Player Matchup

Jing Wei
Jing Wei
AirBladee234
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,272 Elo+
Party 1
Scylla
Scylla
Derport
Scylla
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
RenzioB
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
YureiDerNaarada
Izanami
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,272 Elo+
Party 1
Tiamat
Tiamat
mags933
Tiamat
Level 129
God Stats
1W - 11L
1,020 SR
Queue Stats
406W - 461L
1,445 Elo+
Solo
Team Averages
Level 50
1,404 SR
1,398 Elo+

VS

Team Averages
Level 90
1,497 SR
1,491 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DopierThunder46
Chronos
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 334L
1,417 Elo+
Solo
Anhur
Anhur
Goldenlefsa1
Anhur
Level 88
God Stats
8W - 5L
1,634 SR
Queue Stats
478W - 452L
1,515 Elo+
Solo
Cerberus
Cerberus
HeardAunt222437
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
MataPichones Mx
Erlang Shen
Level 147
God Stats
2W - 2L
1,352 SR
Queue Stats
263W - 283L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AirBladee234
Jing Wei
15
4 / 5 / 3
7,911
791
11,028
11,408
5,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Derport
Scylla
12
0 / 7 / 4
6,712
671
3,338
9,188
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
RenzioB
Hun Batz
14
1 / 7 / 5
7,336
734
7,491
11,966
5,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 8 / 3
8,269
827
8,809
12,771
5,557
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
mags933
Tiamat
10
0 / 5 / 2
6,221
622
4,113
8,255
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
9 / 1 / 13
10,273
1,027
13,739
7,999
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 16
9,025
903
7,254
9,000
3,760
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 2 / 15
9,415
942
13,174
7,511
3,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
15
8 / 3 / 17
9,837
984
8,269
16,845
14,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
MataPichones Mx
Erlang Shen
15
3 / 2 / 14
8,829
883
6,007
18,565
10,002
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
107
9
Kills
32
32
Deaths
10
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
1
13
15.5
L
Jing Wei
AirBladee234
Jing Wei
4
5
3
1.1
L
Scylla
Derport
Scylla
0
7
4
0.29
W
3
2
16
5.5
W
9
2
15
8.25
W
Cerberus
8
3
17
5.5
W
Erlang Shen
MataPichones Mx
Erlang Shen
3
2
14
5
L
Hun Batz
RenzioB
Hun Batz
1
7
5
0.5
L
4
8
3
0.69
L
Tiamat
mags933
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,779
Damage
48,443
53,588
Taken
59,920
24,181
Mitigated
36,042
6,797
Healing
29,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,739
1,027
1,614
4,018
7,999
3,879
1,599
1,156
6,843
38,612
0
L
Jing Wei
AirBladee234
Jing Wei
11,028
8,737
294
2,152
11,408
5,045
0
6,107
5,301
0
16,923
L
Scylla
Derport
Scylla
3,338
40
390
404
9,188
3,715
0
6,198
2,990
10,504
0
W
7,254
2,487
1,210
2,066
9,000
3,760
1,654
1,119
7,881
17,162
0
W
13,174
6,806
348
2,261
7,511
3,687
2,631
1,144
6,367
0
25,938
W
Cerberus
8,269
444
1,391
5,526
16,845
14,714
1,282
1,682
15,163
14,035
0
W
Erlang Shen
MataPichones Mx
Erlang Shen
6,007
2,256
1,246
9,598
18,565
10,002
432
2,350
16,215
0
13,437
L
Hun Batz
RenzioB
Hun Batz
7,491
1,165
610
1,258
11,966
5,271
0
6,404
5,562
0
16,874
L
8,809
5,608
0
440
12,771
5,557
0
7,011
5,760
0
13,300
L
Tiamat
mags933
Tiamat
4,113
390
342
907
8,255
4,593
0
3,542
4,713
10,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
47,379
61
Minions Killed
133
0
Camps Cleared
0
748,007
Distance Traveled
1,003,426
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,273
1,027
47
5
0
186,181
0
L
Jing Wei
7,911
791
19
2
0
164,381
0
L
Scylla
6,712
671
8
1
0
170,397
0
W
Chronos
9,025
903
27
3
0
212,132
3
W
Anhur
9,415
942
23
2
0
191,195
0
W
Cerberus
9,837
984
22
2
0
191,729
1
W
Erlang Shen
8,829
883
14
1
0
222,189
0
L
Hun Batz
7,336
734
12
1
0
176,187
3
L
Izanami
8,269
827
9
1
0
137,159
0
L
Tiamat
6,221
622
13
1
0
99,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role