Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Aki81
Cupid
Level 48
God Stats
0W - 1L
1,647 SR
Queue Stats
22W - 24L
1,394 Elo+
Solo
Chaac
Chaac
Duskybobblehead
Chaac
Level 77
God Stats
1W - 1L
1,718 SR
Queue Stats
338W - 323L
1,394 Elo+
Solo
Sol
Sol
PhoenixHeat1850
Sol
Level 27
God Stats
0W - 4L
1,082 SR
Queue Stats
26W - 27L
1,474 Elo+
Party 1
Fenrir
Fenrir
RedKinGONE
Fenrir
Level 67
God Stats
3W - 4L
1,730 SR
Queue Stats
146W - 160L
1,458 Elo+
Solo
Team Averages
Level 72
1,535 SR
1,444 Elo+

VS

Team Averages
Level 92
1,420 SR
1,366 Elo+
Shiva
Shiva
Adamator1991
Shiva
Level 125
God Stats
4W - 4L
1,294 SR
Queue Stats
384W - 374L
1,509 Elo+
Solo
Fafnir
Fafnir
Ky0shir0s
Fafnir
Level 105
God Stats
1W - 0L
1,306 SR
Queue Stats
30W - 17L
1,540 Elo+
Solo
Artemis
Artemis
SexyMexyJerry
Artemis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,289 Elo+
Solo
Raijin
Raijin
TroFyfy
Raijin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 58L
1,273 Elo+
Solo
Bellona
Bellona
fernanglez89
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
2 / 4 / 16
12,251
721
14,611
25,887
25,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
Aki81
Cupid
18
1 / 5 / 14
10,508
618
17,196
19,031
11,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 5 / 14
10,111
595
12,337
27,202
34,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 5 / 8
12,774
751
39,526
19,377
11,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
RedKinGONE
Fenrir
16
7 / 8 / 7
11,503
677
14,272
22,301
15,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 16
11,978
705
26,302
28,275
21,252
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
Ky0shir0s
Fafnir
20
4 / 2 / 21
12,441
732
12,945
27,087
45,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
20
10 / 3 / 13
13,268
780
29,557
19,943
11,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
TroFyfy
Raijin
20
7 / 5 / 13
12,420
731
26,450
18,315
10,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
fernanglez89
Bellona
16
0 / 5 / 14
10,922
642
7,522
22,369
16,342
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
104
18
Kills
27
27
Deaths
18
59
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
16
2.5
W
6
3
16
4.67
L
Cupid
Aki81
Cupid
1
5
14
1.6
L
0
5
14
1.4
W
Fafnir
Ky0shir0s
Fafnir
4
2
21
7.25
L
8
5
8
2.4
L
Fenrir
RedKinGONE
Fenrir
7
8
7
1.31
W
Artemis
10
3
13
5.5
W
Raijin
TroFyfy
Raijin
7
5
13
2.7
W
Bellona
fernanglez89
Bellona
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,942
Damage
102,776
113,798
Taken
115,989
97,005
Mitigated
104,867
41,244
Healing
39,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,611
4,451
4,071
7,547
25,887
25,099
1,565
8,191
17,696
279
24,528
W
26,302
4,017
3,017
3,480
28,275
21,252
1,395
10,284
17,883
0
42,830
L
Cupid
Aki81
Cupid
17,196
6,443
8,528
5,057
19,031
11,094
825
7,329
11,702
0
29,789
L
12,337
1,762
771
5,166
27,202
34,407
156
9,607
17,595
0
25,243
W
Fafnir
Ky0shir0s
Fafnir
12,945
5,578
3,464
8,103
27,087
45,224
709
8,857
18,099
20,884
0
L
39,526
8,981
436
2,575
19,377
11,099
1,893
6,524
12,853
73,614
0
L
Fenrir
RedKinGONE
Fenrir
14,272
2,039
3,016
4,077
22,301
15,306
0
7,744
14,557
0
18,480
W
Artemis
29,557
14,061
2,745
7,106
19,943
11,442
4,474
6,715
12,999
0
54,857
W
Raijin
TroFyfy
Raijin
26,450
2,150
2,355
1,712
18,315
10,607
1,079
4,746
13,302
60,909
0
W
Bellona
fernanglez89
Bellona
7,522
1,288
3,516
3,841
22,369
16,342
246
9,193
12,939
0
12,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,147
Gold Earned
61,029
167
Minions Killed
174
0
Camps Cleared
0
1,437,285
Distance Traveled
1,460,252
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,251
721
33
2
0
300,937
0
W
Shiva
11,978
705
36
2
0
292,203
0
L
Cupid
10,508
618
28
2
0
260,674
0
L
Chaac
10,111
595
13
1
0
309,528
0
W
Fafnir
12,441
732
18
1
0
292,742
3
L
Sol
12,774
751
79
5
0
262,958
0
L
Fenrir
11,503
677
14
1
0
303,188
3
W
Artemis
13,268
780
32
2
0
300,051
0
W
Raijin
12,420
731
71
4
0
249,517
0
W
Bellona
10,922
642
17
1
0
325,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role