Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GadgetNH
Charybdis
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
129W - 175L
1,282 Elo+
Party 2
Chang'e
Chang'e
WhoaNoWay
Chang'e
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 95L
1,452 Elo+
Party 2
Nike
Nike
newbrad
Nike
Level 66
God Stats
2W - 0L
1,732 SR
Queue Stats
17W - 13L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
truckerswrath
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 84
1,546 SR
1,462 Elo+

VS

Team Averages
Level 88
1,526 SR
1,337 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DeadlliestSin30
Sobek
Level 89
God Stats
1W - 2L
1,503 SR
Queue Stats
327W - 449L
1,277 Elo+
Party 1
Terra
Terra
Forceoligyking
Terra
Level 87
God Stats
5W - 6L
1,485 SR
Queue Stats
184W - 281L
1,299 Elo+
Party 1
Kuzenbo
Kuzenbo
Tha024Dude
Kuzenbo
Level 129
God Stats
1W - 1L
1,660 SR
Queue Stats
155W - 219L
1,325 Elo+
Party 1
Chernobog
Chernobog
YoungGenos970
Chernobog
Level 47
God Stats
1W - 2L
1,482 SR
Queue Stats
54W - 107L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 1 / 21
10,061
774
15,329
11,308
12,495
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
GadgetNH
Charybdis
18
8 / 2 / 14
10,607
816
25,522
11,881
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
WhoaNoWay
Chang'e
17
3 / 2 / 18
10,093
776
14,466
14,506
8,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
newbrad
Nike
17
8 / 3 / 13
10,456
804
14,755
16,021
15,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
truckerswrath
Tsukuyomi
15
6 / 4 / 15
9,954
766
22,493
18,728
9,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 6 / 2
9,922
763
9,960
15,328
8,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 4
8,773
675
7,468
31,123
30,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 3 / 7
8,142
626
2,741
17,254
20,351
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Tha024Dude
Kuzenbo
15
1 / 6 / 1
8,681
668
6,014
26,233
30,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
YoungGenos970
Chernobog
11
0 / 9 / 4
7,328
564
4,690
14,612
7,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
27
Kills
11
12
Deaths
27
81
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
21
12.5
L
Anhur
 
Anhur
6
6
2
1.17
L
2
3
4
1.33
L
2
3
7
1.83
W
Charybdis
GadgetNH
Charybdis
8
2
14
7.5
L
Kuzenbo
Tha024Dude
Kuzenbo
1
6
1
0.25
W
Chang'e
WhoaNoWay
Chang'e
3
2
18
6
L
Chernobog
YoungGenos970
Chernobog
0
9
4
0.22
W
Nike
newbrad
Nike
8
3
13
4.83
W
Tsukuyomi
truckerswrath
Tsukuyomi
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,565
Damage
30,873
72,444
Taken
104,550
52,162
Mitigated
96,548
32,612
Healing
41,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,329
217
2,542
3,127
11,308
12,495
525
1,491
9,817
34,594
0
L
Anhur
 
Anhur
9,960
3,955
2,855
1,609
15,328
8,339
325
3,687
11,641
0
29,801
L
7,468
209
1,642
13,918
31,123
30,013
70
9,280
21,843
13,162
0
L
2,741
671
6,369
7,043
17,254
20,351
0
5,400
11,854
9,570
0
W
Charybdis
GadgetNH
Charybdis
25,522
11,064
620
2,847
11,881
6,242
520
2,307
9,574
27
44,918
L
Kuzenbo
Tha024Dude
Kuzenbo
6,014
2,161
541
6,528
26,233
30,619
0
6,554
19,304
15,561
0
W
Chang'e
WhoaNoWay
Chang'e
14,466
1,383
10,507
6,993
14,506
8,483
2,141
6,331
8,175
33,481
0
L
Chernobog
YoungGenos970
Chernobog
4,690
1,440
32
907
14,612
7,226
0
5,075
9,537
0
12,826
W
Nike
newbrad
Nike
14,755
1,991
900
629
16,021
15,454
533
2,318
13,703
151
19,253
W
Tsukuyomi
truckerswrath
Tsukuyomi
22,493
4,267
915
3,532
18,728
9,488
2,864
3,776
14,952
23
32,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,171
Gold Earned
42,846
150
Minions Killed
102
0
Camps Cleared
0
1,206,930
Distance Traveled
1,023,229
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,061
774
47
4
0
284,605
0
L
Anhur
9,922
763
51
4
0
181,331
0
L
Sobek
8,773
675
4
0
0
249,821
1
L
Terra
8,142
626
14
1
0
235,730
0
W
Charybdis
10,607
816
52
4
0
202,091
0
L
Kuzenbo
8,681
668
19
1
0
199,951
1
W
Chang'e
10,093
776
32
2
0
246,785
3
L
Chernobog
7,328
564
14
1
0
156,396
0
W
Nike
10,456
804
9
1
0
221,909
4
W
Tsukuyomi
9,954
766
10
1
0
251,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role