Player Matchup

Poseidon
Poseidon
Gamenoob7914
Poseidon
Level 89
God Stats
1W - 1L
1,699 SR
Queue Stats
142W - 156L
1,364 Elo+
Party 1
Chaac
Chaac
HotNitro
Chaac
Level 65
God Stats
2W - 25L
1,359 SR
Queue Stats
12W - 44L
1,179 Elo+
Solo
Hun Batz
Hun Batz
TWICE086
Hun Batz
Level 59
God Stats
0W - 3L
1,196 SR
Queue Stats
25W - 31L
1,313 Elo+
Party 1
Hou Yi
Hou Yi
kamiarius
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
seraph129
Cthulhu
Level 9
God Stats
1W - 9L
1,077 SR
Queue Stats
3W - 11L
970 Elo+
Party 1
Team Averages
Level 48
1,366 SR
1,234 Elo+

VS

Team Averages
Level 91
1,498 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Batrachen
Neith
Level 101
God Stats
5W - 2L
1,568 SR
Queue Stats
92W - 87L
1,350 Elo+
Solo
Cerberus
Cerberus
ramesh841
Cerberus
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 219L
1,443 Elo+
Solo
Sol
Sol
truji5
Sol
Level 64
God Stats
2W - 1L
1,421 SR
Queue Stats
46W - 24L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gamenoob7914
Poseidon
13
2 / 7 / 0
7,716
514
7,037
11,505
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
HotNitro
Chaac
12
0 / 5 / 0
6,565
438
4,256
15,150
9,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
TWICE086
Hun Batz
3
0 / 0 / 0
4,588
306
0
1,156
277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
kamiarius
Hou Yi
9
1 / 4 / 1
5,680
379
6,817
9,780
3,301
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
seraph129
Cthulhu
10
0 / 2 / 2
6,295
420
4,352
13,668
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 1 / 3
8,966
598
7,493
13,238
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
 
Bellona
14
4 / 0 / 1
8,883
592
8,826
9,770
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Batrachen
Neith
12
2 / 0 / 3
7,340
489
10,961
11,405
4,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
ramesh841
Cerberus
12
1 / 1 / 4
7,795
520
5,037
11,097
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sol
truji5
Sol
15
4 / 1 / 4
8,732
582
5,327
7,537
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
18
18
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
3
8.5
W
Bellona
 
Bellona
4
0
1
4.5
W
Neith
Batrachen
Neith
2
0
3
3.5
L
Poseidon
Gamenoob7914
Poseidon
2
7
0
0.29
L
Chaac
HotNitro
Chaac
0
5
0
0
L
Hun Batz
TWICE086
Hun Batz
0
0
0
0
L
Hou Yi
kamiarius
Hou Yi
1
4
1
0.38
W
Cerberus
ramesh841
Cerberus
1
1
4
3
L
Cthulhu
seraph129
Cthulhu
0
2
2
0.5
W
Sol
truji5
Sol
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
37,644
51,259
Taken
53,047
29,832
Mitigated
31,339
8,786
Healing
26,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,493
2,454
0
7,672
13,238
5,360
91
1,180
12,058
0
65,924
W
Bellona
 
Bellona
8,826
4,023
0
4,517
9,770
8,866
304
343
9,427
0
53,684
W
Neith
Batrachen
Neith
10,961
5,329
324
6,943
11,405
4,575
581
3,130
8,275
0
57,756
L
Poseidon
Gamenoob7914
Poseidon
7,037
1,217
0
740
11,505
4,566
92
4,764
6,741
62,287
0
L
Chaac
HotNitro
Chaac
4,256
1,314
0
4,199
15,150
9,264
0
622
14,528
0
42,520
L
Hun Batz
TWICE086
Hun Batz
0
0
0
370
1,156
277
0
0
1,156
0
4,205
L
Hou Yi
kamiarius
Hou Yi
6,817
3,523
0
1,157
9,780
3,301
0
1,513
8,267
0
24,327
W
Cerberus
ramesh841
Cerberus
5,037
381
165
2,835
11,097
9,165
84
3,006
8,091
28,591
0
L
Cthulhu
seraph129
Cthulhu
4,352
404
295
2,025
13,668
12,424
0
2,895
10,773
25,830
0
W
Sol
truji5
Sol
5,327
1,741
0
4,187
7,537
3,373
1,065
4,073
3,464
57,417
5,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
41,716
273
Minions Killed
468
0
Camps Cleared
0
1,057,532
Distance Traveled
1,425,181
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,966
598
118
8
0
325,307
1
W
Bellona
8,883
592
95
6
0
245,327
0
W
Neith
7,340
489
86
6
0
275,189
0
L
Poseidon
7,716
514
114
8
0
276,914
4
L
Chaac
6,565
438
83
6
0
218,586
0
L
Hun Batz
4,588
306
5
0
0
51,473
0
L
Hou Yi
5,680
379
34
2
0
233,675
0
W
Cerberus
7,795
520
58
4
0
277,662
0
L
Cthulhu
6,295
420
37
2
0
276,884
0
W
Sol
8,732
582
111
7
0
301,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role