Player Matchup

Thor
Thor
Kimi47
Thor
Level 36
God Stats
6W - 6L
1,443 SR
Queue Stats
92W - 114L
1,422 Elo+
Party 1
Cupid
Cupid
MellowCabo
Cupid
Level 46
God Stats
4W - 3L
1,542 SR
Queue Stats
67W - 86L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Nutiftw
Nu Wa
Level 66
God Stats
3W - 5L
1,441 SR
Queue Stats
84W - 95L
1,435 Elo+
Party 1
Tiamat
Tiamat
zxcvsdfw
Tiamat
Level 46
God Stats
5W - 5L
1,605 SR
Queue Stats
45W - 65L
1,398 Elo+
Party 3
Bacchus
Bacchus
猎妈宗师
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,400 Elo+
Party 3
Team Averages
Level 48
1,506 SR
1,413 Elo+

VS

Team Averages
Level 32
1,562 SR
1,485 Elo+
Anubis
Anubis
Jenicks
Anubis
Level 47
God Stats
3W - 1L
1,568 SR
Queue Stats
63W - 78L
1,396 Elo+
Solo
Hachiman
Hachiman
JinYagami
Hachiman
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
OmerKed
Gilgamesh
Level 27
God Stats
9W - 3L
1,740 SR
Queue Stats
72W - 56L
1,325 Elo+
Party 2
Xing Tian
Xing Tian
iiVoltzz
Xing Tian
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 70L
1,452 Elo+
Party 2
Pele
Pele
shakiller453
Pele
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 64L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kimi47
Thor
17
9 / 7 / 7
11,995
522
14,225
21,309
9,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
16
3 / 7 / 4
10,314
448
9,459
17,866
6,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Nutiftw
Nu Wa
14
2 / 6 / 6
9,983
434
15,741
16,778
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
zxcvsdfw
Tiamat
17
1 / 5 / 0
10,917
475
11,141
18,782
10,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
猎妈宗师
Bacchus
13
3 / 6 / 5
9,897
430
6,965
21,291
22,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jenicks
Anubis
18
5 / 4 / 13
12,565
546
20,346
16,646
8,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
JinYagami
Hachiman
20
11 / 4 / 5
13,601
591
17,603
18,312
7,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
OmerKed
Gilgamesh
15
0 / 2 / 4
9,849
428
3,297
14,745
11,457
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
iiVoltzz
Xing Tian
16
5 / 4 / 15
11,732
510
16,789
21,766
16,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 5 / 3
12,665
551
15,323
25,127
9,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
18
Kills
31
31
Deaths
19
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
Jenicks
Anubis
5
4
13
2.88
W
Hachiman
JinYagami
Hachiman
11
4
5
3.38
L
Thor
Kimi47
Thor
9
7
7
1.79
L
Cupid
3
7
4
0.71
L
Nu Wa
Nutiftw
Nu Wa
2
6
6
0.83
W
Gilgamesh
OmerKed
Gilgamesh
0
2
4
1
W
Xing Tian
iiVoltzz
Xing Tian
5
4
15
3.13
W
10
5
3
2.3
L
Tiamat
zxcvsdfw
Tiamat
1
5
0
0.2
L
Bacchus
猎妈宗师
Bacchus
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,531
Damage
73,358
96,026
Taken
96,596
55,216
Mitigated
53,658
17,937
Healing
28,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Jenicks
Anubis
20,346
1,640
0
8,105
16,646
8,649
522
6,366
10,256
85,627
0
W
Hachiman
JinYagami
Hachiman
17,603
8,654
0
6,946
18,312
7,545
3,955
6,340
11,922
0
105,375
L
Thor
Kimi47
Thor
14,225
3,801
0
5,394
21,309
9,745
0
6,346
14,963
0
76,280
L
Cupid
9,459
4,869
0
3,755
17,866
6,641
0
4,968
12,898
0
83,146
L
Nu Wa
Nutiftw
Nu Wa
15,741
3,261
0
1,086
16,778
6,053
453
7,348
9,430
67,420
0
W
Gilgamesh
OmerKed
Gilgamesh
3,297
605
0
2,266
14,745
11,457
561
7,236
6,959
0
36,472
W
Xing Tian
iiVoltzz
Xing Tian
16,789
1,570
71
4,754
21,766
16,288
0
7,531
14,067
43,594
2,581
W
15,323
3,895
0
6,503
25,127
9,719
3,609
6,752
18,283
0
119,192
L
Tiamat
zxcvsdfw
Tiamat
11,141
817
74
3,723
18,782
10,772
914
7,309
11,473
75,601
0
L
Bacchus
猎妈宗师
Bacchus
6,965
1,351
0
3,905
21,291
22,005
0
10,754
10,537
18,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
60,412
503
Minions Killed
519
0
Camps Cleared
0
1,940,060
Distance Traveled
2,026,653
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,565
546
134
6
0
391,914
0
W
Hachiman
13,601
591
149
6
0
412,174
3
L
Thor
11,995
522
113
5
0
412,929
3
L
Cupid
10,314
448
122
5
0
410,873
8
L
Nu Wa
9,983
434
95
4
0
354,298
1
W
Gilgamesh
9,849
428
66
3
0
351,504
2
W
Xing Tian
11,732
510
34
1
0
419,149
5
W
Pele
12,665
551
136
6
0
451,912
0
L
Tiamat
10,917
475
155
7
0
359,126
0
L
Bacchus
9,897
430
18
1
0
402,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role