Player Matchup

Khepri
Khepri
CarmiIla
Khepri
Level 43
God Stats
2W - 7L
1,105 SR
Queue Stats
168W - 195L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
Midhun
Nu Wa
Level 143
God Stats
16W - 20L
1,393 SR
Queue Stats
291W - 307L
1,430 Elo+
Solo
Artemis
Artemis
VasQaze
Artemis
Level 159
God Stats
9W - 5L
1,868 SR
Queue Stats
526W - 535L
1,557 Elo+
Party 1
Team Averages
Level 115
1,455 SR
1,470 Elo+

VS

Team Averages
Level 90
1,397 SR
1,430 Elo+
Yemoja
Yemoja
GaMeR248
Yemoja
Level 85
God Stats
5W - 5L
1,538 SR
Queue Stats
50W - 72L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
Themadgamer123
Sun Wukong
Level 147
God Stats
4W - 6L
1,475 SR
Queue Stats
286W - 288L
1,581 Elo+
Solo
Janus
Janus
facespam
Janus
Level 38
God Stats
1W - 1L
1,179 SR
Queue Stats
9W - 14L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CarmiIla
Khepri
14
0 / 1 / 5
11,169
621
5,302
19,814
24,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Midhun
Nu Wa
15
1 / 4 / 4
10,578
588
19,958
10,971
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
VasQaze
Artemis
16
4 / 4 / 1
11,448
636
30,710
16,137
9,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GaMeR248
Yemoja
17
1 / 0 / 7
12,437
691
5,664
23,308
22,302
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Themadgamer123
Sun Wukong
18
6 / 3 / 2
12,313
684
20,478
31,133
26,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
facespam
Janus
17
2 / 2 / 7
11,708
650
17,558
13,946
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
9
9
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
CarmiIla
Khepri
0
1
5
2.5
W
Yemoja
GaMeR248
Yemoja
1
0
7
4.5
L
Nu Wa
Midhun
Nu Wa
1
4
4
0.75
W
Sun Wukong
Themadgamer123
Sun Wukong
6
3
2
2.33
L
Artemis
VasQaze
Artemis
4
4
1
1.13
W
Janus
facespam
Janus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,970
Damage
43,700
46,922
Taken
68,387
40,516
Mitigated
54,420
12,891
Healing
37,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CarmiIla
Khepri
5,302
417
0
4,873
19,814
24,710
173
10,564
8,648
15,854
0
W
Yemoja
GaMeR248
Yemoja
5,664
2,505
13,620
11,318
23,308
22,302
1,077
9,818
13,490
20,983
0
L
Nu Wa
Midhun
Nu Wa
19,958
4,083
0
2,047
10,971
6,504
187
3,934
6,830
56,033
0
W
Sun Wukong
Themadgamer123
Sun Wukong
20,478
2,889
1,027
8,340
31,133
26,603
298
10,891
20,242
28
68,618
L
Artemis
VasQaze
Artemis
30,710
16,747
0
5,971
16,137
9,302
1,056
7,688
8,009
0
69,791
W
Janus
facespam
Janus
17,558
777
371
2,541
13,946
5,515
949
5,116
8,830
87,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
36,458
179
Minions Killed
281
6
Camps Cleared
9
966,234
Distance Traveled
960,650
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,169
621
9
1
0
353,609
4
W
Yemoja
12,437
691
25
1
2
297,652
6
L
Nu Wa
10,578
588
73
4
4
318,142
5
W
Sun Wukong
12,313
684
95
5
2
342,260
5
L
Artemis
11,448
636
97
5
2
294,483
6
W
Janus
11,708
650
161
9
5
320,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role