Player Matchup

Scylla
Scylla
DARIOROCKS
Scylla
Level 80
God Stats
7W - 5L
1,434 SR
Queue Stats
56W - 65L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
TektiticMule73
Zhong Kui
Level 68
God Stats
1W - 1L
1,438 SR
Queue Stats
17W - 26L
1,353 Elo+
Party 2
Izanami
Izanami
Tobias8751
Izanami
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 26L
1,377 Elo+
Party 3
Bastet
Bastet
YOURTAKEN17
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,404 Elo+
Party 3
Achilles
Achilles
pomowarrior
Achilles
Level 54
God Stats
12W - 18L
1,359 SR
Queue Stats
131W - 146L
1,384 Elo+
Solo
Team Averages
Level 73
1,446 SR
1,380 Elo+

VS

Team Averages
Level 102
1,476 SR
1,434 Elo+
Odin
Odin
 
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Baby Pink Yoshi
Yu Huang
Level 160
God Stats
4W - 12L
1,333 SR
Queue Stats
263W - 280L
1,481 Elo+
Party 1
Thanatos
Thanatos
CamboCannoli
Thanatos
Level 36
God Stats
1W - 2L
1,687 SR
Queue Stats
8W - 12L
1,327 Elo+
Solo
Neith
Neith
Jai452
Neith
Level 123
God Stats
4W - 5L
1,414 SR
Queue Stats
98W - 103L
1,391 Elo+
Solo
Merlin
Merlin
Tahj424
Merlin
Level 145
God Stats
0W - 4L
1,447 SR
Queue Stats
214W - 241L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DARIOROCKS
Scylla
20
10 / 4 / 11
14,190
1,183
26,081
14,009
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
TektiticMule73
Zhong Kui
19
4 / 2 / 15
12,634
1,053
19,989
16,735
13,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Tobias8751
Izanami
18
0 / 4 / 13
11,561
963
6,203
10,462
3,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
18
8 / 1 / 9
13,906
1,159
18,949
12,425
5,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
pomowarrior
Achilles
18
1 / 3 / 12
11,463
955
10,071
15,507
11,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

173

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
6 / 2 / 6
13,476
1,123
18,497
21,274
24,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
18
1 / 1 / 6
11,933
994
10,147
10,149
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CamboCannoli
Thanatos
18
5 / 10 / 5
12,556
1,046
12,985
26,872
11,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Jai452
Neith
17
0 / 7 / 5
11,162
930
6,225
15,082
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Tahj424
Merlin
18
2 / 3 / 9
12,371
1,031
15,749
13,239
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
23
Kills
14
14
Deaths
23
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
2
6
4.5
L
Yu Huang
1
1
6
4
L
Thanatos
CamboCannoli
Thanatos
5
10
5
0.75
W
Scylla
DARIOROCKS
Scylla
10
4
11
3.88
L
Neith
Jai452
Neith
0
7
5
0.36
L
Merlin
Tahj424
Merlin
2
3
9
2.17
W
Zhong Kui
TektiticMule73
Zhong Kui
4
2
15
5.75
W
Izanami
Tobias8751
Izanami
0
4
13
1.63
W
Bastet
8
1
9
12.5
W
Achilles
pomowarrior
Achilles
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,293
Damage
63,603
69,138
Taken
86,616
40,135
Mitigated
50,520
9,636
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
18,497
3,711
0
1,545
21,274
24,604
0
11,816
9,212
108
24,871
L
Yu Huang
10,147
722
0
589
10,149
3,942
0
5,810
4,211
53,046
0
L
Thanatos
CamboCannoli
Thanatos
12,985
5,920
0
6,548
26,872
11,070
0
12,315
14,320
0
28,416
W
Scylla
DARIOROCKS
Scylla
26,081
1,670
0
140
14,009
5,943
0
5,375
8,634
47,440
0
L
Neith
Jai452
Neith
6,225
2,279
467
1,321
15,082
5,722
0
10,338
4,532
0
25,184
L
Merlin
Tahj424
Merlin
15,749
380
0
0
13,239
5,182
0
4,914
8,271
33,524
0
W
Zhong Kui
TektiticMule73
Zhong Kui
19,989
1,841
0
4,499
16,735
13,257
0
6,145
10,590
35,126
0
W
Izanami
Tobias8751
Izanami
6,203
4,399
0
207
10,462
3,894
0
4,178
6,284
0
35,804
W
Bastet
18,949
6,853
0
3,496
12,425
5,783
0
3,652
8,773
0
35,002
W
Achilles
pomowarrior
Achilles
10,071
6,092
0
1,294
15,507
11,258
0
6,654
8,853
0
28,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,754
Gold Earned
61,498
242
Minions Killed
245
8
Camps Cleared
7
1,049,659
Distance Traveled
972,902
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,476
1,123
9
1
1
235,501
1
L
Yu Huang
11,933
994
113
9
0
199,180
2
L
Thanatos
12,556
1,046
40
3
5
201,005
0
W
Scylla
14,190
1,183
56
5
3
219,472
0
L
Neith
11,162
930
43
4
0
170,721
0
L
Merlin
12,371
1,031
40
3
1
166,495
0
W
Zhong Kui
12,634
1,053
46
4
0
235,955
0
W
Izanami
11,561
963
83
7
1
163,291
0
W
Bastet
13,906
1,159
18
2
4
248,025
0
W
Achilles
11,463
955
39
3
0
182,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role