Player Matchup

Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond IV
 
Ishtar
Diamond IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold II
AntiConscience
Susano
Gold II
Level 45
God Stats
15W - 11L
1,685 SR
Queue Stats
30W - 21L
1,670 MMR
Solo
Thanatos
Thanatos
Masters
Foosii
Thanatos
Masters
Level 159
God Stats
9W - 3L
1,870 SR
Queue Stats
232W - 210L
2,268 MMR
Party 1
Yemoja
Yemoja
Platinum V
ItsGir
Yemoja
Platinum V
Level 159
God Stats
3W - 8L
1,339 SR
Queue Stats
125W - 124L
1,629 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,579 SR
1,713 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,452 SR
1,621 MMR
Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
Sulі
Chang'e
Platinum III
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 24L
2,104 MMR
Solo
Tyr
Tyr
Bronze V
Umbrellaa14
Tyr
Bronze V
Level 158
God Stats
19W - 24L
1,261 SR
Queue Stats
231W - 229L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 0 / 0
7,139
649
6,027
5,811
4,130
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
 
Ishtar
10
1 / 2 / 1
5,548
504
4,905
8,100
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,461
496
4,915
10,353
4,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Foosii
Thanatos
9
1 / 5 / 2
5,660
515
6,233
10,546
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
ItsGir
Yemoja
9
1 / 3 / 2
5,467
497
2,732
12,469
6,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
HadesCupidKaliYu Huang

VS

Bans
LancelotAtlasNe ZhaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 1 / 4
6,576
598
6,896
9,202
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Rama
 
Rama
11
2 / 1 / 2
6,350
577
5,335
8,444
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
 
Sylvanus
9
2 / 1 / 6
5,744
522
8,398
8,315
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Sulі
Chang'e
12
6 / 0 / 1
7,045
640
6,986
5,298
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 3 / 1
6,091
554
3,349
10,246
5,296
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
13
13
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
0
0
3
L
Ishtar
 
Ishtar
1
2
1
0.75
W
Thor
 
Thor
3
1
4
5
W
Rama
 
Rama
2
1
2
3
W
Sylvanus
 
Sylvanus
2
1
6
5
L
0
3
1
0.17
L
Thanatos
Foosii
Thanatos
1
5
2
0.4
L
Yemoja
ItsGir
Yemoja
1
3
2
0.67
W
Chang'e
Sulі
Chang'e
6
0
1
6.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
30,964
47,279
Taken
41,505
21,254
Mitigated
18,496
16,390
Healing
18,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,027
1,107
0
791
5,811
4,130
0
0
5,811
0
49,909
L
Ishtar
 
Ishtar
4,905
3,620
0
2,755
8,100
2,214
0
1,893
6,207
0
39,732
W
Thor
 
Thor
6,896
1,985
0
4,214
9,202
3,294
462
146
9,056
59
46,693
W
Rama
 
Rama
5,335
4,281
0
4,159
8,444
3,011
25
811
7,633
32
49,480
W
Sylvanus
 
Sylvanus
8,398
2,164
1,062
3,305
8,315
5,162
192
1,568
6,747
18,849
9,825
L
4,915
977
0
1,807
10,353
4,080
0
2,885
7,468
0
40,436
L
Thanatos
Foosii
Thanatos
6,233
2,545
0
6,401
10,546
4,756
0
3,624
6,922
0
39,307
L
Yemoja
ItsGir
Yemoja
2,732
772
2,167
2,469
12,469
6,074
0
5,388
7,081
12,586
0
W
Chang'e
Sulі
Chang'e
6,986
401
434
2,353
5,298
1,733
0
66
5,232
52,355
987
W
3,349
439
0
3,040
10,246
5,296
0
141
10,105
0
42,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
31,806
329
Minions Killed
388
0
Camps Cleared
0
1,035,062
Distance Traveled
1,083,662
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,139
649
97
9
0
236,188
3
L
Ishtar
5,548
504
74
7
0
177,361
4
W
Thor
6,576
598
92
8
0
228,531
4
W
Rama
6,350
577
85
8
0
192,473
2
W
Sylvanus
5,744
522
40
4
0
206,367
4
L
Susano
5,461
496
70
6
0
213,510
1
L
Thanatos
5,660
515
65
6
0
230,916
1
L
Yemoja
5,467
497
23
2
0
177,087
0
W
Chang'e
7,045
640
94
9
0
218,731
4
W
Tyr
6,091
554
77
7
0
237,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role