Player Matchup

Ra
Ra
Airbender47
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Barb4Life911
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,424 Elo+
Party 2
Arachne
Arachne
JaySupremacy
Arachne
Level 24
God Stats
9W - 13L
1,512 SR
Queue Stats
12W - 22L
1,450 Elo+
Party 2
Vamana
Vamana
xGotenxx
Vamana
Level 14
God Stats
1W - 4L
1,829 SR
Queue Stats
8W - 14L
1,401 Elo+
Party 2
Ishtar
Ishtar
xxLordxPreSetxx
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,484 Elo+
Party 2
Team Averages
Level 33
1,568 SR
1,467 Elo+

VS

Team Averages
Level 108
1,463 SR
1,510 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Diamond_Frog87
Heimdallr
Level 82
God Stats
2W - 1L
1,338 SR
Queue Stats
301W - 301L
1,401 Elo+
Solo
Thoth
Thoth
Majin1K
Thoth
Level 80
God Stats
3W - 3L
1,162 SR
Queue Stats
304W - 252L
1,621 Elo+
Party 1
Athena
Athena
TheElegantLemon
Athena
Level 123
God Stats
9W - 3L
1,698 SR
Queue Stats
305W - 376L
1,419 Elo+
Solo
Susano
Susano
stnkyraviolyy
Susano
Level 127
God Stats
32W - 26L
1,615 SR
Queue Stats
319W - 300L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,169
512
3,768
8,569
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Barb4Life911
Cthulhu
9
0 / 3 / 2
6,200
443
3,907
10,792
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
JaySupremacy
Arachne
12
3 / 3 / 2
7,827
559
7,127
12,713
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
xGotenxx
Vamana
12
2 / 5 / 3
7,631
545
2,810
12,004
6,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 0
6,642
474
6,407
9,481
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 3 / 2
8,294
592
5,573
8,964
6,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Diamond_Frog87
Heimdallr
11
4 / 2 / 3
6,805
486
8,326
6,640
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Majin1K
Thoth
15
5 / 2 / 2
9,062
647
7,366
6,485
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 6
7,593
542
5,833
10,924
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

15
7 / 1 / 6
9,065
648
10,663
11,350
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
20
20
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
3
2
1.33
L
1
4
1
0.38
L
Cthulhu
Barb4Life911
Cthulhu
0
3
2
0.33
W
Heimdallr
Diamond_Frog87
Heimdallr
4
2
3
2.75
L
Arachne
JaySupremacy
Arachne
3
3
2
1.33
W
Thoth
Majin1K
Thoth
5
2
2
3
W
1
0
6
4
W
7
1
6
10
L
Vamana
xGotenxx
Vamana
2
5
3
0.7
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
37,761
53,559
Taken
44,363
25,873
Mitigated
27,959
9,867
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,573
1,495
0
3,187
8,964
6,247
0
193
8,771
0
45,089
L
3,768
262
410
1,848
8,569
3,356
68
3,492
5,077
44,944
0
L
Cthulhu
Barb4Life911
Cthulhu
3,907
647
51
742
10,792
6,008
0
3,751
7,041
15,704
0
W
Heimdallr
Diamond_Frog87
Heimdallr
8,326
2,329
0
1,822
6,640
3,086
760
2,767
3,873
0
38,430
L
Arachne
JaySupremacy
Arachne
7,127
5,017
0
4,932
12,713
6,188
0
1,527
11,186
0
56,673
W
Thoth
Majin1K
Thoth
7,366
501
0
250
6,485
2,695
115
1,729
4,756
72,310
0
W
5,833
1,559
0
2,862
10,924
10,811
107
2,388
8,536
30,390
0
W
10,663
3,530
0
6,342
11,350
5,120
0
598
10,752
0
65,207
L
Vamana
xGotenxx
Vamana
2,810
1,805
0
1,504
12,004
6,871
0
2,383
9,621
0
35,915
L
6,407
4,279
0
380
9,481
3,450
0
2,046
7,435
0
30,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,469
Gold Earned
40,819
320
Minions Killed
439
0
Camps Cleared
0
1,314,246
Distance Traveled
1,439,067
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,294
592
94
7
0
264,384
0
L
Ra
7,169
512
89
6
0
269,801
1
L
Cthulhu
6,200
443
24
2
0
260,648
0
W
Heimdallr
6,805
486
54
4
0
269,201
7
L
Arachne
7,827
559
92
7
0
317,091
0
W
Thoth
9,062
647
129
9
0
261,704
0
W
Athena
7,593
542
54
4
0
303,191
7
W
Susano
9,065
648
108
8
0
340,587
1
L
Vamana
7,631
545
74
5
0
221,477
0
L
Ishtar
6,642
474
41
3
0
245,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role