Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
PurpleHaZe420x3
Guan Yu
Level 100
God Stats
1W - 0L
1,572 SR
Queue Stats
5W - 3L
1,460 Elo+
Party 3
Merlin
Merlin
RavenGaming241
Merlin
Level 79
God Stats
2W - 1L
1,440 SR
Queue Stats
151W - 172L
1,433 Elo+
Solo
Skadi
Skadi
TxBlacki
Skadi
Level 63
God Stats
1W - 1L
1,441 SR
Queue Stats
4W - 2L
1,496 Elo+
Party 3
Team Averages
Level 87
1,490 SR
1,478 Elo+

VS

Team Averages
Level 96
1,407 SR
1,398 Elo+
Cerberus
Cerberus
BarryBruna
Cerberus
Level 119
God Stats
1W - 4L
1,313 SR
Queue Stats
226W - 254L
1,376 Elo+
Party 2
Poseidon
Poseidon
H2888
Poseidon
Level 82
God Stats
20W - 20L
1,515 SR
Queue Stats
243W - 214L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
HWJuk
Sun Wukong
Level 93
God Stats
0W - 4L
1,164 SR
Queue Stats
286W - 374L
1,318 Elo+
Party 1
Hou Yi
Hou Yi
Joren_W9
Hou Yi
Level 100
God Stats
0W - 1L
1,563 SR
Queue Stats
55W - 61L
1,469 Elo+
Party 2
Pele
Pele
charlielou1994
Pele
Level 85
God Stats
37W - 37L
1,481 SR
Queue Stats
288W - 393L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
13 / 7 / 7
11,829
563
22,235
24,893
11,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
 
Bacchus
15
1 / 1 / 10
9,927
473
10,734
18,935
26,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
6 / 1 / 3
11,041
526
12,105
16,370
19,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 5
10,593
504
6,576
11,637
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
TxBlacki
Skadi
16
2 / 2 / 9
9,961
474
16,781
15,985
7,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BarryBruna
Cerberus
13
1 / 4 / 3
9,088
433
7,994
25,229
26,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
H2888
Poseidon
17
5 / 5 / 4
10,859
517
15,902
12,272
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
HWJuk
Sun Wukong
12
1 / 1 / 1
8,515
405
4,645
10,601
4,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
Joren_W9
Hou Yi
13
0 / 6 / 3
7,970
380
9,573
16,469
6,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
6 / 9 / 3
10,210
486
17,974
22,723
9,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
25
Kills
13
13
Deaths
25
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
7
7
2.36
W
Bacchus
 
Bacchus
1
1
10
6
L
Cerberus
BarryBruna
Cerberus
1
4
3
0.63
L
Poseidon
H2888
Poseidon
5
5
4
1.4
L
Sun Wukong
HWJuk
Sun Wukong
1
1
1
1.5
L
Hou Yi
Joren_W9
Hou Yi
0
6
3
0.25
W
6
1
3
7.5
W
3
2
5
2.75
W
Skadi
TxBlacki
Skadi
2
2
9
3.25
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,431
Damage
56,088
87,820
Taken
87,294
69,751
Mitigated
51,516
23,271
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
22,235
14,559
0
7,079
24,893
11,732
630
6,863
18,030
0
69,321
W
Bacchus
 
Bacchus
10,734
1,989
0
3,219
18,935
26,033
558
4,190
14,745
37,139
0
L
Cerberus
BarryBruna
Cerberus
7,994
1,035
703
5,965
25,229
26,444
0
6,450
18,565
35,607
0
L
Poseidon
H2888
Poseidon
15,902
1,564
0
250
12,272
4,511
434
3,473
8,707
92,193
0
L
Sun Wukong
HWJuk
Sun Wukong
4,645
1,073
0
3,549
10,601
4,927
0
686
9,126
0
47,347
L
Hou Yi
Joren_W9
Hou Yi
9,573
4,402
0
2,826
16,469
6,439
0
3,480
12,895
0
55,804
W
12,105
1,900
2,632
7,067
16,370
19,380
868
3,254
13,116
0
86,978
W
6,576
262
0
1,854
11,637
5,130
264
5,420
6,217
88,643
0
W
Skadi
TxBlacki
Skadi
16,781
4,398
0
1,420
15,985
7,476
1,940
4,169
11,816
0
104,462
L
17,974
2,531
0
2,205
22,723
9,195
0
3,221
19,299
0
81,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,351
Gold Earned
46,642
562
Minions Killed
488
0
Camps Cleared
0
1,954,812
Distance Traveled
1,791,289
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,829
563
96
5
0
392,646
0
W
Bacchus
9,927
473
41
2
0
427,192
1
L
Cerberus
9,088
433
58
3
0
387,956
1
L
Poseidon
10,859
517
155
7
0
371,628
5
L
Sun Wukong
8,515
405
93
4
0
287,117
9
L
Hou Yi
7,970
380
81
4
0
339,121
3
W
Guan Yu
11,041
526
139
7
0
402,327
7
W
Merlin
10,593
504
136
6
0
356,911
2
W
Skadi
9,961
474
150
7
0
375,736
2
L
Pele
10,210
486
101
5
0
405,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role