Player Matchup

Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DhrKaas
Baron Samedi
Level 129
God Stats
24W - 16L
1,621 SR
Queue Stats
98W - 92L
1,584 Elo+
Solo
Team Averages
Level 117
1,540 SR
1,528 Elo+

VS

Team Averages
Level 45
1,361 SR
1,305 Elo+
Achilles
Achilles
M4aniak
Achilles
Level 41
God Stats
0W - 2L
1,377 SR
Queue Stats
5W - 15L
1,245 Elo+
Party 1
Chiron
Chiron
majint20
Chiron
Level 26
God Stats
0W - 3L
1,207 SR
Queue Stats
2W - 11L
1,170 Elo+
Party 1
Merlin
Merlin
xXxErrorxXx
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 1 / 6
8,679
789
7,903
12,234
11,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
 
Bakasura
13
4 / 0 / 4
8,601
782
8,161
8,377
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
DhrKaas
Baron Samedi
14
2 / 0 / 6
8,401
764
10,200
9,918
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
M4aniak
Achilles
11
1 / 3 / 0
7,873
716
5,539
13,641
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
majint20
Chiron
11
0 / 2 / 1
6,752
614
7,386
8,458
3,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
11
0 / 3 / 1
6,877
625
7,644
7,321
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
6
5
W
Bakasura
 
Bakasura
4
0
4
6
W
Baron Samedi
DhrKaas
Baron Samedi
2
0
6
5
L
Achilles
M4aniak
Achilles
1
3
0
0.33
L
Chiron
majint20
Chiron
0
2
1
0.25
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,264
Damage
20,569
30,529
Taken
29,420
21,489
Mitigated
19,893
11,575
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,903
122
0
1,268
12,234
11,359
479
2,758
9,476
14,558
0
W
Bakasura
 
Bakasura
8,161
5,286
0
3,923
8,377
5,235
358
2,348
6,029
0
25,891
W
Baron Samedi
DhrKaas
Baron Samedi
10,200
368
2,142
4,242
9,918
4,895
434
3,069
6,849
42,181
0
L
Achilles
M4aniak
Achilles
5,539
351
0
2,457
13,641
12,685
0
7,394
5,461
0
10,420
L
Chiron
majint20
Chiron
7,386
2,483
998
1,633
8,458
3,915
0
6,027
2,265
0
23,213
L
Merlin
7,644
270
0
500
7,321
3,293
0
4,871
2,316
34,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
21,502
156
Minions Killed
121
9
Camps Cleared
3
685,744
Distance Traveled
672,316
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,679
789
12
1
2
231,404
8
W
Bakasura
8,601
782
59
5
5
229,972
2
W
Baron Samedi
8,401
764
85
8
2
224,368
4
L
Achilles
7,873
716
10
1
0
227,409
4
L
Chiron
6,752
614
44
4
0
240,897
4
L
Merlin
6,877
625
67
6
3
204,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role