Player Matchup

Baron Samedi
Baron Samedi
FiddleSage
Baron Samedi
Level 118
God Stats
1W - 1L
1,529 SR
Queue Stats
76W - 102L
1,385 Elo+
Party 2
Sobek
Sobek
LysergicDownpour
Sobek
Level 148
God Stats
1W - 2L
1,449 SR
Queue Stats
14W - 21L
1,412 Elo+
Solo
Hera
Hera
SaintedBooker
Hera
Level 128
God Stats
0W - 2L
1,295 SR
Queue Stats
110W - 143L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
TheRamenShaaman
Nu Wa
Level 109
God Stats
7W - 12L
1,333 SR
Queue Stats
622W - 667L
1,484 Elo+
Solo
Fafnir
Fafnir
zindad
Fafnir
Level 125
God Stats
7W - 4L
1,646 SR
Queue Stats
151W - 170L
1,449 Elo+
Party 2
Team Averages
Level 126
1,450 SR
1,423 Elo+

VS

Team Averages
Level 114
1,539 SR
1,454 Elo+
Charybdis
Charybdis
Jay__1246
Charybdis
Level 126
God Stats
2W - 0L
1,815 SR
Queue Stats
35W - 30L
1,493 Elo+
Party 1
Olorun
Olorun
SMILEY_1321
Olorun
Level 157
God Stats
1W - 0L
1,639 SR
Queue Stats
31W - 28L
1,497 Elo+
Party 1
Bellona
Bellona
Shadow_031508
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,478 Elo+
Party 1
Chaac
Chaac
TuddFuggowitz
Chaac
Level 111
God Stats
2W - 1L
1,562 SR
Queue Stats
17W - 42L
1,314 Elo+
Solo
Awilix
Awilix
vic_0808
Awilix
Level 160
God Stats
2W - 2L
1,181 SR
Queue Stats
115W - 111L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FiddleSage
Baron Samedi
13
0 / 8 / 4
8,657
577
7,444
12,700
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 6 / 4
11,691
779
14,883
30,328
27,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 7 / 5
8,920
595
9,674
12,505
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 4
9,376
625
10,830
9,479
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
zindad
Fafnir
14
2 / 3 / 3
9,971
665
5,883
18,264
17,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jay__1246
Charybdis
20
9 / 3 / 16
12,566
838
22,355
15,741
5,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
19
3 / 4 / 17
11,373
758
13,348
13,930
6,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
1 / 1 / 17
10,556
704
4,653
12,613
12,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 1 / 20
10,465
698
9,509
7,087
3,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
vic_0808
Awilix
20
14 / 2 / 13
12,214
814
22,753
18,074
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
9
Kills
29
29
Deaths
11
20
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FiddleSage
Baron Samedi
0
8
4
0.25
W
Charybdis
Jay__1246
Charybdis
9
3
16
5.67
L
4
6
4
1
W
Olorun
3
4
17
2.88
L
1
7
5
0.5
W
Bellona
1
1
17
9.5
L
2
5
4
0.8
W
2
1
20
12
W
Awilix
vic_0808
Awilix
14
2
13
10.25
L
Fafnir
zindad
Fafnir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,714
Damage
72,618
83,276
Taken
67,445
60,753
Mitigated
39,853
28,172
Healing
35,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FiddleSage
Baron Samedi
7,444
787
484
1,419
12,700
6,765
40
1,898
10,575
19,038
0
W
Charybdis
Jay__1246
Charybdis
22,355
11,240
1,518
6,926
15,741
5,905
4,730
11,612
2,969
0
62,179
L
14,883
984
872
13,652
30,328
27,094
139
6,277
23,540
28,194
0
W
Olorun
13,348
7,713
1,024
3,654
13,930
6,915
0
9,687
3,907
39,103
0
L
9,674
2,235
291
1,472
12,505
5,469
92
1,924
10,402
20,000
0
W
Bellona
4,653
914
2,529
3,360
12,613
12,446
348
8,970
3,310
0
11,707
L
10,830
2,908
432
1,217
9,479
4,002
208
822
8,440
21,457
0
W
9,509
1,422
800
2,794
7,087
3,515
174
6,290
658
0
21,027
W
Awilix
vic_0808
Awilix
22,753
9,251
4,058
8,978
18,074
11,072
2,244
10,982
6,925
0
34,214
L
Fafnir
zindad
Fafnir
5,883
1,996
874
7,459
18,264
17,423
29
2,427
15,586
11,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
57,174
120
Minions Killed
196
0
Camps Cleared
0
1,123,576
Distance Traveled
1,483,523
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,657
577
26
2
0
212,530
0
W
Charybdis
12,566
838
93
6
0
280,963
4
L
Sobek
11,691
779
40
3
0
311,322
0
W
Olorun
11,373
758
52
3
0
258,589
0
L
Hera
8,920
595
21
1
0
197,217
0
W
Bellona
10,556
704
2
0
0
312,302
2
L
Nu Wa
9,376
625
18
1
0
194,827
1
W
Chaac
10,465
698
31
2
0
315,406
0
W
Awilix
12,214
814
18
1
0
316,263
1
L
Fafnir
9,971
665
15
1
0
207,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role