Player Matchup

Ganesha
Ganesha
AirGoat juice
Ganesha
Level 47
God Stats
34W - 17L
1,680 SR
Queue Stats
143W - 101L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
F w G Cali
Kukulkan
Level 76
God Stats
26W - 8L
1,766 SR
Queue Stats
146W - 92L
1,629 Elo+
Party 2
Chaac
Chaac
F w G Flow
Chaac
Level 120
God Stats
5W - 1L
1,595 SR
Queue Stats
260W - 200L
1,584 Elo+
Party 2
Izanami
Izanami
F w G Phil
Izanami
Level 104
God Stats
45W - 37L
1,632 SR
Queue Stats
238W - 177L
1,611 Elo+
Party 2
Fenrir
Fenrir
nazmoney103
Fenrir
Level 128
God Stats
23W - 16L
1,635 SR
Queue Stats
281W - 222L
1,588 Elo+
Party 2
Team Averages
Level 95
1,662 SR
1,597 Elo+

VS

Team Averages
Level 93
1,523 SR
1,451 Elo+
Camazotz
Camazotz
 
Camazotz
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Likelyz5774
Ra
Level 97
God Stats
10W - 11L
1,489 SR
Queue Stats
215W - 196L
1,480 Elo+
Party 1
Thor
Thor
iDestroyAbos
Thor
Level 68
God Stats
9W - 12L
1,400 SR
Queue Stats
68W - 89L
1,270 Elo+
Solo
Bakasura
Bakasura
xXKevinXx7280
Bakasura
Level 103
God Stats
27W - 14L
1,725 SR
Queue Stats
216W - 205L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
1 / 0 / 4
10,351
518
6,150
14,962
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
F w G Cali
Kukulkan
16
4 / 4 / 1
10,741
537
10,518
12,349
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
5 / 1 / 0
12,794
640
21,016
19,567
12,079
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
F w G Phil
Izanami
17
2 / 2 / 4
10,660
533
14,822
13,161
5,182
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
3 / 2 / 2
11,075
554
8,713
19,072
9,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
2 / 3 / 0
9,620
481
11,661
22,818
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ullr
 
Ullr
14
1 / 3 / 2
8,310
416
8,978
15,647
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 3 / 0
10,232
512
10,421
11,775
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 2
6,457
323
1,742
7,592
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
xXKevinXx7280
Bakasura
13
1 / 4 / 3
8,009
400
8,294
24,036
20,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
8
9
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
3
0
0.67
L
Ullr
 
Ullr
1
3
2
0.67
W
Ganesha
1
0
4
3
W
Kukulkan
F w G Cali
Kukulkan
4
4
1
1.13
W
Chaac
5
1
0
5
W
Izanami
F w G Phil
Izanami
2
2
4
2
L
4
3
0
1.33
L
0
2
2
0.5
W
Fenrir
3
2
2
2
L
Bakasura
xXKevinXx7280
Bakasura
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,219
Damage
41,096
79,111
Taken
81,868
48,640
Mitigated
50,155
30,130
Healing
31,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
11,661
4,262
0
11,954
22,818
15,360
0
377
22,441
0
74,106
L
Ullr
 
Ullr
8,978
3,123
0
3,370
15,647
6,412
398
3,625
12,022
0
59,654
W
Ganesha
6,150
1,279
0
3,399
14,962
16,064
215
1,318
12,980
36,786
5,023
W
Kukulkan
F w G Cali
Kukulkan
10,518
1,010
0
2,141
12,349
6,038
2,327
6,412
5,497
81,806
0
W
Chaac
21,016
6,007
0
9,324
19,567
12,079
82
808
17,282
0
118,431
W
Izanami
F w G Phil
Izanami
14,822
11,961
0
3,279
13,161
5,182
7,223
102
12,807
0
98,487
L
10,421
1,148
500
4,143
11,775
5,780
184
4,515
7,260
97,287
0
L
1,742
792
0
2,890
7,592
2,577
0
1,855
5,737
0
16,438
W
Fenrir
8,713
2,486
0
11,987
19,072
9,277
0
1,960
16,751
0
102,011
L
Bakasura
xXKevinXx7280
Bakasura
8,294
5,468
0
8,165
24,036
20,026
10
5,835
18,201
0
40,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
42,628
706
Minions Killed
510
0
Camps Cleared
0
1,845,484
Distance Traveled
1,730,830
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,620
481
151
8
0
366,631
4
L
Ullr
8,310
416
82
4
0
373,972
1
W
Ganesha
10,351
518
25
1
0
386,369
1
W
Kukulkan
10,741
537
139
7
0
329,118
1
W
Chaac
12,794
640
206
10
0
364,256
0
W
Izanami
10,660
533
173
9
0
361,388
3
L
Ra
10,232
512
156
8
0
410,672
2
L
Thor
6,457
323
40
2
0
171,620
2
W
Fenrir
11,075
554
163
8
0
404,353
3
L
Bakasura
8,009
400
81
4
0
407,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role