Player Matchup

Morgan Le Fay
Morgan Le Fay
Arytian
Morgan Le Fay
Level 100
God Stats
2W - 0L
1,739 SR
Queue Stats
122W - 133L
1,475 Elo+
Solo
Cthulhu
Cthulhu
adix1209
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,806 Elo+
Solo
Ra
Ra
rowinaR
Ra
Level 104
God Stats
1W - 2L
1,283 SR
Queue Stats
174W - 174L
1,584 Elo+
Solo
Hera
Hera
Нoкс
Hera
Level 141
God Stats
1W - 0L
1,859 SR
Queue Stats
5W - 3L
1,276 Elo+
Party 1
Thanatos
Thanatos
ТётяЧашки
Thanatos
Level 129
God Stats
1W - 0L
1,294 SR
Queue Stats
7W - 6L
1,541 Elo+
Party 1
Team Averages
Level 120
1,535 SR
1,537 Elo+

VS

Team Averages
Level 133
1,449 SR
1,522 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Jkiuztr1480
Ishtar
Level 157
God Stats
3W - 5L
1,554 SR
Queue Stats
555W - 426L
1,597 Elo+
Party 2
Sun Wukong
Sun Wukong
Trok5300
Sun Wukong
Level 89
God Stats
3W - 7L
1,191 SR
Queue Stats
612W - 526L
1,575 Elo+
Party 2
Ah Puch
Ah Puch
schmaamsch
Ah Puch
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 157L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arytian
Morgan Le Fay
20
5 / 3 / 22
12,945
681
31,329
21,395
12,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
adix1209
Cthulhu
20
2 / 4 / 25
13,682
720
21,888
30,529
48,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 3 / 19
12,000
632
11,813
20,869
14,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Нoкс
Hera
20
9 / 4 / 20
14,256
750
30,204
19,193
11,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 5 / 14
13,902
732
24,862
26,178
16,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 9 / 12
10,678
562
14,549
24,019
12,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
 
Terra
19
2 / 5 / 14
10,632
560
21,920
29,766
35,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
20
6 / 4 / 9
12,311
648
12,151
19,217
10,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Trok5300
Sun Wukong
17
1 / 7 / 15
10,525
554
14,190
29,641
37,921
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
schmaamsch
Ah Puch
20
7 / 6 / 9
13,465
709
33,268
23,433
11,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
78
31
Kills
19
19
Deaths
31
100
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
9
12
1
L
Terra
 
Terra
2
5
14
1.8
W
Morgan Le Fay
Arytian
Morgan Le Fay
5
3
22
5.33
L
Ishtar
6
4
9
2.63
L
Sun Wukong
Trok5300
Sun Wukong
1
7
15
1.21
W
Cthulhu
adix1209
Cthulhu
2
4
25
3.63
W
3
3
19
4.17
L
Ah Puch
schmaamsch
Ah Puch
7
6
9
1.92
W
Hera
Нoкс
Hera
9
4
20
4.75
W
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,096
Damage
96,078
118,164
Taken
126,076
103,138
Mitigated
107,569
65,999
Healing
51,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,549
5,977
3,210
3,288
24,019
12,249
0
18,980
5,039
0
30,672
L
Terra
 
Terra
21,920
1,300
11,758
10,175
29,766
35,620
0
22,630
7,136
32,191
0
W
Morgan Le Fay
Arytian
Morgan Le Fay
31,329
4,317
1,852
3,032
21,395
12,705
1,063
10,708
10,687
53,915
0
L
Ishtar
12,151
5,489
2,839
5,024
19,217
10,030
1,176
15,741
3,476
0
41,750
L
Sun Wukong
Trok5300
Sun Wukong
14,190
2,219
2,334
3,857
29,641
37,921
0
21,178
8,463
0
22,995
W
Cthulhu
adix1209
Cthulhu
21,888
813
6,816
3,577
30,529
48,204
139
14,642
15,887
47,199
0
W
11,813
1,566
17,545
7,102
20,869
14,784
397
11,190
9,679
29,287
0
L
Ah Puch
schmaamsch
Ah Puch
33,268
664
1,101
7,441
23,433
11,749
68
16,705
6,728
71,787
0
W
Hera
Нoкс
Hera
30,204
7,581
3,336
2,975
19,193
11,277
5,118
8,812
10,381
57,676
0
W
24,862
4,200
6,187
13,577
26,178
16,168
2,985
9,836
16,342
0
35,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,785
Gold Earned
57,611
257
Minions Killed
173
0
Camps Cleared
0
1,687,266
Distance Traveled
1,485,287
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,678
562
21
1
0
288,273
2
L
Terra
10,632
560
14
1
0
307,543
4
W
Morgan Le Fay
12,945
681
58
3
0
347,640
0
L
Ishtar
12,311
648
50
3
0
320,142
0
L
Sun Wukong
10,525
554
11
1
0
298,272
0
W
Cthulhu
13,682
720
53
3
0
362,086
0
W
Ra
12,000
632
43
2
0
309,294
0
L
Ah Puch
13,465
709
77
4
0
271,057
0
W
Hera
14,256
750
78
4
0
296,043
3
W
Thanatos
13,902
732
25
1
0
372,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role