Player Matchup

Agni
Agni
Burtauro
Agni
Level 123
God Stats
3W - 4L
1,389 SR
Queue Stats
259W - 272L
1,454 Elo+
Solo
Hachiman
Hachiman
Frankie_pankie10
Hachiman
Level 67
God Stats
5W - 9L
1,347 SR
Queue Stats
325W - 352L
1,441 Elo+
Solo
Chaac
Chaac
Montilin
Chaac
Level 106
God Stats
10W - 11L
1,523 SR
Queue Stats
58W - 61L
1,475 Elo+
Solo
Nike
Nike
Sirgod_Paz10
Nike
Level 94
God Stats
1W - 1L
1,686 SR
Queue Stats
139W - 145L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
szonko654
Tsukuyomi
Level 47
God Stats
2W - 5L
1,385 SR
Queue Stats
53W - 74L
1,287 Elo+
Solo
Team Averages
Level 87
1,466 SR
1,420 Elo+

VS

Team Averages
Level 114
1,409 SR
1,442 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Luzifer03
Awilix
Level 88
God Stats
6W - 3L
1,557 SR
Queue Stats
355W - 383L
1,441 Elo+
Solo
Rama
Rama
MISTERFOX111
Rama
Level 159
God Stats
19W - 19L
1,359 SR
Queue Stats
1,412W - 1,461L
1,483 Elo+
Solo
Bacchus
Bacchus
Nurbock
Bacchus
Level 41
God Stats
4W - 5L
1,128 SR
Queue Stats
36W - 45L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 1 / 0
5,871
489
2,584
5,602
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 0
4,919
410
3,946
5,112
1,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Montilin
Chaac
11
0 / 1 / 0
6,494
541
7,967
10,690
5,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
5,235
436
2,939
9,238
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
szonko654
Tsukuyomi
7
0 / 3 / 0
4,762
397
1,397
7,861
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 0 / 2
7,202
600
3,655
4,124
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
 
Amaterasu
11
2 / 0 / 0
6,329
527
4,434
9,829
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Luzifer03
Awilix
11
4 / 0 / 2
6,959
580
3,966
8,731
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 6
6,114
510
4,952
5,103
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Nurbock
Bacchus
9
2 / 0 / 5
6,154
513
4,530
6,554
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
11
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
2
3
W
Amaterasu
 
Amaterasu
2
0
0
2
L
Agni
0
1
0
0
L
0
3
0
0
W
Awilix
Luzifer03
Awilix
4
0
2
5
W
0
0
6
3
L
Chaac
Montilin
Chaac
0
1
0
0
W
Bacchus
Nurbock
Bacchus
2
0
5
4.5
L
0
3
0
0
L
Tsukuyomi
szonko654
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
21,537
38,503
Taken
34,341
16,411
Mitigated
21,394
10,362
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,655
476
152
1,369
4,124
1,670
180
1,392
2,732
54,945
0
W
Amaterasu
 
Amaterasu
4,434
1,836
0
4,793
9,829
8,618
0
0
9,829
0
37,194
L
Agni
2,584
288
0
1,102
5,602
2,041
0
2,253
3,349
48,044
0
L
3,946
2,500
0
1,068
5,112
1,738
0
2,098
3,014
0
28,411
W
Awilix
Luzifer03
Awilix
3,966
1,262
0
1,545
8,731
3,169
0
978
7,753
0
45,321
W
4,952
4,183
0
3,217
5,103
1,676
2,316
101
5,002
0
41,966
L
Chaac
Montilin
Chaac
7,967
3,370
0
3,995
10,690
5,118
0
0
10,058
0
51,452
W
Bacchus
Nurbock
Bacchus
4,530
249
0
3,043
6,554
6,261
593
113
6,441
15,532
0
L
2,939
381
0
1,739
9,238
5,170
0
2,454
6,784
0
18,394
L
Tsukuyomi
szonko654
Tsukuyomi
1,397
299
0
2,458
7,861
2,344
14
1,380
6,442
0
21,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
32,758
292
Minions Killed
320
0
Camps Cleared
0
1,145,132
Distance Traveled
1,174,662
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,202
600
103
9
0
242,084
4
W
Amaterasu
6,329
527
60
5
0
225,086
1
L
Agni
5,871
489
90
8
0
226,331
3
L
Hachiman
4,919
410
45
4
0
220,791
5
W
Awilix
6,959
580
75
6
0
272,197
2
W
Rama
6,114
510
61
5
0
187,271
1
L
Chaac
6,494
541
91
8
0
221,215
2
W
Bacchus
6,154
513
21
2
0
248,024
1
L
Nike
5,235
436
28
2
0
229,571
0
L
Tsukuyomi
4,762
397
38
3
0
247,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role