Player Matchup

Tsukuyomi
Tsukuyomi
AngrySeagull
Tsukuyomi
Level 124
God Stats
1W - 4L
1,257 SR
Queue Stats
218W - 232L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Godziee
Hun Batz
Level 157
God Stats
2W - 1L
1,288 SR
Queue Stats
284W - 325L
1,516 Elo+
Solo
Rama
Rama
Merlinone
Rama
Level 160
God Stats
11W - 4L
1,700 SR
Queue Stats
588W - 183L
1,721 Elo+
Party 2
Discordia
Discordia
MonsDerrMan
Discordia
Level 160
God Stats
19W - 11L
1,717 SR
Queue Stats
493W - 170L
1,708 Elo+
Party 2
Artio
Artio
Wesmond
Artio
Level 160
God Stats
11W - 2L
1,944 SR
Queue Stats
567W - 182L
1,737 Elo+
Party 2
Team Averages
Level 152
1,581 SR
1,649 Elo+

VS

Team Averages
Level 116
1,455 SR
1,510 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AFluffyEnd
Hel
Level 108
God Stats
5W - 7L
1,489 SR
Queue Stats
303W - 299L
1,549 Elo+
Solo
Shiva
Shiva
SHIKATANENA
Shiva
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
Uzizus
Chiron
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngrySeagull
Tsukuyomi
13
2 / 1 / 2
7,771
706
3,865
6,596
2,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
Godziee
Hun Batz
12
3 / 1 / 5
7,217
656
4,822
8,981
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
13
6 / 0 / 1
8,245
750
6,803
5,217
1,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
MonsDerrMan
Discordia
11
2 / 1 / 5
6,876
625
6,953
5,477
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Wesmond
Artio
11
1 / 1 / 7
7,181
653
5,340
10,359
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 0 / 3
6,079
553
2,603
7,199
4,402
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
7
1 / 3 / 1
4,894
445
2,014
7,711
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
5,150
468
4,248
9,757
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 1
5,216
474
5,108
9,394
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Uzizus
Chiron
8
0 / 4 / 0
4,621
420
831
5,182
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
0
3
2.5
L
Sylvanus
 
Sylvanus
1
3
1
0.5
L
0
4
1
0.13
W
Tsukuyomi
AngrySeagull
Tsukuyomi
2
1
2
3
W
Hun Batz
Godziee
Hun Batz
3
1
5
5.5
W
Rama
6
0
1
6.5
W
Discordia
MonsDerrMan
Discordia
2
1
5
4.5
L
2
3
1
0.83
L
Chiron
Uzizus
Chiron
0
4
0
0
W
Artio
Wesmond
Artio
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,783
Damage
14,804
36,630
Taken
39,243
18,891
Mitigated
19,861
16,894
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,603
547
0
3,230
7,199
4,402
0
842
6,357
39,217
0
L
Sylvanus
 
Sylvanus
2,014
727
1,276
1,810
7,711
5,146
0
3,009
4,702
13,976
0
L
4,248
326
1,257
3,603
9,757
3,925
0
5,574
4,183
35,502
0
W
Tsukuyomi
AngrySeagull
Tsukuyomi
3,865
830
0
2,623
6,596
2,488
0
1,115
5,481
0
52,117
W
Hun Batz
Godziee
Hun Batz
4,822
1,107
0
3,374
8,981
3,520
32
1,609
7,372
0
51,025
W
Rama
6,803
4,975
0
3,916
5,217
1,977
2,532
314
4,903
0
73,073
W
Discordia
MonsDerrMan
Discordia
6,953
917
0
1,469
5,477
2,148
224
2,175
3,302
48,269
0
L
5,108
730
247
1,099
9,394
5,358
26
2,103
7,291
0
23,200
L
Chiron
Uzizus
Chiron
831
584
222
756
5,182
1,030
0
574
4,608
0
27,165
W
Artio
Wesmond
Artio
5,340
226
632
4,880
10,359
8,758
0
3,652
6,707
17,875
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,290
Gold Earned
25,960
431
Minions Killed
239
0
Camps Cleared
0
1,148,044
Distance Traveled
1,004,572
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,079
553
80
7
0
204,824
1
L
Sylvanus
4,894
445
15
1
0
172,681
0
L
Hel
5,150
468
66
6
0
211,254
0
W
Tsukuyomi
7,771
706
105
10
0
213,956
4
W
Hun Batz
7,217
656
96
9
0
267,120
5
W
Rama
8,245
750
119
11
0
200,481
4
W
Discordia
6,876
625
88
8
0
218,230
5
L
Shiva
5,216
474
32
3
0
217,925
0
L
Chiron
4,621
420
46
4
0
197,888
1
W
Artio
7,181
653
23
2
0
248,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role