Player Matchup

Thanatos
Thanatos
DarkRas108
Thanatos
Level 94
God Stats
1W - 0L
1,265 SR
Queue Stats
170W - 177L
1,433 Elo+
Solo
Tiamat
Tiamat
I saaam I
Tiamat
Level 119
God Stats
15W - 22L
1,452 SR
Queue Stats
607W - 613L
1,434 Elo+
Party 1
Bellona
Bellona
Kiwi_Bunnie
Bellona
Level 144
God Stats
1W - 3L
1,210 SR
Queue Stats
578W - 573L
1,425 Elo+
Party 1
Horus
Horus
Toki-Pillow
Horus
Level 128
God Stats
2W - 0L
1,688 SR
Queue Stats
15W - 14L
1,452 Elo+
Party 1
Atlas
Atlas
perky-crab0
Atlas
Level 130
God Stats
33W - 26L
1,568 SR
Queue Stats
615W - 608L
1,449 Elo+
Party 1
Team Averages
Level 123
1,436 SR
1,438 Elo+

VS

Team Averages
Level 80
1,659 SR
1,431 Elo+
Yu Huang
Yu Huang
JackW_0
Yu Huang
Level 92
God Stats
3W - 1L
1,715 SR
Queue Stats
320W - 333L
1,383 Elo+
Solo
Lancelot
Lancelot
JohnnyLarusso
Lancelot
Level 126
God Stats
3W - 2L
1,863 SR
Queue Stats
315W - 289L
1,501 Elo+
Solo
Hades
Hades
LePeTouu
Hades
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 104L
1,386 Elo+
Solo
Susano
Susano
koro_sensei27
Susano
Level 43
God Stats
1W - 1L
1,720 SR
Queue Stats
29W - 47L
1,349 Elo+
Solo
Skadi
Skadi
rodas745
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkRas108
Thanatos
16
9 / 3 / 4
11,018
551
11,487
19,658
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
I saaam I
Tiamat
15
1 / 4 / 9
9,441
472
9,423
14,371
9,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Kiwi_Bunnie
Bellona
15
4 / 6 / 5
9,484
474
13,129
19,885
19,009
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 6 / 5
9,794
490
15,428
20,536
14,890
Mace

Mace

+10
Physical Power

15
2 / 3 / 9
9,813
491
7,448
16,111
12,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JackW_0
Yu Huang
15
1 / 3 / 8
9,595
480
12,874
12,173
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
JohnnyLarusso
Lancelot
18
4 / 3 / 5
11,461
573
12,184
21,115
17,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
LePeTouu
Hades
17
13 / 5 / 3
12,204
610
23,105
22,476
11,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 7 / 6
8,856
443
6,401
17,730
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
rodas745
Skadi
14
1 / 6 / 10
9,631
482
7,599
11,870
3,444
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
53
24
Kills
21
22
Deaths
24
32
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DarkRas108
Thanatos
9
3
4
3.67
W
Tiamat
I saaam I
Tiamat
1
4
9
1.38
L
Yu Huang
JackW_0
Yu Huang
1
3
8
1.67
L
Lancelot
JohnnyLarusso
Lancelot
4
3
5
2.17
W
Bellona
Kiwi_Bunnie
Bellona
4
6
5
1.08
L
Hades
LePeTouu
Hades
13
5
3
2.9
W
8
6
5
1.75
L
2
7
6
0.71
W
2
3
9
2.17
L
Skadi
rodas745
Skadi
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,915
Damage
62,163
90,561
Taken
85,364
66,369
Mitigated
43,402
25,596
Healing
22,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DarkRas108
Thanatos
11,487
3,514
0
13,564
19,658
10,087
391
7,891
11,629
0
73,103
W
Tiamat
I saaam I
Tiamat
9,423
1,539
156
2,861
14,371
9,448
675
8,630
5,447
72,191
0
L
Yu Huang
JackW_0
Yu Huang
12,874
1,343
0
784
12,173
4,752
0
4,522
7,605
75,286
0
L
Lancelot
JohnnyLarusso
Lancelot
12,184
2,644
0
7,550
21,115
17,056
174
387
20,682
151
95,718
W
Bellona
Kiwi_Bunnie
Bellona
13,129
3,148
413
1,860
19,885
19,009
0
5,191
14,626
0
54,609
L
Hades
LePeTouu
Hades
23,105
2,385
2,091
8,409
22,476
11,663
0
4,991
17,099
68,116
1,743
W
15,428
5,865
1,157
3,453
20,536
14,890
1,613
9,513
10,789
0
58,732
L
6,401
196
0
3,420
17,730
6,487
0
3,179
14,383
0
50,532
W
7,448
2,212
0
2,132
16,111
12,935
523
3,750
11,888
52,206
2,331
L
Skadi
rodas745
Skadi
7,599
3,516
0
605
11,870
3,444
1,566
3,127
8,449
0
54,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,550
Gold Earned
51,747
488
Minions Killed
561
0
Camps Cleared
0
1,864,536
Distance Traveled
1,805,222
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,018
551
97
5
0
421,996
0
W
Tiamat
9,441
472
123
6
0
358,510
4
L
Yu Huang
9,595
480
137
7
0
308,478
10
L
Lancelot
11,461
573
176
9
0
391,893
0
W
Bellona
9,484
474
86
4
0
329,734
3
L
Hades
12,204
610
99
5
0
370,153
1
W
Horus
9,794
490
83
4
0
383,662
3
L
Susano
8,856
443
60
3
0
389,879
1
W
Atlas
9,813
491
99
5
0
370,634
3
L
Skadi
9,631
482
89
4
0
344,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role