Player Matchup

Hercules
Hercules
Azonoth
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 197L
1,558 Elo+
Solo
Heimdallr
Heimdallr
Floe
Heimdallr
Level 160
God Stats
29W - 35L
1,589 SR
Queue Stats
153W - 154L
1,500 Elo+
Solo
Loki
Loki
IRONQT
Loki
Level 114
God Stats
2W - 3L
1,574 SR
Queue Stats
73W - 76L
1,529 Elo+
Solo
Poseidon
Poseidon
SpuRQimeN
Poseidon
Level 127
God Stats
3W - 7L
1,377 SR
Queue Stats
336W - 330L
1,555 Elo+
Solo
Atlas
Atlas
qJimMy
Atlas
Level 127
God Stats
0W - 1L
1,599 SR
Queue Stats
19W - 8L
1,557 Elo+
Solo
Team Averages
Level 122
1,528 SR
1,540 Elo+

VS

Team Averages
Level 112
1,554 SR
1,535 Elo+
Neith
Neith
Asianlilly
Neith
Level 64
God Stats
7W - 4L
1,610 SR
Queue Stats
61W - 62L
1,429 Elo+
Solo
Raijin
Raijin
ELZI0N
Raijin
Level 156
God Stats
14W - 8L
1,694 SR
Queue Stats
213W - 174L
1,560 Elo+
Party 1
Loki
Loki
HDKG
Loki
Level 160
God Stats
11W - 8L
1,590 SR
Queue Stats
306W - 236L
1,661 Elo+
Party 1
Nu Wa
Nu Wa
Skylove02
Nu Wa
Level 69
God Stats
62W - 92L
1,350 SR
Queue Stats
564W - 620L
1,497 Elo+
Solo
Bacchus
Bacchus
seri4
Bacchus
Level 110
God Stats
17W - 18L
1,525 SR
Queue Stats
226W - 224L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azonoth
Hercules
17
1 / 3 / 6
10,848
986
13,019
20,776
22,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Floe
Heimdallr
17
4 / 4 / 6
12,252
1,114
15,049
15,709
7,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
IRONQT
Loki
16
4 / 6 / 4
11,093
1,008
18,537
19,562
8,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
SpuRQimeN
Poseidon
16
1 / 4 / 6
10,504
955
13,203
13,415
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
qJimMy
Atlas
16
1 / 1 / 3
10,704
973
3,768
9,106
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

174

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 3 / 11
10,701
973
9,555
10,854
5,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
ELZI0N
Raijin
17
4 / 1 / 12
11,917
1,083
16,753
9,715
4,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
HDKG
Loki
17
9 / 2 / 7
12,695
1,154
21,889
17,630
20,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Skylove02
Nu Wa
17
2 / 4 / 13
11,340
1,031
15,959
9,589
3,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
seri4
Bacchus
18
2 / 1 / 12
11,740
1,067
10,797
18,965
27,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
11
Kills
18
18
Deaths
11
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
1
3
11
2.17
L
Hercules
Azonoth
Hercules
1
3
6
1.33
W
Raijin
ELZI0N
Raijin
4
1
12
10
L
Heimdallr
Floe
Heimdallr
4
4
6
1.75
W
Loki
HDKG
Loki
9
2
7
6.25
L
Loki
IRONQT
Loki
4
6
4
1
W
Nu Wa
Skylove02
Nu Wa
2
4
13
2.13
L
Poseidon
SpuRQimeN
Poseidon
1
4
6
1
L
Atlas
qJimMy
Atlas
1
1
3
2.5
W
Bacchus
seri4
Bacchus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,576
Damage
74,953
78,568
Taken
66,753
52,536
Mitigated
62,727
8,314
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,555
4,031
0
1,741
10,854
5,276
0
2,327
8,200
0
32,598
L
Hercules
Azonoth
Hercules
13,019
2,857
0
5,201
20,776
22,936
0
12,020
8,453
0
22,760
W
Raijin
ELZI0N
Raijin
16,753
2,373
192
1,162
9,715
4,631
0
3,028
6,480
43,162
0
L
Heimdallr
Floe
Heimdallr
15,049
8,320
0
1,870
15,709
7,784
0
8,238
7,034
0
63,600
W
Loki
HDKG
Loki
21,889
3,848
0
1,224
17,630
20,946
0
4,554
12,707
50
30,361
L
Loki
IRONQT
Loki
18,537
4,805
0
551
19,562
8,500
0
10,153
9,001
0
35,880
W
Nu Wa
Skylove02
Nu Wa
15,959
4,749
0
0
9,589
3,934
0
2,543
6,837
36,967
0
L
Poseidon
SpuRQimeN
Poseidon
13,203
2,351
0
0
13,415
5,694
0
8,489
4,644
34,969
0
L
Atlas
qJimMy
Atlas
3,768
1,457
0
692
9,106
7,622
0
4,659
4,142
11,087
0
W
Bacchus
seri4
Bacchus
10,797
1,672
828
3,894
18,965
27,940
0
4,519
14,102
14,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
58,393
230
Minions Killed
189
11
Camps Cleared
6
985,772
Distance Traveled
1,109,403
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,701
973
55
5
1
185,328
0
L
Hercules
10,848
986
21
2
0
248,950
1
W
Raijin
11,917
1,083
58
5
1
225,851
4
L
Heimdallr
12,252
1,114
96
9
6
186,888
0
W
Loki
12,695
1,154
11
1
2
275,180
4
L
Loki
11,093
1,008
37
3
3
227,558
0
W
Nu Wa
11,340
1,031
46
4
1
184,947
2
L
Poseidon
10,504
955
54
5
2
206,051
3
L
Atlas
10,704
973
22
2
0
116,325
1
W
Bacchus
11,740
1,067
19
2
1
238,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role