Player Matchup

Nox
Nox
CreedNox
Nox
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 32L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
Necor
Xbalanque
Level 124
God Stats
5W - 2L
1,221 SR
Queue Stats
94W - 98L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
Sânby
Jormungandr
Level 93
God Stats
1W - 1L
1,293 SR
Queue Stats
44W - 39L
1,466 Elo+
Solo
Shiva
Shiva
Windairlast
Shiva
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 70L
1,433 Elo+
Party 1
Chernobog
Chernobog
xxxBMH
Chernobog
Level 72
God Stats
5W - 8L
1,223 SR
Queue Stats
217W - 220L
1,402 Elo+
Solo
Team Averages
Level 93
1,347 SR
1,451 Elo+

VS

Team Averages
Level 115
1,476 SR
1,425 Elo+
Cernunnos
Cernunnos
HelsingPL
Cernunnos
Level 123
God Stats
2W - 4L
1,489 SR
Queue Stats
69W - 62L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MajesticSlug97
Ah Muzen Cab
Level 129
God Stats
11W - 18L
1,383 SR
Queue Stats
666W - 697L
1,408 Elo+
Solo
Discordia
Discordia
Scorpius83
Discordia
Level 157
God Stats
3W - 4L
1,508 SR
Queue Stats
303W - 297L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Treelocker123
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
ascetic26
Kumbhakarna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 17
13,525
751
20,533
17,024
11,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Necor
Xbalanque
20
11 / 7 / 17
14,173
787
30,094
23,046
14,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Sânby
Jormungandr
20
4 / 3 / 22
14,188
788
13,552
25,752
31,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 5 / 20
12,562
698
9,060
28,628
44,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
xxxBMH
Chernobog
20
8 / 11 / 9
13,878
771
25,073
25,811
15,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HelsingPL
Cernunnos
20
8 / 10 / 11
13,052
725
20,960
26,981
15,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
MajesticSlug97
Ah Muzen Cab
20
4 / 4 / 17
13,933
774
29,815
18,057
11,812
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Scorpius83
Discordia
19
10 / 6 / 11
12,816
712
24,202
16,848
8,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Treelocker123
Baron Samedi
18
5 / 9 / 10
11,215
623
15,367
22,359
13,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
ascetic26
Kumbhakarna
17
1 / 7 / 16
11,013
612
6,372
24,345
20,175
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
93
36
Kills
28
30
Deaths
36
85
Assists
65
Player
Kills
Deaths
Assists
KDA
W
8
4
17
4.13
L
Cernunnos
HelsingPL
Cernunnos
8
10
11
1.35
L
Ah Muzen Cab
MajesticSlug97
Ah Muzen Cab
4
4
17
3.13
W
Xbalanque
Necor
Xbalanque
11
7
17
2.79
L
Discordia
Scorpius83
Discordia
10
6
11
2.58
W
Jormungandr
Sânby
Jormungandr
4
3
22
5
L
Baron Samedi
Treelocker123
Baron Samedi
5
9
10
1.11
W
5
5
20
3
L
Kumbhakarna
ascetic26
Kumbhakarna
1
7
16
1.29
W
Chernobog
xxxBMH
Chernobog
8
11
9
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,312
Damage
96,716
120,261
Taken
108,590
116,885
Mitigated
69,943
41,347
Healing
33,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,533
1,712
2,353
1,977
17,024
11,112
2,531
8,113
8,911
39,175
0
L
Cernunnos
HelsingPL
Cernunnos
20,960
12,856
837
4,897
26,981
15,392
619
8,535
18,446
0
33,477
L
Ah Muzen Cab
MajesticSlug97
Ah Muzen Cab
29,815
7,010
1,456
6,359
18,057
11,812
525
4,598
13,459
0
71,301
W
Xbalanque
Necor
Xbalanque
30,094
15,179
3,116
5,204
23,046
14,430
3,032
9,635
13,411
0
52,319
L
Discordia
Scorpius83
Discordia
24,202
2,810
1,236
3,607
16,848
8,730
224
7,356
9,492
40,181
0
W
Jormungandr
Sânby
Jormungandr
13,552
192
2,432
5,276
25,752
31,587
90
9,428
16,324
39,830
0
L
Baron Samedi
Treelocker123
Baron Samedi
15,367
1,723
5,794
4,797
22,359
13,834
194
8,553
13,806
21,508
0
W
9,060
1,621
7,656
7,867
28,628
44,715
40
9,216
19,412
262
17,116
L
Kumbhakarna
ascetic26
Kumbhakarna
6,372
497
1,566
3,255
24,345
20,175
0
5,221
19,124
10,950
0
W
Chernobog
xxxBMH
Chernobog
25,073
18,828
1,800
3,666
25,811
15,041
2,233
9,549
16,262
0
46,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,326
Gold Earned
62,029
236
Minions Killed
179
0
Camps Cleared
0
1,603,271
Distance Traveled
1,490,239
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,525
751
50
3
0
344,221
0
L
Cernunnos
13,052
725
34
2
0
248,587
0
L
Ah Muzen Cab
13,933
774
86
5
0
368,685
2
W
Xbalanque
14,173
787
57
3
0
298,546
0
L
Discordia
12,816
712
38
2
0
285,156
2
W
Jormungandr
14,188
788
50
3
0
326,805
0
L
Baron Samedi
11,215
623
9
1
0
245,713
0
W
Shiva
12,562
698
15
1
0
337,769
0
L
Kumbhakarna
11,013
612
12
1
0
342,098
0
W
Chernobog
13,878
771
64
4
0
295,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role