Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
BlueSkies413
Ishtar
Level 145
God Stats
5W - 5L
1,454 SR
Queue Stats
114W - 120L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
DrLightning2972
Sun Wukong
Level 154
God Stats
2W - 1L
1,488 SR
Queue Stats
403W - 367L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
DrStick9227
Cthulhu
Level 24
God Stats
2W - 0L
1,349 SR
Queue Stats
37W - 24L
1,570 Elo+
Party 2
Ullr
Ullr
DrThunder2792
Ullr
Level 160
God Stats
51W - 58L
1,549 SR
Queue Stats
513W - 474L
1,573 Elo+
Party 2
Team Averages
Level 122
1,468 SR
1,549 Elo+

VS

Team Averages
Level 58
1,497 SR
1,379 Elo+
Yemoja
Yemoja
COGParrot
Yemoja
Level 75
God Stats
2W - 5L
1,735 SR
Queue Stats
51W - 49L
1,345 Elo+
Party 3
Olorun
Olorun
FlappyChad
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Chaac
Chaac
Gingerbredman117
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Izanami
Izanami
Hail MEDUSA
Izanami
Level 67
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Loki
Loki
saucykazi
Loki
Level 128
God Stats
65W - 56L
1,586 SR
Queue Stats
178W - 180L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 4
7,563
582
6,589
7,029
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
14
4 / 2 / 1
7,883
606
9,323
9,742
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DrLightning2972
Sun Wukong
13
7 / 1 / 3
8,100
623
6,195
9,401
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DrStick9227
Cthulhu
10
1 / 0 / 9
7,051
542
4,511
7,068
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 0 / 1
9,416
724
10,307
10,898
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
COGParrot
Yemoja
9
0 / 2 / 1
6,096
469
1,318
7,284
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
FlappyChad
Olorun
9
1 / 7 / 0
5,897
454
3,620
10,244
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 10 / 0
4,848
373
4,684
13,058
5,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Hail MEDUSA
Izanami
9
0 / 3 / 1
5,649
435
5,398
10,168
3,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
3 / 4 / 0
6,737
518
7,250
10,236
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
25
Kills
4
4
Deaths
26
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
4
5
W
Ishtar
4
2
1
2.25
L
Yemoja
COGParrot
Yemoja
0
2
1
0.25
W
Sun Wukong
DrLightning2972
Sun Wukong
7
1
3
8.5
W
Cthulhu
DrStick9227
Cthulhu
1
0
9
5.5
W
10
0
1
10.5
L
Olorun
FlappyChad
Olorun
1
7
0
0.14
L
0
10
0
0
L
Izanami
Hail MEDUSA
Izanami
0
3
1
0.17
L
Loki
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,925
Damage
22,270
44,138
Taken
50,990
23,045
Mitigated
20,700
16,277
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,589
379
443
2,498
7,029
3,435
450
605
6,424
51,809
0
W
Ishtar
9,323
5,607
0
2,609
9,742
3,870
0
763
8,979
0
64,980
L
Yemoja
COGParrot
Yemoja
1,318
450
1,416
2,387
7,284
3,469
253
1,173
6,111
12,440
0
W
Sun Wukong
DrLightning2972
Sun Wukong
6,195
1,559
0
2,825
9,401
4,922
0
1,819
7,582
0
56,200
W
Cthulhu
DrStick9227
Cthulhu
4,511
492
85
2,186
7,068
5,964
0
1,140
5,928
16,832
1,905
W
10,307
6,245
0
5,631
10,898
4,854
2,440
0
10,898
0
75,303
L
Olorun
FlappyChad
Olorun
3,620
1,694
0
1,309
10,244
4,257
0
4,595
5,325
14,364
2,330
L
4,684
1,824
0
764
13,058
5,160
0
220
12,798
0
18,050
L
Izanami
Hail MEDUSA
Izanami
5,398
3,519
0
2,509
10,168
3,456
173
2,789
7,337
0
47,722
L
Loki
7,250
2,628
0
1,381
10,236
4,358
0
1,628
8,482
0
49,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
29,227
458
Minions Killed
250
0
Camps Cleared
0
1,272,625
Distance Traveled
1,114,155
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,563
582
96
7
0
241,444
1
W
Ishtar
7,883
606
115
9
0
236,960
2
L
Yemoja
6,096
469
22
2
0
229,462
2
W
Sun Wukong
8,100
623
102
8
0
283,294
4
W
Cthulhu
7,051
542
20
2
0
301,637
6
W
Ullr
9,416
724
125
10
0
209,290
0
L
Olorun
5,897
454
32
2
0
178,403
1
L
Chaac
4,848
373
16
1
0
219,833
1
L
Izanami
5,649
435
93
7
0
217,587
3
L
Loki
6,737
518
87
7
0
268,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role