Player Matchup

Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DigitalDrugs46
Kuzenbo
Level 160
God Stats
4W - 3L
1,441 SR
Queue Stats
311W - 330L
1,367 Elo+
Solo
King Arthur
King Arthur
KILLERLORD21
King Arthur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,329 Elo+
Solo
Chiron
Chiron
RealSlimJedi
Chiron
Level 128
God Stats
1W - 2L
1,553 SR
Queue Stats
148W - 155L
1,414 Elo+
Solo
Nemesis
Nemesis
progamer23455
Nemesis
Level 38
God Stats
2W - 0L
1,740 SR
Queue Stats
5W - 13L
1,448 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,411 Elo+

VS

Team Averages
Level 117
1,492 SR
1,514 Elo+
Cliodhna
Cliodhna
Armadillotank
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
Bananahousen
Vamana
Level 128
God Stats
0W - 6L
1,289 SR
Queue Stats
167W - 144L
1,518 Elo+
Party 1
Chang'e
Chang'e
Pizell-1
Chang'e
Level 143
God Stats
4W - 5L
1,588 SR
Queue Stats
142W - 116L
1,494 Elo+
Party 1
Ymir
Ymir
XxAntOn3llaxX
Ymir
Level 107
God Stats
16W - 15L
1,475 SR
Queue Stats
175W - 160L
1,531 Elo+
Party 1
Izanami
Izanami
fabietto883
Izanami
Level 160
God Stats
4W - 1L
1,605 SR
Queue Stats
420W - 379L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
4,451
636
1,671
3,380
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 0 / 1
4,703
672
2,452
4,582
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
KILLERLORD21
King Arthur
7
1 / 1 / 1
4,318
617
2,417
6,040
5,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
7
1 / 1 / 1
3,982
569
4,180
4,842
1,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
7
2 / 1 / 1
4,809
687
3,245
5,011
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Armadillotank
Cliodhna
1
0 / 0 / 0
1,413
202
0
0
0
Vamana
8
2 / 2 / 0
4,759
680
3,803
5,663
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Pizell-1
Chang'e
9
1 / 0 / 0
4,420
631
2,377
3,194
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 1
4,091
584
1,515
5,159
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
fabietto883
Izanami
7
1 / 2 / 0
4,223
603
5,178
5,493
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
4
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
L
Cliodhna
Armadillotank
Cliodhna
0
0
0
0
L
Vamana
2
2
0
1
W
1
0
1
1.5
W
King Arthur
KILLERLORD21
King Arthur
1
1
1
1.5
L
Chang'e
Pizell-1
Chang'e
1
0
0
1
W
Chiron
1
1
1
1.5
L
0
1
1
0.5
L
Izanami
fabietto883
Izanami
1
2
0
0.5
W
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
12,873
23,855
Taken
19,509
13,860
Mitigated
9,225
5,367
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,671
167
0
850
3,380
1,250
0
2,656
724
27,673
0
L
Cliodhna
Armadillotank
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
3,803
1,728
0
1,774
5,663
4,160
0
0
5,663
0
24,885
W
2,452
992
158
1,850
4,582
4,014
0
415
4,167
19,465
1,678
W
King Arthur
KILLERLORD21
King Arthur
2,417
841
0
0
6,040
5,645
8
0
6,040
0
13,716
L
Chang'e
Pizell-1
Chang'e
2,377
121
23
1,657
3,194
1,110
0
1,592
1,602
27,229
0
W
Chiron
4,180
2,032
243
1,627
4,842
1,226
0
785
4,057
0
20,215
L
1,515
407
0
1,905
5,159
2,459
0
1,428
3,731
7,506
0
L
Izanami
fabietto883
Izanami
5,178
3,548
0
1,967
5,493
1,496
0
849
4,644
0
32,592
W
Nemesis
3,245
1,880
0
639
5,011
1,725
0
36
4,975
0
25,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
18,906
189
Minions Killed
159
0
Camps Cleared
0
703,311
Distance Traveled
534,267
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,451
636
49
7
0
125,894
4
L
Cliodhna
1,413
202
0
0
0
0
0
L
Vamana
4,759
680
42
6
0
135,767
2
W
Kuzenbo
4,703
672
37
5
0
134,577
1
W
King Arthur
4,318
617
20
3
0
131,992
0
L
Chang'e
4,420
631
48
7
0
147,587
2
W
Chiron
3,982
569
33
5
0
136,292
2
L
Ymir
4,091
584
14
2
0
129,044
1
L
Izanami
4,223
603
55
8
0
121,869
3
W
Nemesis
4,809
687
50
7
0
174,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role