Player Matchup

Hades
Hades
Nathan_McLaren03
Hades
Level 103
God Stats
36W - 37L
1,712 SR
Queue Stats
138W - 122L
1,605 Elo+
Solo
Chaac
Chaac
Reven879
Chaac
Level 51
God Stats
2W - 3L
1,240 SR
Queue Stats
124W - 166L
1,471 Elo+
Party 1
Thor
Thor
S_Wilko92
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 182L
1,470 Elo+
Party 1
Team Averages
Level 72
1,484 SR
1,515 Elo+

VS

Team Averages
Level 124
1,576 SR
1,468 Elo+
Hercules
Hercules
Montilin
Hercules
Level 106
God Stats
2W - 2L
1,124 SR
Queue Stats
13W - 12L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Virescens
Nu Wa
Level 127
God Stats
2W - 0L
1,835 SR
Queue Stats
55W - 68L
1,382 Elo+
Solo
Awilix
Awilix
ben55on1
Awilix
Level 138
God Stats
1W - 0L
1,770 SR
Queue Stats
22W - 23L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 4
16,190
704
27,794
28,158
24,366
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Reven879
Chaac
19
5 / 6 / 9
15,169
660
25,859
35,313
55,704
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
18
3 / 6 / 9
13,826
601
14,808
27,881
19,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Montilin
Hercules
20
5 / 4 / 9
16,883
734
17,203
41,285
56,103
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Virescens
Nu Wa
19
5 / 8 / 9
15,593
678
23,897
18,885
7,929
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
ben55on1
Awilix
20
6 / 4 / 8
15,833
688
25,970
28,383
26,528
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
16
Kills
16
17
Deaths
16
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
Montilin
Hercules
5
4
9
2.38
L
8
5
4
2
L
Chaac
Reven879
Chaac
5
6
9
1.58
L
Thor
3
6
9
1.25
W
Nu Wa
Virescens
Nu Wa
5
8
9
1.19
W
Awilix
ben55on1
Awilix
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,461
Damage
67,070
91,352
Taken
88,553
99,767
Mitigated
90,560
24,101
Healing
25,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Montilin
Hercules
17,203
6,182
908
17,084
41,285
56,103
146
12,254
29,031
211
52,620
L
27,794
1,102
1,364
10,341
28,158
24,366
1,247
7,853
20,305
105,864
0
L
Chaac
Reven879
Chaac
25,859
3,956
520
8,072
35,313
55,704
804
8,960
26,353
0
88,251
L
Thor
14,808
1,830
661
3,143
27,881
19,697
890
8,341
19,540
0
38,041
W
Nu Wa
Virescens
Nu Wa
23,897
7,109
0
1,661
18,885
7,929
1,839
6,446
12,439
78,215
0
W
Awilix
ben55on1
Awilix
25,970
10,055
0
6,110
28,383
26,528
1,550
9,633
18,750
65
65,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,185
Gold Earned
48,309
288
Minions Killed
214
11
Camps Cleared
7
1,184,640
Distance Traveled
1,207,971
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,883
734
52
2
2
444,796
6
L
Hades
16,190
704
147
6
8
367,040
3
L
Chaac
15,169
660
109
5
3
419,397
1
L
Thor
13,826
601
32
1
0
398,203
2
W
Nu Wa
15,593
678
97
4
3
341,795
2
W
Awilix
15,833
688
65
3
2
421,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role