Player Matchup

Pele
Pele
Silver III
MorgannW
Pele
Silver III
Level 122
God Stats
0W - 1L
1,707 SR
Queue Stats
42W - 35L
1,427 MMR
Solo
Charybdis
Charybdis
Gold V
PabloMG02
Charybdis
Gold V
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 43L
1,477 MMR
Solo
Zeus
Zeus
Bronze III
Pybertat_Hokage
Zeus
Bronze III
Level 48
God Stats
3W - 10L
1,332 SR
Queue Stats
22W - 32L
1,587 MMR
Solo
Geb
Geb
Bronze V
armand-wl
Geb
Bronze V
Level 108
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 4L
1,453 MMR
Solo
Ne Zha
Ne Zha
Gold IV
lLexaa_
Ne Zha
Gold IV
Level 143
God Stats
0W - 2L
1,515 SR
Queue Stats
241W - 248L
1,457 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,550 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,511 SR
1,480 MMR
Ullr
Ullr
Gold IV
Exposiar
Ullr
Gold IV
Level 121
God Stats
3W - 3L
1,551 SR
Queue Stats
14W - 16L
1,595 MMR
Solo
Anhur
Anhur
Gold III
HugOw_2
Anhur
Gold III
Level 122
God Stats
2W - 2L
1,252 SR
Queue Stats
329W - 349L
1,564 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
oOZeosOo
Kuzenbo
Gold V
Level 127
God Stats
11W - 2L
1,593 SR
Queue Stats
72W - 70L
1,450 MMR
Solo
Susano
Susano
Silver I
pindepice_sacha
Susano
Silver I
Level 89
God Stats
25W - 14L
1,505 SR
Queue Stats
228W - 237L
1,215 MMR
Party 1
Amaterasu
Amaterasu
Gold III
superzeleph
Amaterasu
Gold III
Level 116
God Stats
1W - 0L
1,654 SR
Queue Stats
303W - 303L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
4 / 5 / 2
12,423
565
17,820
24,401
20,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
PabloMG02
Charybdis
16
2 / 9 / 0
9,984
454
14,307
24,552
9,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 4 / 1
10,857
494
9,460
11,871
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 3
8,802
400
9,698
26,919
28,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
lLexaa_
Ne Zha
16
3 / 5 / 3
10,427
474
11,667
25,704
11,795
Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
LokiAtlasGuan YuSkadi

VS

Bans
BakasuraHadesArachneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
9 / 3 / 3
12,881
586
18,867
15,311
7,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
HugOw_2
Anhur
19
9 / 3 / 5
12,357
562
22,326
19,119
8,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
oOZeosOo
Kuzenbo
17
1 / 3 / 13
11,393
518
14,361
25,538
37,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 1 / 2
11,406
518
11,741
15,126
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
superzeleph
Amaterasu
20
4 / 3 / 1
12,907
587
13,532
24,898
24,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
13
Kills
28
28
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
9
3
3
3.5
W
Anhur
HugOw_2
Anhur
9
3
5
3.83
L
Pele
4
5
2
1
L
Charybdis
PabloMG02
Charybdis
2
9
0
0.22
L
4
4
1
1.13
L
0
5
3
0.3
L
Ne Zha
lLexaa_
Ne Zha
3
5
3
0.9
W
Kuzenbo
oOZeosOo
Kuzenbo
1
3
13
2.5
W
5
1
2
6
W
Amaterasu
superzeleph
Amaterasu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,952
Damage
80,827
113,447
Taken
99,992
74,777
Mitigated
84,334
32,464
Healing
29,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
18,867
8,066
0
1,080
15,311
7,580
1,882
3,735
11,576
0
103,795
W
Anhur
HugOw_2
Anhur
22,326
10,446
0
6,154
19,119
8,508
1,488
5,534
13,585
0
107,072
L
Pele
17,820
4,739
0
11,108
24,401
20,218
0
830
23,571
0
112,181
L
Charybdis
PabloMG02
Charybdis
14,307
7,941
0
8,041
24,552
9,789
390
4,892
19,660
0
95,471
L
9,460
1,250
0
452
11,871
4,737
0
1,145
10,726
65,254
0
L
9,698
807
438
6,490
26,919
28,238
0
5,860
20,643
29,391
0
L
Ne Zha
lLexaa_
Ne Zha
11,667
2,426
0
5,935
25,704
11,795
0
859
24,845
0
93,057
W
Kuzenbo
oOZeosOo
Kuzenbo
14,361
3,654
0
3,207
25,538
37,551
230
6,005
18,639
32,981
5,630
W
11,741
1,557
0
6,254
15,126
6,565
0
1,219
13,907
34
102,151
W
Amaterasu
superzeleph
Amaterasu
13,532
6,413
0
12,790
24,898
24,130
1,050
3,129
21,769
0
116,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,493
Gold Earned
60,944
598
Minions Killed
675
0
Camps Cleared
0
1,937,988
Distance Traveled
2,091,173
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,881
586
161
7
0
391,555
4
W
Anhur
12,357
562
136
6
0
403,970
2
L
Pele
12,423
565
180
8
0
414,334
4
L
Charybdis
9,984
454
137
6
0
314,592
0
L
Zeus
10,857
494
128
6
0
363,272
7
L
Geb
8,802
400
31
1
0
436,298
4
L
Ne Zha
10,427
474
122
6
0
409,492
3
W
Kuzenbo
11,393
518
38
2
0
433,080
1
W
Susano
11,406
518
139
6
0
463,684
1
W
Amaterasu
12,907
587
201
9
0
398,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role