Player Matchup

Charybdis
Charybdis
Archangel411
Charybdis
Level 136
God Stats
62W - 54L
1,555 SR
Queue Stats
164W - 157L
1,521 Elo+
Solo
Cerberus
Cerberus
DJCole
Cerberus
Level 135
God Stats
0W - 1L
2,025 SR
Queue Stats
94W - 37L
1,746 Elo+
Party 2
Ra
Ra
Faltrus
Ra
Level 141
God Stats
1W - 1L
1,933 SR
Queue Stats
91W - 94L
1,613 Elo+
Solo
Thor
Thor
Slayer75413
Thor
Level 128
God Stats
6W - 4L
1,688 SR
Queue Stats
214W - 98L
1,694 Elo+
Party 2
Hera
Hera
kingdomkeeper
Hera
Level 129
God Stats
0W - 1L
1,106 SR
Queue Stats
4W - 7L
1,589 Elo+
Solo
Team Averages
Level 134
1,661 SR
1,633 Elo+

VS

Team Averages
Level 93
1,787 SR
1,699 Elo+
Nemesis
Nemesis
CatCakє
Nemesis
Level 28
God Stats
33W - 5L
2,045 SR
Queue Stats
363W - 60L
1,931 Elo+
Party 1
Guan Yu
Guan Yu
Handsome2430
Guan Yu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,371 Elo+
Solo
Medusa
Medusa
HeartOfCrimson
Medusa
Level 148
God Stats
81W - 9L
1,972 SR
Queue Stats
1,257W - 295L
1,952 Elo+
Party 1
Ah Puch
Ah Puch
Procure3
Ah Puch
Level 85
God Stats
3W - 1L
1,804 SR
Queue Stats
514W - 476L
1,635 Elo+
Solo
Ganesha
Ganesha
TAE KEETH
Ganesha
Level 159
God Stats
29W - 21L
1,616 SR
Queue Stats
249W - 238L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Archangel411
Charybdis
15
1 / 4 / 3
7,875
788
8,075
10,940
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
DJCole
Cerberus
12
0 / 5 / 4
6,979
698
8,573
17,198
17,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 2
7,942
794
6,209
7,467
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 3 / 2
8,302
830
9,249
12,030
5,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
6,352
635
1,469
1,410
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CatCakє
Nemesis
15
7 / 4 / 5
8,775
878
9,290
12,670
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Handsome2430
Guan Yu
13
0 / 0 / 7
7,397
740
1,955
11,190
8,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 1 / 6
9,259
926
17,131
11,181
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Procure3
Ah Puch
15
1 / 0 / 4
7,842
784
6,574
2,500
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
TAE KEETH
Ganesha
14
0 / 0 / 12
8,574
857
6,429
11,299
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
5
Kills
15
15
Deaths
5
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Archangel411
Charybdis
1
4
3
0.63
W
Nemesis
CatCakє
Nemesis
7
4
5
2.38
L
Cerberus
DJCole
Cerberus
0
5
4
0.4
L
1
2
2
1
W
Guan Yu
Handsome2430
Guan Yu
0
0
7
3.5
W
7
1
6
10
W
Ah Puch
Procure3
Ah Puch
1
0
4
3
L
3
3
2
1.33
W
Ganesha
TAE KEETH
Ganesha
0
0
12
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,575
Damage
41,379
49,045
Taken
48,840
31,207
Mitigated
28,197
12,210
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Archangel411
Charybdis
8,075
2,877
165
2,622
10,940
4,989
677
1,926
9,014
0
27,230
W
Nemesis
CatCakє
Nemesis
9,290
3,918
0
846
12,670
5,568
351
3,341
9,329
0
23,645
L
Cerberus
DJCole
Cerberus
8,573
734
0
4,512
17,198
17,272
0
5,322
11,876
17,840
0
L
6,209
216
1,583
2,570
7,467
2,595
0
2,571
4,896
30,073
0
W
Guan Yu
Handsome2430
Guan Yu
1,955
574
3,614
3,794
11,190
8,676
863
5,944
5,246
0
13,261
W
17,131
7,875
0
1,308
11,181
5,186
1,529
2,166
9,015
0
44,667
W
Ah Puch
Procure3
Ah Puch
6,574
418
0
1,201
2,500
1,161
1,177
849
1,651
28,181
0
L
9,249
1,198
0
486
12,030
5,823
0
2,523
9,507
31
34,580
W
Ganesha
TAE KEETH
Ganesha
6,429
194
0
2,066
11,299
7,606
275
3,982
7,317
19,238
0
L
1,469
425
0
272
1,410
528
0
661
749
5,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
41,847
213
Minions Killed
211
0
Camps Cleared
0
904,220
Distance Traveled
1,162,090
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,875
788
59
6
0
183,249
0
W
Nemesis
8,775
878
39
4
0
232,131
0
L
Cerberus
6,979
698
30
3
0
207,762
5
L
Ra
7,942
794
55
6
0
229,435
1
W
Guan Yu
7,397
740
39
4
0
232,142
2
W
Medusa
9,259
926
65
7
0
247,937
2
W
Ah Puch
7,842
784
62
6
0
220,247
2
L
Thor
8,302
830
55
6
0
225,392
0
W
Ganesha
8,574
857
6
1
0
229,633
0
L
Hera
6,352
635
14
1
0
58,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role