Player Matchup

Danzaburou
Danzaburou
Mungo4690
Danzaburou
Level 115
God Stats
26W - 33L
1,414 SR
Queue Stats
653W - 672L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Walter6857
Gilgamesh
Level 122
God Stats
3W - 6L
1,530 SR
Queue Stats
488W - 497L
1,454 Elo+
Solo
Bacchus
Bacchus
levcek-ram
Bacchus
Level 100
God Stats
15W - 10L
1,683 SR
Queue Stats
135W - 131L
1,512 Elo+
Solo
Hades
Hades
lvaerde
Hades
Level 123
God Stats
1W - 2L
1,413 SR
Queue Stats
158W - 143L
1,489 Elo+
Solo
Awilix
Awilix
spintrap1
Awilix
Level 84
God Stats
4W - 10L
1,445 SR
Queue Stats
300W - 323L
1,469 Elo+
Solo
Team Averages
Level 109
1,497 SR
1,483 Elo+

VS

Team Averages
Level 149
1,606 SR
1,569 Elo+
Set
Set
 
Set
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Karma AgiIe
Sun Wukong
Level 160
God Stats
2W - 2L
1,736 SR
Queue Stats
138W - 87L
1,640 Elo+
Party 1
Sobek
Sobek
Woodzio
Sobek
Level 160
God Stats
4W - 1L
1,991 SR
Queue Stats
205W - 60L
1,736 Elo+
Party 1
The Morrigan
The Morrigan
l RC23 l
The Morrigan
Level 148
God Stats
1W - 3L
1,301 SR
Queue Stats
76W - 78L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mungo4690
Danzaburou
11
1 / 4 / 1
7,139
510
5,802
10,334
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Walter6857
Gilgamesh
12
2 / 3 / 1
7,431
531
5,049
9,001
7,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
levcek-ram
Bacchus
10
0 / 3 / 1
6,307
451
5,906
10,885
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
lvaerde
Hades
12
1 / 2 / 1
6,865
490
3,669
11,588
5,691
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
spintrap1
Awilix
11
1 / 2 / 0
6,568
469
5,132
12,694
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
7 / 1 / 6
8,611
615
12,495
13,422
6,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
 
Neith
12
1 / 2 / 3
7,255
518
6,777
7,085
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Karma AgiIe
Sun Wukong
15
5 / 1 / 4
9,132
652
8,774
12,348
7,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
Woodzio
Sobek
11
1 / 0 / 9
7,389
528
5,323
11,957
8,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
l RC23 l
The Morrigan
14
0 / 1 / 0
7,668
548
3,062
5,723
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
14
14
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
6
10
W
Neith
 
Neith
1
2
3
1.25
W
Sun Wukong
Karma AgiIe
Sun Wukong
5
1
4
7
L
Danzaburou
Mungo4690
Danzaburou
1
4
1
0.38
L
Gilgamesh
Walter6857
Gilgamesh
2
3
1
0.83
W
Sobek
Woodzio
Sobek
1
0
9
5.5
W
The Morrigan
l RC23 l
The Morrigan
0
1
0
0
L
Bacchus
levcek-ram
Bacchus
0
3
1
0.17
L
Hades
lvaerde
Hades
1
2
1
0.75
L
Awilix
spintrap1
Awilix
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
36,431
54,502
Taken
50,535
32,363
Mitigated
28,753
14,983
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,495
5,903
0
1,428
13,422
6,482
0
1,300
12,122
0
70,951
W
Neith
 
Neith
6,777
2,642
0
2,132
7,085
3,290
0
1,094
5,991
0
54,994
W
Sun Wukong
Karma AgiIe
Sun Wukong
8,774
2,880
0
6,168
12,348
7,803
64
786
11,562
20
68,791
L
Danzaburou
Mungo4690
Danzaburou
5,802
2,660
0
3,293
10,334
4,214
0
2,047
8,287
0
53,547
L
Gilgamesh
Walter6857
Gilgamesh
5,049
1,715
0
633
9,001
7,286
504
0
9,001
0
42,304
W
Sobek
Woodzio
Sobek
5,323
924
2,062
4,511
11,957
8,632
0
3,031
8,926
18,726
0
W
The Morrigan
l RC23 l
The Morrigan
3,062
1,104
0
850
5,723
2,546
0
2,118
3,565
64,933
432
L
Bacchus
levcek-ram
Bacchus
5,906
496
0
1,656
10,885
10,115
0
1,941
8,944
21,423
4,105
L
Hades
lvaerde
Hades
3,669
171
176
4,463
11,588
5,691
0
2,886
8,702
45,586
0
L
Awilix
spintrap1
Awilix
5,132
1,592
0
4,762
12,694
5,057
0
1,099
11,595
0
51,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,310
Gold Earned
40,055
380
Minions Killed
465
0
Camps Cleared
0
1,441,247
Distance Traveled
1,375,676
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,611
615
100
7
0
306,218
4
W
Neith
7,255
518
89
6
0
214,834
4
W
Sun Wukong
9,132
652
136
10
0
306,747
5
L
Danzaburou
7,139
510
93
7
0
256,197
4
L
Gilgamesh
7,431
531
73
5
0
291,967
4
W
Sobek
7,389
528
23
2
0
272,944
7
W
The Morrigan
7,668
548
117
8
0
274,933
5
L
Bacchus
6,307
451
35
3
0
298,407
6
L
Hades
6,865
490
87
6
0
256,175
1
L
Awilix
6,568
469
92
7
0
338,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role