Player Matchup

Bacchus
Bacchus
Alex_1997_Scanor
Bacchus
Level 44
God Stats
56W - 45L
1,624 SR
Queue Stats
150W - 164L
1,491 Elo+
Solo
Cliodhna
Cliodhna
Hqdes_07
Cliodhna
Level 64
God Stats
6W - 8L
1,442 SR
Queue Stats
358W - 391L
1,502 Elo+
Solo
Apollo
Apollo
MilliOnRaven
Apollo
Level 43
God Stats
1W - 9L
1,151 SR
Queue Stats
110W - 156L
1,365 Elo+
Solo
Hera
Hera
Mystic-5114
Hera
Level 61
God Stats
4W - 9L
1,151 SR
Queue Stats
306W - 342L
1,463 Elo+
Solo
Ishtar
Ishtar
T_MoNeY7000
Ishtar
Level 62
God Stats
3W - 5L
1,197 SR
Queue Stats
15W - 20L
1,389 Elo+
Solo
Team Averages
Level 55
1,313 SR
1,442 Elo+

VS

Team Averages
Level 101
1,410 SR
1,399 Elo+
Kali
Kali
DemonKingDrago66
Kali
Level 117
God Stats
38W - 36L
1,519 SR
Queue Stats
339W - 367L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kyd Rok
Ah Muzen Cab
Level 68
God Stats
3W - 2L
1,378 SR
Queue Stats
349W - 377L
1,378 Elo+
Solo
Mulan
Mulan
papuno
Mulan
Level 43
God Stats
4W - 3L
1,314 SR
Queue Stats
46W - 63L
1,331 Elo+
Solo
Merlin
Merlin
portsunpiece
Merlin
Level 148
God Stats
39W - 42L
1,451 SR
Queue Stats
235W - 289L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
theryosukef
Zhong Kui
Level 129
God Stats
19W - 28L
1,386 SR
Queue Stats
119W - 165L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
11,015
918
7,788
14,336
9,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
Hqdes_07
Cliodhna
15
0 / 2 / 0
10,159
847
1,693
4,166
1,479
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Apollo
16
0 / 8 / 2
10,774
898
8,565
21,633
9,662
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 5 / 4
12,103
1,009
15,529
19,871
11,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
18
3 / 3 / 2
12,661
1,055
19,363
19,538
8,452
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

105

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 9
14,689
1,224
14,391
13,634
7,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Kyd Rok
Ah Muzen Cab
18
2 / 1 / 6
11,754
980
11,515
7,721
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
papuno
Mulan
18
2 / 3 / 13
11,857
988
16,194
14,544
17,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
19
8 / 0 / 10
13,472
1,123
18,034
8,755
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
theryosukef
Zhong Kui
18
0 / 0 / 16
13,148
1,096
13,969
15,276
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
6
Kills
21
21
Deaths
6
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
9
2
9
6.75
L
Cliodhna
Hqdes_07
Cliodhna
0
2
0
0
W
Ah Muzen Cab
Kyd Rok
Ah Muzen Cab
2
1
6
5
L
Apollo
0
8
2
0.13
L
2
5
4
0.8
L
Ishtar
3
3
2
1.33
W
Mulan
papuno
Mulan
2
3
13
2.83
W
Merlin
8
0
10
13
W
Zhong Kui
theryosukef
Zhong Kui
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,938
Damage
74,103
79,544
Taken
59,930
40,832
Mitigated
53,319
2,086
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,788
302
0
0
14,336
9,858
0
7,342
6,661
25,234
0
W
14,391
9,908
0
4,470
13,634
7,296
0
5,373
8,261
0
42,910
L
Cliodhna
Hqdes_07
Cliodhna
1,693
0
0
0
4,166
1,479
0
764
3,066
0
6,870
W
Ah Muzen Cab
Kyd Rok
Ah Muzen Cab
11,515
1,627
0
1,890
7,721
4,515
0
5,113
2,608
0
38,975
L
Apollo
8,565
6,304
0
0
21,633
9,662
0
10,369
10,743
0
20,856
L
15,529
4,939
0
1,296
19,871
11,381
0
4,807
14,418
32,604
0
L
Ishtar
19,363
11,930
0
790
19,538
8,452
0
8,721
10,414
0
50,151
W
Mulan
papuno
Mulan
16,194
1,654
0
1,967
14,544
17,847
0
4,027
10,117
0
20,784
W
Merlin
18,034
389
0
500
8,755
4,234
0
4,400
4,355
47,754
0
W
Zhong Kui
theryosukef
Zhong Kui
13,969
58
0
5,070
15,276
19,427
0
4,404
10,872
33,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
64,920
214
Minions Killed
249
4
Camps Cleared
14
824,778
Distance Traveled
1,157,591
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,015
918
23
2
0
138,848
1
W
Kali
14,689
1,224
54
5
9
242,986
0
L
Cliodhna
10,159
847
12
1
0
89,850
0
W
Ah Muzen Cab
11,754
980
63
5
0
236,500
5
L
Apollo
10,774
898
34
3
1
179,808
0
L
Hera
12,103
1,009
49
4
1
207,033
3
L
Ishtar
12,661
1,055
96
8
2
209,239
0
W
Mulan
11,857
988
18
2
2
212,305
0
W
Merlin
13,472
1,123
58
5
3
221,482
0
W
Zhong Kui
13,148
1,096
56
5
0
244,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role