Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
HEROxIllusionz
Cliodhna
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 117L
1,691 Elo+
Party 2
Achilles
Achilles
Lordfapper
Achilles
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 69L
1,628 Elo+
Party 2
Hel
Hel
SirTipperton
Hel
Level 27
God Stats
22W - 5L
1,571 SR
Queue Stats
108W - 67L
1,582 Elo+
Party 2
Apollo
Apollo
ВBWВackBreaker
Apollo
Level 5
God Stats
6W - 1L
1,500 SR
Queue Stats
153W - 107L
1,796 Elo+
Party 2
Team Averages
Level 67
1,514 SR
1,639 Elo+

VS

Team Averages
Level 61
1,462 SR
1,379 Elo+
Cthulhu
Cthulhu
CipoDeFogo
Cthulhu
Level 33
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GuldGimi
Hun Batz
Level 62
God Stats
9W - 11L
1,572 SR
Queue Stats
167W - 207L
1,388 Elo+
Party 3
Mulan
Mulan
JohnDonne1572
Mulan
Level 151
God Stats
9W - 15L
1,515 SR
Queue Stats
163W - 184L
1,460 Elo+
Party 1
Neith
Neith
Shavermik
Neith
Level 27
God Stats
1W - 3L
1,355 SR
Queue Stats
19W - 28L
1,191 Elo+
Party 1
Merlin
Merlin
zaggiee
Merlin
Level 31
God Stats
7W - 7L
1,459 SR
Queue Stats
105W - 143L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
11 / 0 / 3
8,669
667
9,621
5,567
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
3 / 0 / 8
8,102
623
7,293
6,593
2,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Lordfapper
Achilles
11
2 / 1 / 3
7,327
564
7,194
8,271
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 4
5,990
461
5,755
9,802
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 4
7,035
541
7,698
8,446
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CipoDeFogo
Cthulhu
9
1 / 4 / 0
5,839
449
3,283
9,943
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
GuldGimi
Hun Batz
10
0 / 4 / 1
5,825
448
1,237
11,989
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 5 / 0
6,445
496
6,843
13,221
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Shavermik
Neith
9
0 / 3 / 4
5,530
425
3,846
8,826
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
zaggiee
Merlin
10
0 / 3 / 0
5,629
433
1,419
7,244
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
6
6
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
11
0
3
12.5
L
Cthulhu
CipoDeFogo
Cthulhu
1
4
0
0.25
L
Hun Batz
GuldGimi
Hun Batz
0
4
1
0.13
W
Cliodhna
3
0
8
7
L
5
5
0
1
W
Achilles
Lordfapper
Achilles
2
1
3
3.5
L
Neith
Shavermik
Neith
0
3
4
0.67
W
0
5
4
0.4
L
Merlin
zaggiee
Merlin
0
3
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,561
Damage
16,628
38,679
Taken
51,223
14,948
Mitigated
22,320
16,741
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,621
1,648
0
2,634
5,567
1,573
0
841
4,712
47,200
0
L
Cthulhu
CipoDeFogo
Cthulhu
3,283
584
0
2,423
9,943
3,948
52
1,339
8,604
21,575
0
L
Hun Batz
GuldGimi
Hun Batz
1,237
188
0
3,891
11,989
4,696
0
3,813
8,176
0
34,410
W
Cliodhna
7,293
1,329
0
1,649
6,593
2,790
0
1,119
5,474
0
64,284
L
6,843
847
178
4,284
13,221
7,496
0
4,493
8,728
0
22,501
W
Achilles
Lordfapper
Achilles
7,194
2,455
0
2,896
8,271
4,586
384
2,492
5,491
0
35,947
L
Neith
Shavermik
Neith
3,846
1,127
0
1,665
8,826
3,660
0
3,598
5,228
0
33,474
W
5,755
107
1,819
3,767
9,802
3,147
232
0
9,802
34,966
328
L
Merlin
zaggiee
Merlin
1,419
38
0
1,440
7,244
2,520
0
2,027
5,217
31,013
0
W
7,698
4,736
0
3,976
8,446
2,852
0
571
7,875
0
51,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,123
Gold Earned
29,268
402
Minions Killed
266
0
Camps Cleared
0
1,365,831
Distance Traveled
1,123,143
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,669
667
69
5
0
306,652
1
L
Cthulhu
5,839
449
45
3
0
251,345
5
L
Hun Batz
5,825
448
73
6
0
219,249
1
W
Cliodhna
8,102
623
114
9
0
311,031
4
L
Mulan
6,445
496
25
2
0
218,513
0
W
Achilles
7,327
564
85
7
0
247,207
4
L
Neith
5,530
425
57
4
0
212,981
1
W
Hel
5,990
461
53
4
0
255,111
1
L
Merlin
5,629
433
66
5
0
221,055
1
W
Apollo
7,035
541
81
6
0
245,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role