Player Matchup

King Arthur
King Arthur
Illusiveninjas
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,392 Elo+
Party 2
Zhong Kui
Zhong Kui
KronicAgony
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
Skizmark96
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,812 Elo+
Party 2
Janus
Janus
llkiikell
Janus
Level 128
God Stats
11W - 19L
1,401 SR
Queue Stats
943W - 1,019L
1,421 Elo+
Solo
Xing Tian
Xing Tian
prittyben
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,295 Elo+
Party 2
Team Averages
Level 91
1,480 SR
1,470 Elo+

VS

Team Averages
Level 106
1,505 SR
1,501 Elo+
Raijin
Raijin
ALWAYS KILLZ
Raijin
Level 89
God Stats
2W - 2L
1,602 SR
Queue Stats
110W - 118L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
RealNino_Brown
Kumbhakarna
Level 149
God Stats
0W - 2L
1,313 SR
Queue Stats
104W - 126L
1,505 Elo+
Party 1
Ra
Ra
ShlumpGod_Kris
Ra
Level 149
God Stats
1W - 3L
1,405 SR
Queue Stats
88W - 111L
1,464 Elo+
Party 1
Tiamat
Tiamat
SpeedyLoco04
Tiamat
Level 125
God Stats
5W - 3L
1,707 SR
Queue Stats
176W - 153L
1,473 Elo+
Solo
Hercules
Hercules
WuilverL
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Illusiveninjas
King Arthur
16
2 / 9 / 7
10,381
649
9,722
22,398
16,884
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
KronicAgony
Zhong Kui
20
8 / 6 / 6
12,216
764
30,518
22,198
19,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Skizmark96
Sylvanus
19
1 / 1 / 12
10,485
655
11,280
18,808
18,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
llkiikell
Janus
20
4 / 3 / 10
12,638
790
37,262
14,109
8,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
prittyben
Xing Tian
17
0 / 2 / 6
10,813
676
7,169
17,618
18,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 5 / 13
10,644
665
14,438
14,638
8,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
RealNino_Brown
Kumbhakarna
18
1 / 3 / 15
10,569
661
5,235
27,156
23,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 5 / 9
11,008
688
18,650
15,578
8,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
9
1 / 1 / 7
8,001
500
5,770
4,851
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
WuilverL
Hercules
20
6 / 1 / 13
11,195
700
26,344
39,782
24,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
15
Kills
20
21
Deaths
15
41
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Raijin
5
5
13
2.3
W
King Arthur
Illusiveninjas
King Arthur
2
9
7
0.61
W
Zhong Kui
KronicAgony
Zhong Kui
8
6
6
1.83
L
Kumbhakarna
RealNino_Brown
Kumbhakarna
1
3
15
2.83
L
7
5
9
2.3
W
Sylvanus
Skizmark96
Sylvanus
1
1
12
7
L
Tiamat
1
1
7
4.5
L
Hercules
WuilverL
Hercules
6
1
13
12.5
W
Janus
llkiikell
Janus
4
3
10
3
W
Xing Tian
prittyben
Xing Tian
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,951
Damage
70,437
95,131
Taken
102,005
81,743
Mitigated
67,855
44,783
Healing
46,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
14,438
1,918
694
1,036
14,638
8,508
0
12,973
1,665
30,375
0
W
King Arthur
Illusiveninjas
King Arthur
9,722
2,244
903
2,588
22,398
16,884
48
13,022
9,150
106
15,963
W
Zhong Kui
KronicAgony
Zhong Kui
30,518
2,072
1,883
5,292
22,198
19,187
2,685
9,456
12,509
49,656
0
L
Kumbhakarna
RealNino_Brown
Kumbhakarna
5,235
136
4,908
5,415
27,156
23,937
0
23,523
3,633
10,162
0
L
18,650
404
5,683
4,104
15,578
8,071
0
11,708
3,870
42,854
0
W
Sylvanus
Skizmark96
Sylvanus
11,280
2,000
14,869
9,033
18,808
18,845
391
9,697
8,732
17,102
0
L
Tiamat
5,770
346
1,236
882
4,851
3,251
0
4,265
586
9,194
0
L
Hercules
WuilverL
Hercules
26,344
5,571
2,762
19,281
39,782
24,088
0
33,832
5,950
0
37,628
W
Janus
llkiikell
Janus
37,262
1,598
2,015
3,110
14,109
8,499
679
4,185
9,742
73,346
0
W
Xing Tian
prittyben
Xing Tian
7,169
312
1,342
3,748
17,618
18,328
532
6,506
10,905
13,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,533
Gold Earned
51,417
162
Minions Killed
160
0
Camps Cleared
0
1,458,627
Distance Traveled
1,285,384
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,644
665
39
2
0
266,509
0
W
King Arthur
10,381
649
5
0
0
250,308
0
W
Zhong Kui
12,216
764
52
3
0
266,780
1
L
Kumbhakarna
10,569
661
12
1
0
304,548
0
L
Ra
11,008
688
65
4
0
289,707
1
W
Sylvanus
10,485
655
11
1
0
297,421
4
L
Tiamat
8,001
500
13
1
0
106,711
2
L
Hercules
11,195
700
31
2
0
317,909
0
W
Janus
12,638
790
83
5
0
320,191
1
W
Xing Tian
10,813
676
11
1
0
323,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role