Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DATA2004
Mulan
Level 54
God Stats
1W - 3L
1,235 SR
Queue Stats
157W - 182L
1,439 Elo+
Party 3
Tyr
Tyr
DrizzyNjr
Tyr
Level 66
God Stats
21W - 31L
1,350 SR
Queue Stats
190W - 230L
1,399 Elo+
Party 3
Ra
Ra
SheerGem1544
Ra
Level 134
God Stats
13W - 8L
1,591 SR
Queue Stats
590W - 592L
1,434 Elo+
Solo
Team Averages
Level 105
1,435 SR
1,454 Elo+

VS

Team Averages
Level 87
1,547 SR
1,478 Elo+
Mulan
Mulan
AlchemistKyller
Mulan
Level 86
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ishtar
Ishtar
Charisma25
Ishtar
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Lancelot
Lancelot
Soocrown
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Tophka
Scylla
Level 144
God Stats
29W - 48L
1,375 SR
Queue Stats
187W - 199L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
True iva
Kumbhakarna
Level 113
God Stats
1W - 2L
1,656 SR
Queue Stats
157W - 167L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 0 / 1
6,969
634
6,758
4,341
1,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
 
Achilles
10
2 / 0 / 3
5,931
539
5,545
10,156
5,439
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
DATA2004
Mulan
12
4 / 0 / 2
7,025
639
3,990
7,269
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 1
6,704
609
2,756
6,265
5,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 1 / 1
6,719
611
6,298
5,152
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,597
600
6,044
9,508
4,469
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Charisma25
Ishtar
7
0 / 5 / 0
4,539
413
1,892
7,285
1,857
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
Soocrown
Lancelot
9
0 / 3 / 1
5,307
482
2,543
8,738
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Tophka
Scylla
10
0 / 0 / 0
5,249
477
2,581
7,107
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
True iva
Kumbhakarna
8
0 / 2 / 0
5,014
456
1,108
9,824
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
1
4.5
W
Achilles
 
Achilles
2
0
3
3.5
L
2
3
0
0.67
L
Ishtar
Charisma25
Ishtar
0
5
0
0
W
Mulan
DATA2004
Mulan
4
0
2
5
W
1
1
1
1.5
W
2
1
1
2.5
L
Lancelot
Soocrown
Lancelot
0
3
1
0.17
L
Scylla
Tophka
Scylla
0
0
0
0
L
Kumbhakarna
True iva
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,347
Damage
14,168
33,183
Taken
42,462
17,894
Mitigated
16,491
13,945
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,758
644
385
2,058
4,341
1,549
2,731
0
4,341
0
46,434
W
Achilles
 
Achilles
5,545
1,220
0
1,879
10,156
5,439
41
799
9,357
0
31,644
L
6,044
1,594
0
2,260
9,508
4,469
0
0
9,508
0
41,681
L
Ishtar
Charisma25
Ishtar
1,892
1,309
150
1,082
7,285
1,857
78
0
7,285
0
21,659
W
Mulan
DATA2004
Mulan
3,990
1,031
0
4,843
7,269
3,332
0
683
6,586
0
43,018
W
2,756
58
0
2,557
6,265
5,254
268
0
6,265
0
41,856
W
6,298
1,241
380
1,843
5,152
2,320
0
2,207
2,945
44,004
0
L
Lancelot
Soocrown
Lancelot
2,543
603
0
500
8,738
3,065
0
636
8,088
0
31,626
L
Scylla
Tophka
Scylla
2,581
143
0
2,579
7,107
2,047
130
1,855
4,998
41,936
0
L
Kumbhakarna
True iva
Kumbhakarna
1,108
269
0
2,212
9,824
5,053
0
3,349
6,285
7,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
26,706
375
Minions Killed
255
0
Camps Cleared
0
1,139,346
Distance Traveled
1,008,714
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,969
634
92
8
0
181,093
0
W
Achilles
5,931
539
35
3
0
243,210
4
L
Mulan
6,597
600
84
8
0
209,611
0
L
Ishtar
4,539
413
37
3
0
171,591
0
W
Mulan
7,025
639
89
8
0
268,164
0
W
Tyr
6,704
609
76
7
0
225,044
1
W
Ra
6,719
611
83
8
0
221,835
4
L
Lancelot
5,307
482
61
6
0
278,740
1
L
Scylla
5,249
477
58
5
0
198,036
2
L
Kumbhakarna
5,014
456
15
1
0
150,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role