Player Matchup

Lancelot
Lancelot
AnyMean
Lancelot
Level 128
God Stats
1W - 0L
1,377 SR
Queue Stats
40W - 37L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Damonvic
Sun Wukong
Level 113
God Stats
8W - 5L
1,479 SR
Queue Stats
359W - 360L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
Taiwanboi
Ne Zha
Level 158
God Stats
14W - 4L
1,475 SR
Queue Stats
389W - 388L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
WRainbow6
Cthulhu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,644 Elo+
Party 1
Anubis
Anubis
heqra
Anubis
Level 146
God Stats
1W - 0L
1,189 SR
Queue Stats
52W - 28L
1,631 Elo+
Party 1
Team Averages
Level 134
1,404 SR
1,551 Elo+

VS

Team Averages
Level 128
1,535 SR
1,466 Elo+
Ares
Ares
BadLuckVortex
Ares
Level 147
God Stats
7W - 1L
1,688 SR
Queue Stats
214W - 194L
1,508 Elo+
Solo
Camazotz
Camazotz
Fenixevilangel
Camazotz
Level 124
God Stats
0W - 4L
1,486 SR
Queue Stats
63W - 63L
1,525 Elo+
Solo
Ymir
Ymir
IdolxMyke
Ymir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,304 Elo+
Solo
Fafnir
Fafnir
Ruikia
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,491 Elo+
Solo
Thanatos
Thanatos
Zimeil
Thanatos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AnyMean
Lancelot
18
4 / 2 / 16
12,798
711
7,126
14,227
15,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Damonvic
Sun Wukong
20
4 / 3 / 22
12,893
716
18,969
15,073
9,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Taiwanboi
Ne Zha
19
6 / 4 / 19
12,379
688
21,824
18,580
11,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
WRainbow6
Cthulhu
20
6 / 3 / 24
13,250
736
21,854
32,232
35,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
heqra
Anubis
20
17 / 3 / 18
15,262
848
41,527
22,692
15,605
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 5
10,759
598
12,667
27,298
39,888
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
19
5 / 9 / 4
12,081
671
15,009
28,205
17,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
19
1 / 6 / 10
10,765
598
14,247
28,188
37,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Ruikia
Fafnir
18
2 / 7 / 3
10,979
610
10,760
28,032
42,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Zimeil
Thanatos
16
1 / 9 / 5
10,156
564
14,237
19,302
13,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
39
37
Kills
12
15
Deaths
37
99
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AnyMean
Lancelot
4
2
16
6
L
3
6
5
0.92
W
Sun Wukong
Damonvic
Sun Wukong
4
3
22
5
L
Camazotz
5
9
4
0.78
L
Ymir
1
6
10
1
L
Fafnir
Ruikia
Fafnir
2
7
3
0.5
W
Ne Zha
Taiwanboi
Ne Zha
6
4
19
3.88
W
Cthulhu
WRainbow6
Cthulhu
6
3
24
6
L
Thanatos
Zimeil
Thanatos
1
9
5
0.39
W
Anubis
heqra
Anubis
17
3
18
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,300
Damage
66,920
102,804
Taken
131,025
87,509
Mitigated
152,063
51,888
Healing
41,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AnyMean
Lancelot
7,126
1,350
3,003
4,798
14,227
15,317
1,124
5,744
8,483
0
13,636
L
12,667
76
2,296
4,909
27,298
39,888
0
11,159
16,139
20,728
0
W
Sun Wukong
Damonvic
Sun Wukong
18,969
2,740
0
1,548
15,073
9,718
1,131
5,434
9,639
22
32,516
L
Camazotz
15,009
4,842
1,214
8,796
28,205
17,936
1,529
13,604
14,601
0
24,900
L
Ymir
14,247
1,583
1,747
4,002
28,188
37,774
0
14,362
13,826
32,050
0
L
Fafnir
Ruikia
Fafnir
10,760
4,533
1,369
6,172
28,032
42,839
197
15,542
12,490
25,827
0
W
Ne Zha
Taiwanboi
Ne Zha
21,824
6,051
3,935
7,569
18,580
11,375
2,114
7,073
11,507
0
48,007
W
Cthulhu
WRainbow6
Cthulhu
21,854
1,814
3,487
13,918
32,232
35,494
442
8,913
23,319
41,316
0
L
Thanatos
Zimeil
Thanatos
14,237
1,003
1,471
9,838
19,302
13,626
326
8,736
10,566
0
30,519
W
Anubis
heqra
Anubis
41,527
2,529
1,208
12,422
22,692
15,605
2,414
10,510
12,182
64,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,582
Gold Earned
54,740
183
Minions Killed
116
0
Camps Cleared
0
1,551,386
Distance Traveled
1,342,501
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,798
711
7
0
0
278,013
0
L
Ares
10,759
598
14
1
0
282,679
0
W
Sun Wukong
12,893
716
38
2
0
330,992
0
L
Camazotz
12,081
671
15
1
0
275,014
1
L
Ymir
10,765
598
35
2
0
235,597
0
L
Fafnir
10,979
610
24
1
0
260,197
0
W
Ne Zha
12,379
688
45
3
0
314,063
2
W
Cthulhu
13,250
736
45
3
0
332,037
0
L
Thanatos
10,156
564
28
2
0
289,014
2
W
Anubis
15,262
848
48
3
0
296,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role