Player Matchup

Thor
Thor
 
Thor
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Hundos4Lyfee
Rama
Level 155
God Stats
6W - 3L
1,830 SR
Queue Stats
82W - 45L
1,712 Elo+
Party 1
Bacchus
Bacchus
Yaboiadrian
Bacchus
Level 146
God Stats
1W - 0L
1,762 SR
Queue Stats
88W - 44L
1,724 Elo+
Party 1
Baron Samedi
Baron Samedi
mando28
Baron Samedi
Level 139
God Stats
1W - 0L
1,972 SR
Queue Stats
29W - 10L
1,781 Elo+
Party 1
Team Averages
Level 134
1,713 SR
1,644 Elo+

VS

Team Averages
Level 118
1,573 SR
1,500 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AVI913
Ne Zha
Level 141
God Stats
9W - 5L
1,713 SR
Queue Stats
137W - 117L
1,565 Elo+
Solo
Apollo
Apollo
MnogoRudovo4ka
Apollo
Level 18
God Stats
12W - 8L
1,628 SR
Queue Stats
21W - 27L
1,443 Elo+
Solo
Ullr
Ullr
camoclown217
Ullr
Level 109
God Stats
4W - 3L
1,526 SR
Queue Stats
27W - 42L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 2 / 16
9,057
823
11,674
9,238
4,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
15
4 / 3 / 12
8,488
772
8,028
11,920
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
13 / 2 / 14
10,522
957
20,645
12,605
5,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Yaboiadrian
Bacchus
14
0 / 1 / 19
7,990
726
6,269
10,512
11,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
mando28
Baron Samedi
16
3 / 3 / 16
8,832
803
9,700
8,455
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 8 / 4
8,052
732
9,591
15,185
9,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
14
2 / 7 / 4
8,043
731
7,351
17,989
16,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
AVI913
Ne Zha
16
3 / 4 / 6
8,653
787
10,497
12,570
7,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 4
6,994
636
2,043
8,313
3,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 3
8,621
784
2,889
8,849
4,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
27
Kills
11
11
Deaths
27
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
16
7.5
W
Fenrir
 
Fenrir
4
3
12
3.33
L
Zhong Kui
 
Zhong Kui
2
8
4
0.5
L
Hercules
 
Hercules
2
7
4
0.57
L
Ne Zha
AVI913
Ne Zha
3
4
6
1.5
W
13
2
14
10
L
1
5
4
0.6
W
Bacchus
Yaboiadrian
Bacchus
0
1
19
9.5
L
3
3
3
1.5
W
Baron Samedi
mando28
Baron Samedi
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,316
Damage
32,371
52,730
Taken
62,906
34,371
Mitigated
40,463
12,560
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,674
2,279
0
390
9,238
4,328
203
2,509
6,577
0
26,332
W
Fenrir
 
Fenrir
8,028
2,104
0
1,442
11,920
8,346
0
2,487
9,245
0
15,226
L
Zhong Kui
 
Zhong Kui
9,591
738
0
2,071
15,185
9,571
0
2,504
12,426
23,813
0
L
Hercules
 
Hercules
7,351
2,332
171
3,556
17,989
16,217
0
6,398
11,454
0
18,617
L
Ne Zha
AVI913
Ne Zha
10,497
1,302
0
1,931
12,570
7,283
0
2,606
9,849
0
38,185
W
20,645
14,979
0
4,910
12,605
5,700
1,435
1,894
10,571
0
46,748
L
2,043
1,247
0
378
8,313
3,281
0
1,921
6,353
0
5,687
W
Bacchus
Yaboiadrian
Bacchus
6,269
1,537
0
500
10,512
11,353
0
1,599
8,739
20,779
0
L
2,889
1,127
0
1,074
8,849
4,111
0
2,540
6,215
0
12,994
W
Baron Samedi
mando28
Baron Samedi
9,700
957
2,800
2,518
8,455
4,644
1,223
434
8,007
38,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
40,363
226
Minions Killed
156
0
Camps Cleared
0
1,074,211
Distance Traveled
921,902
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,057
823
34
3
0
227,796
0
W
Fenrir
8,488
772
21
2
0
230,779
0
L
Zhong Kui
8,052
732
50
5
0
209,614
2
L
Hercules
8,043
731
27
2
0
216,043
1
L
Ne Zha
8,653
787
52
5
0
218,950
2
W
Rama
10,522
957
75
7
0
187,004
1
L
Apollo
6,994
636
4
0
0
135,836
0
W
Bacchus
7,990
726
25
2
0
225,512
0
L
Ullr
8,621
784
23
2
0
141,459
0
W
Baron Samedi
8,832
803
71
6
0
203,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role