Player Matchup

Geb
Geb
FunGun_Games
Geb
Level 102
God Stats
2W - 2L
1,259 SR
Queue Stats
156W - 150L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Liamc214
Kukulkan
Level 89
God Stats
3W - 1L
1,686 SR
Queue Stats
142W - 156L
1,418 Elo+
Solo
Apollo
Apollo
MaxLi69
Apollo
Level 83
God Stats
4W - 5L
1,394 SR
Queue Stats
473W - 464L
1,487 Elo+
Solo
Ra
Ra
Sincerity211
Ra
Level 86
God Stats
5W - 2L
1,601 SR
Queue Stats
249W - 242L
1,483 Elo+
Solo
Merlin
Merlin
xRAXXAR
Merlin
Level 151
God Stats
6W - 0L
1,824 SR
Queue Stats
298W - 295L
1,489 Elo+
Solo
Team Averages
Level 102
1,553 SR
1,459 Elo+

VS

Team Averages
Level 37
1,464 SR
1,299 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Alariax3
Chang'e
Level 28
God Stats
0W - 2L
1,319 SR
Queue Stats
71W - 98L
1,422 Elo+
Solo
Sol
Sol
AmazingStrong
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 1
Anhur
Anhur
Skullbreakêr
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 1
Chronos
Chronos
xxxQDQxxx
Chronos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 10
10,191
849
8,507
13,327
17,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Liamc214
Kukulkan
17
4 / 1 / 7
9,875
823
11,219
9,363
5,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
MaxLi69
Apollo
15
2 / 2 / 6
9,079
757
9,595
10,094
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 10
9,710
809
5,959
7,438
8,303
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
xRAXXAR
Merlin
15
1 / 3 / 9
8,846
737
17,845
8,194
4,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
4 / 0 / 2
8,439
703
10,333
8,071
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Alariax3
Chang'e
15
2 / 3 / 2
7,759
647
4,977
14,446
6,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 2
7,421
618
6,867
11,779
5,457
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 1
6,966
581
4,916
11,098
5,336
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
xxxQDQxxx
Chronos
14
1 / 3 / 2
7,683
640
5,593
10,932
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
16
Kills
8
8
Deaths
16
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
0
2
5
L
Chang'e
Alariax3
Chang'e
2
3
2
1
L
1
5
2
0.4
W
6
1
10
11
W
Kukulkan
Liamc214
Kukulkan
4
1
7
7.5
W
Apollo
MaxLi69
Apollo
2
2
6
2.5
W
3
1
10
8
L
0
5
1
0.1
W
Merlin
xRAXXAR
Merlin
1
3
9
1.83
L
Chronos
xxxQDQxxx
Chronos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,125
Damage
32,686
48,416
Taken
56,326
41,432
Mitigated
27,147
25,699
Healing
25,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,333
859
853
1,626
8,071
3,989
0
6,381
1,690
21,673
0
L
Chang'e
Alariax3
Chang'e
4,977
591
9,164
7,351
14,446
6,975
0
9,621
4,825
16,476
0
L
6,867
1,473
106
2,893
11,779
5,457
0
8,671
3,108
13,862
0
W
8,507
521
730
2,076
13,327
17,847
660
5,729
7,598
12,786
0
W
Kukulkan
Liamc214
Kukulkan
11,219
1,376
1,118
1,192
9,363
5,931
641
6,015
3,348
27,151
0
W
Apollo
MaxLi69
Apollo
9,595
3,956
1,150
1,910
10,094
5,032
4,118
6,335
3,759
0
18,683
W
5,959
646
11,841
3,527
7,438
8,303
315
4,029
3,409
27,274
0
L
4,916
2,177
0
370
11,098
5,336
0
9,060
2,038
0
8,755
W
Merlin
xRAXXAR
Merlin
17,845
567
1,590
565
8,194
4,319
1,779
5,662
2,532
28,541
0
L
Chronos
xxxQDQxxx
Chronos
5,593
342
1,006
1,834
10,932
5,390
0
9,797
1,135
19,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
38,268
137
Minions Killed
105
0
Camps Cleared
0
1,222,247
Distance Traveled
1,170,230
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,439
703
18
2
0
275,749
0
L
Chang'e
7,759
647
29
2
0
228,852
3
L
Sol
7,421
618
18
2
0
213,836
0
W
Geb
10,191
849
9
1
0
240,909
5
W
Kukulkan
9,875
823
45
4
0
254,464
2
W
Apollo
9,079
757
35
3
0
251,156
1
W
Ra
9,710
809
28
2
0
234,557
4
L
Anhur
6,966
581
12
1
0
192,191
0
W
Merlin
8,846
737
20
2
0
241,161
1
L
Chronos
7,683
640
28
2
0
259,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role