Player Matchup

Chaac
Chaac
Duval Trent
Chaac
Level 108
God Stats
2W - 4L
1,114 SR
Queue Stats
18W - 22L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Eddry3
Danzaburou
Level 112
God Stats
3W - 6L
1,497 SR
Queue Stats
234W - 227L
1,492 Elo+
Solo
Sylvanus
Sylvanus
ElidaTdF
Sylvanus
Level 96
God Stats
307W - 255L
1,608 SR
Queue Stats
583W - 601L
1,533 Elo+
Solo
Raijin
Raijin
WhiteSilence313
Raijin
Level 158
God Stats
43W - 35L
1,541 SR
Queue Stats
625W - 621L
1,485 Elo+
Solo
Arachne
Arachne
babyj3nkz22
Arachne
Level 109
God Stats
95W - 63L
1,602 SR
Queue Stats
246W - 285L
1,444 Elo+
Solo
Team Averages
Level 117
1,473 SR
1,480 Elo+

VS

Team Averages
Level 105
1,465 SR
1,467 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cameron11238
Kumbhakarna
Level 85
God Stats
1W - 4L
1,310 SR
Queue Stats
242W - 258L
1,398 Elo+
Party 1
Da Ji
Da Ji
DougDimmadomeDD
Da Ji
Level 120
God Stats
0W - 2L
1,601 SR
Queue Stats
59W - 48L
1,540 Elo+
Solo
He Bo
He Bo
FedoraLEEK
He Bo
Level 104
God Stats
7W - 9L
1,364 SR
Queue Stats
327W - 376L
1,408 Elo+
Party 1
King Arthur
King Arthur
Loki_Or_Trolll
King Arthur
Level 109
God Stats
34W - 38L
1,551 SR
Queue Stats
500W - 495L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 7
12,229
556
9,333
16,017
13,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Eddry3
Danzaburou
17
4 / 3 / 10
11,625
528
16,830
18,599
11,515
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ElidaTdF
Sylvanus
17
4 / 0 / 10
12,094
550
8,242
14,024
14,983
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
7 / 0 / 8
13,118
596
14,859
9,716
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
babyj3nkz22
Arachne
19
11 / 4 / 7
12,409
564
15,412
25,486
12,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 7 / 0
10,080
458
9,179
18,882
7,059
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Cameron11238
Kumbhakarna
12
0 / 3 / 4
8,429
383
6,891
18,685
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
2 / 7 / 1
9,849
448
11,154
22,402
10,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
14
0 / 7 / 3
8,448
384
5,545
12,029
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Loki_Or_Trolll
King Arthur
15
0 / 3 / 0
9,556
434
7,986
18,971
18,646

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
27
Kills
7
7
Deaths
27
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
7
0
0.71
L
Kumbhakarna
Cameron11238
Kumbhakarna
0
3
4
0.67
L
2
7
1
0.36
W
1
0
7
4.5
W
Danzaburou
Eddry3
Danzaburou
4
3
10
3
W
Sylvanus
ElidaTdF
Sylvanus
4
0
10
9
L
He Bo
0
7
3
0.21
L
King Arthur
Loki_Or_Trolll
King Arthur
0
3
0
0
W
7
0
8
11
W
Arachne
babyj3nkz22
Arachne
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,676
Damage
40,755
83,842
Taken
90,969
56,810
Mitigated
56,855
40,586
Healing
20,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,179
3,328
0
9,877
18,882
7,059
0
4,718
14,164
0
59,272
L
Kumbhakarna
Cameron11238
Kumbhakarna
6,891
849
164
3,657
18,685
17,114
0
6,629
12,056
29,296
0
L
11,154
2,409
0
1,630
22,402
10,108
0
3,463
18,939
0
80,693
W
9,333
1,941
0
5,673
16,017
13,201
1,423
457
15,560
0
99,046
W
Danzaburou
Eddry3
Danzaburou
16,830
5,620
0
3,897
18,599
11,515
3,236
3,955
14,644
0
97,428
W
Sylvanus
ElidaTdF
Sylvanus
8,242
1,096
10,401
9,522
14,024
14,983
441
2,288
11,736
43,733
5,096
L
He Bo
5,545
208
0
1,070
12,029
3,928
0
3,590
8,439
52,066
0
L
King Arthur
Loki_Or_Trolll
King Arthur
7,986
676
0
3,673
18,971
18,646
0
4,357
14,614
0
80,812
W
14,859
1,487
0
2,486
9,716
5,047
1,101
2,535
7,181
138,741
0
W
Arachne
babyj3nkz22
Arachne
15,412
10,415
632
7,975
25,486
12,064
2,083
3,580
21,906
0
103,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,475
Gold Earned
46,362
725
Minions Killed
514
0
Camps Cleared
0
2,062,717
Distance Traveled
1,878,409
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,080
458
91
4
0
429,475
3
L
Kumbhakarna
8,429
383
49
2
0
395,426
3
L
Da Ji
9,849
448
115
5
0
393,454
9
W
Chaac
12,229
556
181
8
0
425,483
6
W
Danzaburou
11,625
528
119
5
0
387,488
4
W
Sylvanus
12,094
550
84
4
0
417,342
15
L
He Bo
8,448
384
101
5
0
305,411
0
L
King Arthur
9,556
434
158
7
0
354,643
8
W
Raijin
13,118
596
214
10
0
412,183
5
W
Arachne
12,409
564
127
6
0
420,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role