Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Leyath
Tyr
Level 138
God Stats
2W - 8L
1,500 SR
Queue Stats
196W - 204L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Matt924
Nu Wa
Level 122
God Stats
30W - 40L
1,510 SR
Queue Stats
423W - 422L
1,510 Elo+
Solo
Ravana
Ravana
lilcrazylaoboy
Ravana
Level 138
God Stats
5W - 5L
1,630 SR
Queue Stats
150W - 156L
1,522 Elo+
Solo
Charybdis
Charybdis
pickletickle308
Charybdis
Level 121
God Stats
8W - 10L
1,557 SR
Queue Stats
288W - 296L
1,533 Elo+
Solo
Team Averages
Level 136
1,539 SR
1,501 Elo+

VS

Team Averages
Level 99
1,561 SR
1,629 Elo+
Nemesis
Nemesis
GoatThatIsElite
Nemesis
Level 127
God Stats
2W - 1L
1,744 SR
Queue Stats
85W - 47L
1,632 Elo+
Party 1
Scylla
Scylla
TATs4SKIN
Scylla
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 23L
1,651 Elo+
Party 1
Chaac
Chaac
TATsD1C
Chaac
Level 138
God Stats
9W - 4L
1,534 SR
Queue Stats
395W - 294L
1,625 Elo+
Party 1
Medusa
Medusa
avro1
Medusa
Level 154
God Stats
9W - 9L
1,628 SR
Queue Stats
136W - 115L
1,596 Elo+
Party 1
Anubis
Anubis
supergamerdad
Anubis
Level 56
God Stats
7W - 1L
1,399 SR
Queue Stats
275W - 232L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 5 / 1
8,709
458
6,028
16,814
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Leyath
Tyr
13
2 / 8 / 1
8,669
456
16,221
27,609
26,669
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Nu Wa
Matt924
Nu Wa
15
0 / 0 / 3
8,982
473
12,374
7,179
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 1
8,416
443
6,084
14,675
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
pickletickle308
Charybdis
13
1 / 6 / 1
8,363
440
10,980
15,682
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 6
12,116
638
18,500
16,369
7,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
TATs4SKIN
Scylla
16
3 / 0 / 9
9,842
518
12,899
14,295
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
TATsD1C
Chaac
17
2 / 2 / 7
10,893
573
11,227
20,974
12,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
avro1
Medusa
16
8 / 0 / 5
10,647
560
13,459
17,815
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 10
9,806
516
7,749
15,070
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
26
26
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
5
1
0.5
W
10
1
6
13
L
Tyr
Leyath
Tyr
2
8
1
0.31
L
Nu Wa
Matt924
Nu Wa
0
0
3
1.5
W
Scylla
TATs4SKIN
Scylla
3
0
9
7.5
W
Chaac
TATsD1C
Chaac
2
2
7
2.75
W
Medusa
avro1
Medusa
8
0
5
10.5
L
0
7
1
0.07
L
Charybdis
pickletickle308
Charybdis
1
6
1
0.25
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,687
Damage
63,834
81,959
Taken
84,523
54,951
Mitigated
41,430
24,472
Healing
35,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,028
923
2,990
7,404
16,814
13,548
519
7,348
9,466
28,845
5,424
W
18,500
10,368
0
993
16,369
7,978
230
2,453
13,916
0
123,825
L
Tyr
Leyath
Tyr
16,221
2,172
0
5,763
27,609
26,669
0
5,470
22,139
0
55,268
L
Nu Wa
Matt924
Nu Wa
12,374
2,719
0
1,578
7,179
2,612
1,384
0
7,179
81,787
0
W
Scylla
TATs4SKIN
Scylla
12,899
3,751
0
9,231
14,295
5,251
1,793
3,895
10,400
75,158
873
W
Chaac
TATsD1C
Chaac
11,227
2,113
0
8,369
20,974
12,840
280
2,485
18,489
0
84,495
W
Medusa
avro1
Medusa
13,459
7,132
0
9,379
17,815
7,626
3,560
4,720
13,095
0
73,962
L
6,084
1,720
0
4,324
14,675
6,334
0
1,145
13,530
0
77,543
L
Charybdis
pickletickle308
Charybdis
10,980
6,220
0
2,413
15,682
5,788
935
6,621
9,061
0
69,753
W
7,749
1,110
0
7,931
15,070
7,735
381
4,179
10,891
44,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,139
Gold Earned
53,304
487
Minions Killed
618
0
Camps Cleared
0
1,677,934
Distance Traveled
1,905,267
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,709
458
45
2
0
328,441
3
W
Nemesis
12,116
638
175
9
0
471,744
3
L
Tyr
8,669
456
73
4
0
315,672
0
L
Nu Wa
8,982
473
134
7
0
357,947
4
W
Scylla
9,842
518
101
5
0
360,982
2
W
Chaac
10,893
573
160
8
0
341,087
2
W
Medusa
10,647
560
112
6
0
369,809
1
L
Ravana
8,416
443
114
6
0
367,208
5
L
Charybdis
8,363
440
121
6
0
308,666
5
W
Anubis
9,806
516
70
4
0
361,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role