Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Chanimale
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
MR-SMOKE-453
Baron Samedi
Level 86
God Stats
4W - 6L
1,380 SR
Queue Stats
461W - 459L
1,493 Elo+
Solo
Cerberus
Cerberus
Veles07
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 152L
1,444 Elo+
Solo
Camazotz
Camazotz
zlewis
Camazotz
Level 122
God Stats
2W - 1L
1,438 SR
Queue Stats
111W - 119L
1,540 Elo+
Party 1
Team Averages
Level 102
1,464 SR
1,486 Elo+

VS

Team Averages
Level 93
1,566 SR
1,475 Elo+
Shiva
Shiva
Dsamuu
Shiva
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,517 Elo+
Solo
Fenrir
Fenrir
ProblemChild1
Fenrir
Level 103
God Stats
6W - 5L
1,528 SR
Queue Stats
214W - 239L
1,533 Elo+
Solo
Raijin
Raijin
SirVirus
Raijin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,463 Elo+
Solo
Jing Wei
Jing Wei
WlmShk
Jing Wei
Level 148
God Stats
11W - 7L
1,535 SR
Queue Stats
1,028W - 1,054L
1,447 Elo+
Solo
Nox
Nox
Zumbast
Nox
Level 98
God Stats
2W - 0L
1,768 SR
Queue Stats
36W - 33L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 6 / 12
10,267
684
9,728
14,845
9,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
Chanimale
Da Ji
16
3 / 10 / 9
9,835
656
7,823
18,127
9,714
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
MR-SMOKE-453
Baron Samedi
18
6 / 9 / 14
11,278
752
16,878
19,774
12,408
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Veles07
Cerberus
16
1 / 6 / 20
9,681
645
9,265
27,747
28,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
zlewis
Camazotz
19
11 / 4 / 13
12,119
808
21,439
23,450
12,708
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dsamuu
Shiva
17
3 / 6 / 21
10,841
723
15,925
20,648
17,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 6 / 20
12,042
803
16,149
22,079
21,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
SirVirus
Raijin
19
11 / 7 / 14
12,532
835
28,323
17,175
6,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
WlmShk
Jing Wei
19
6 / 3 / 21
11,665
778
16,516
14,344
6,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
19
7 / 3 / 18
12,035
802
16,529
8,753
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
129
25
Kills
35
35
Deaths
25
68
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
12
1.67
L
Da Ji
Chanimale
Da Ji
3
10
9
0.75
W
Shiva
Dsamuu
Shiva
3
6
21
2.25
L
Baron Samedi
MR-SMOKE-453
Baron Samedi
6
9
14
1.44
W
8
6
20
3
W
Raijin
SirVirus
Raijin
11
7
14
2.57
L
Cerberus
Veles07
Cerberus
1
6
20
1.83
W
Jing Wei
WlmShk
Jing Wei
6
3
21
5.5
W
Nox
7
3
18
5.33
L
Camazotz
zlewis
Camazotz
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,133
Damage
93,442
103,943
Taken
82,999
72,182
Mitigated
55,625
32,111
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,728
635
2,222
3,677
14,845
9,192
482
6,031
8,686
26,841
0
L
Da Ji
Chanimale
Da Ji
7,823
2,366
721
761
18,127
9,714
689
8,508
9,294
0
13,112
W
Shiva
Dsamuu
Shiva
15,925
2,248
3,427
5,806
20,648
17,655
483
8,090
12,558
2,797
20,120
L
Baron Samedi
MR-SMOKE-453
Baron Samedi
16,878
1,019
2,564
3,835
19,774
12,408
0
8,140
11,265
28,679
0
W
16,149
3,508
1,031
2,782
22,079
21,545
392
8,846
13,233
0
23,703
W
Raijin
SirVirus
Raijin
28,323
3,811
1,415
1,730
17,175
6,948
1,641
7,279
9,896
53,607
0
L
Cerberus
Veles07
Cerberus
9,265
462
737
6,244
27,747
28,160
52
12,886
14,402
14,878
0
W
Jing Wei
WlmShk
Jing Wei
16,516
10,699
2,341
2,843
14,344
6,090
3,741
6,187
8,157
0
36,073
W
Nox
16,529
543
2,089
1,446
8,753
3,387
1,362
5,469
3,284
28,011
0
L
Camazotz
zlewis
Camazotz
21,439
7,117
582
10,768
23,450
12,708
1,294
10,764
12,549
0
37,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,180
Gold Earned
59,115
147
Minions Killed
152
0
Camps Cleared
0
1,158,016
Distance Traveled
1,340,996
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,267
684
42
3
0
230,686
0
L
Da Ji
9,835
656
16
1
0
198,779
0
W
Shiva
10,841
723
19
1
0
271,472
3
L
Baron Samedi
11,278
752
31
2
0
210,658
1
W
Fenrir
12,042
803
18
1
0
273,023
0
W
Raijin
12,532
835
57
4
0
215,354
0
L
Cerberus
9,681
645
26
2
0
247,315
0
W
Jing Wei
11,665
778
36
2
0
283,851
4
W
Nox
12,035
802
22
1
0
297,296
0
L
Camazotz
12,119
808
32
2
0
270,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role