Player Matchup

Baron Samedi
Baron Samedi
ALDİBAH
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,325 Elo+
Party 1
Horus
Horus
BaFk12
Horus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,380 Elo+
Party 1
Anhur
Anhur
MOORGOD
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,358 Elo+

VS

Team Averages
Level 74
1,337 SR
1,417 Elo+
Jing Wei
Jing Wei
KingPolman
Jing Wei
Level 42
God Stats
0W - 1L
1,188 SR
Queue Stats
140W - 121L
1,404 Elo+
Solo
Sol
Sol
Yakamidara
Sol
Level 59
God Stats
2W - 9L
1,322 SR
Queue Stats
46W - 72L
1,349 Elo+
Solo
Hercules
Hercules
alirespect
Hercules
Level 122
God Stats
10W - 13L
1,502 SR
Queue Stats
134W - 155L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALDİBAH
Baron Samedi
18
12 / 2 / 3
12,751
797
33,674
17,272
11,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
BaFk12
Horus
15
2 / 1 / 14
12,095
756
7,611
21,323
29,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
MOORGOD
Anhur
16
2 / 4 / 11
10,941
684
14,163
12,616
5,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KingPolman
Jing Wei
15
0 / 5 / 4
9,409
588
11,119
19,287
7,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 4
10,343
646
13,125
14,802
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
alirespect
Hercules
14
6 / 6 / 1
11,185
699
15,892
27,747
26,781
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
7
7
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ALDİBAH
Baron Samedi
12
2
3
6.75
W
Horus
BaFk12
Horus
2
1
14
9
L
Jing Wei
KingPolman
Jing Wei
0
5
4
0.4
W
Anhur
MOORGOD
Anhur
2
4
11
1.88
L
1
5
4
0.6
L
Hercules
alirespect
Hercules
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,448
Damage
40,136
51,211
Taken
61,836
46,576
Mitigated
40,779
29,860
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ALDİBAH
Baron Samedi
33,674
2,427
4,314
7,018
17,272
11,381
580
3,460
13,812
73,669
0
W
Horus
BaFk12
Horus
7,611
3,271
6,015
11,413
21,323
29,255
318
6,632
14,691
241
13,660
L
Jing Wei
KingPolman
Jing Wei
11,119
7,720
0
2,269
19,287
7,868
0
12,419
6,868
0
38,773
W
Anhur
MOORGOD
Anhur
14,163
8,121
0
1,100
12,616
5,940
1,395
2,306
10,310
0
40,051
L
13,125
4,328
0
3,369
14,802
6,130
0
8,902
5,900
36,556
4,143
L
Hercules
alirespect
Hercules
15,892
4,960
0
5,687
27,747
26,781
0
12,942
14,805
0
31,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
30,937
159
Minions Killed
152
4
Camps Cleared
8
824,208
Distance Traveled
787,103
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,751
797
88
6
4
287,513
0
W
Horus
12,095
756
20
1
0
302,101
2
L
Jing Wei
9,409
588
56
4
4
262,930
1
W
Anhur
10,941
684
51
3
0
234,594
1
L
Sol
10,343
646
57
4
1
249,139
1
L
Hercules
11,185
699
39
2
3
275,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role