Player Matchup

Chang'e
Chang'e
LUXRlD
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 46L
1,314 Elo+
Party 2
Nemesis
Nemesis
Luxridd
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,322 Elo+
Party 2
Cernunnos
Cernunnos
NAAAZGUUUL
Cernunnos
Level 126
God Stats
3W - 1L
1,683 SR
Queue Stats
129W - 128L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ULTIMAT3S3NPAI
Ah Muzen Cab
Level 89
God Stats
5W - 2L
1,642 SR
Queue Stats
106W - 109L
1,474 Elo+
Party 1
Izanami
Izanami
zHGTz
Izanami
Level 84
God Stats
1W - 2L
1,457 SR
Queue Stats
90W - 104L
1,430 Elo+
Party 1
Team Averages
Level 70
1,556 SR
1,409 Elo+

VS

Team Averages
Level 108
1,323 SR
1,455 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Delusione
Arachne
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,415 Elo+
Solo
Nemesis
Nemesis
Skiillet
Nemesis
Level 140
God Stats
3W - 4L
1,389 SR
Queue Stats
603W - 624L
1,450 Elo+
Solo
Chiron
Chiron
antino112
Chiron
Level 88
God Stats
0W - 5L
1,067 SR
Queue Stats
160W - 150L
1,500 Elo+
Solo
Athena
Athena
synthetikhuman
Athena
Level 100
God Stats
0W - 1L
1,157 SR
Queue Stats
193W - 207L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LUXRlD
Chang'e
17
2 / 5 / 16
10,897
641
11,471
18,086
9,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Luxridd
Nemesis
19
1 / 5 / 19
11,282
664
12,767
21,767
10,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
NAAAZGUUUL
Cernunnos
20
8 / 2 / 15
12,852
756
28,272
18,570
10,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ULTIMAT3S3NPAI
Ah Muzen Cab
20
7 / 3 / 17
12,799
753
34,292
14,850
7,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
zHGTz
Izanami
20
10 / 5 / 11
13,133
773
26,208
20,138
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 6 / 15
10,358
609
19,019
28,428
28,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Delusione
Arachne
18
4 / 7 / 10
10,455
615
10,503
18,620
13,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Skiillet
Nemesis
17
3 / 6 / 11
10,263
604
10,110
20,121
8,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
antino112
Chiron
20
6 / 4 / 8
10,928
643
33,851
19,850
9,970
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 5 / 16
11,691
688
11,511
39,800
39,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
79
28
Kills
19
20
Deaths
28
78
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
6
15
1.92
L
Arachne
Delusione
Arachne
4
7
10
1.29
W
Chang'e
LUXRlD
Chang'e
2
5
16
2
W
Nemesis
Luxridd
Nemesis
1
5
19
2.1
W
Cernunnos
NAAAZGUUUL
Cernunnos
8
2
15
7.75
L
Nemesis
Skiillet
Nemesis
3
6
11
1.42
W
Ah Muzen Cab
ULTIMAT3S3NPAI
Ah Muzen Cab
7
3
17
5.17
L
Chiron
antino112
Chiron
6
4
8
2.5
L
2
5
16
2
W
Izanami
zHGTz
Izanami
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,010
Damage
84,994
93,411
Taken
126,819
45,916
Mitigated
100,619
46,112
Healing
54,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
19,019
497
10,011
9,374
28,428
28,069
149
2,841
25,587
0
27,760
L
Arachne
Delusione
Arachne
10,503
5,614
1,006
1,999
18,620
13,969
0
1,040
17,580
184
14,563
W
Chang'e
LUXRlD
Chang'e
11,471
1,732
12,125
6,195
18,086
9,673
933
2,624
15,462
23,326
0
W
Nemesis
Luxridd
Nemesis
12,767
4,676
2,158
6,807
21,767
10,851
608
3,427
18,340
0
28,029
W
Cernunnos
NAAAZGUUUL
Cernunnos
28,272
10,410
1,451
6,297
18,570
10,117
430
1,378
17,192
0
57,230
L
Nemesis
Skiillet
Nemesis
10,110
2,655
2,771
4,302
20,121
8,965
0
1,915
18,206
0
20,874
W
Ah Muzen Cab
ULTIMAT3S3NPAI
Ah Muzen Cab
34,292
12,749
1,788
4,627
14,850
7,154
2,249
1,870
12,980
0
65,692
L
Chiron
antino112
Chiron
33,851
6,854
5,622
4,751
19,850
9,970
1,003
947
18,903
0
58,048
L
11,511
2,686
2,469
12,116
39,800
39,646
466
4,728
35,072
29,092
0
W
Izanami
zHGTz
Izanami
26,208
17,666
670
3,994
20,138
8,121
3,177
2,386
17,752
0
49,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,963
Gold Earned
53,695
243
Minions Killed
152
0
Camps Cleared
0
1,446,518
Distance Traveled
1,453,066
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,358
609
19
1
0
332,342
1
L
Arachne
10,455
615
10
1
0
286,740
0
W
Chang'e
10,897
641
26
2
0
298,155
1
W
Nemesis
11,282
664
36
2
0
321,917
0
W
Cernunnos
12,852
756
66
4
0
258,555
0
L
Nemesis
10,263
604
24
1
0
251,189
1
W
Ah Muzen Cab
12,799
753
57
3
0
309,983
0
L
Chiron
10,928
643
62
4
0
282,872
0
L
Athena
11,691
688
37
2
0
299,923
0
W
Izanami
13,133
773
58
3
0
257,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role