Player Matchup

Guan Yu
Guan Yu
Silver II
MatrixKTR_
Guan Yu
Silver II
Level 58
God Stats
6W - 8L
1,842 SR
Queue Stats
106W - 119L
1,192 MMR
Solo
Xing Tian
Xing Tian
Silver I
bigDOGmoe23
Xing Tian
Silver I
Level 160
God Stats
37W - 27L
1,588 SR
Queue Stats
301W - 343L
1,165 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
monkeythrax313
Aphrodite
Bronze IV
Level 102
God Stats
1W - 9L
1,347 SR
Queue Stats
10W - 40L
707 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,592 SR
1,021 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,530 SR
908 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
LucasPalmieri
Ah Muzen Cab
Gold IV
Level 129
God Stats
29W - 16L
1,705 SR
Queue Stats
142W - 165L
1,251 MMR
Solo
Ra
Ra
Bronze II
iron_berseker
Ra
Bronze II
Level 97
God Stats
21W - 23L
1,391 SR
Queue Stats
132W - 202L
269 MMR
Solo
Cthulhu
Cthulhu
Silver I
xAPxYouNgLegenD
Cthulhu
Silver I
Level 124
God Stats
99W - 105L
1,494 SR
Queue Stats
484W - 557L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MatrixKTR_
Guan Yu
18
4 / 4 / 4
13,875
578
28,150
33,736
50,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
bigDOGmoe23
Xing Tian
20
4 / 0 / 3
14,222
593
17,443
36,861
62,713
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
monkeythrax313
Aphrodite
17
0 / 5 / 5
12,982
541
8,361
30,152
26,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SkadiShivaAtlasMulanScylla

VS

Bans
Baron SamediMerlinSolDiscordiaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
20
5 / 4 / 4
15,389
641
39,005
16,552
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 4 / 6
15,007
625
16,582
24,411
12,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 0 / 7
15,727
655
27,370
23,516
34,850
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
9
9
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
5
4
4
1.75
L
Guan Yu
MatrixKTR_
Guan Yu
4
4
4
1.5
L
Xing Tian
bigDOGmoe23
Xing Tian
4
0
3
5.5
W
3
4
6
1.5
L
Aphrodite
monkeythrax313
Aphrodite
0
5
5
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,954
Damage
82,957
100,749
Taken
64,479
139,467
Mitigated
54,342
46,079
Healing
30,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
39,005
21,211
0
5,059
16,552
6,607
1,943
5,056
11,040
0
99,171
L
Guan Yu
MatrixKTR_
Guan Yu
28,150
4,003
8,166
10,472
33,736
50,400
0
13,460
20,276
0
66,215
L
Xing Tian
bigDOGmoe23
Xing Tian
17,443
928
1,227
3,041
36,861
62,713
0
12,938
23,923
64,108
0
W
16,582
196
7,174
13,824
24,411
12,885
222
11,117
12,319
59,363
0
L
Aphrodite
monkeythrax313
Aphrodite
8,361
704
9,841
13,332
30,152
26,354
0
18,344
11,808
49,558
0
W
27,370
3,110
1,023
3,093
23,516
34,850
0
10,111
12,499
58,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,079
Gold Earned
46,123
272
Minions Killed
262
10
Camps Cleared
7
1,308,330
Distance Traveled
1,323,259
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,389
641
129
5
2
435,932
6
L
Guan Yu
13,875
578
90
4
6
436,818
2
L
Xing Tian
14,222
593
92
4
2
478,569
7
W
Ra
15,007
625
67
3
5
437,427
0
L
Aphrodite
12,982
541
90
4
2
392,943
4
W
Cthulhu
15,727
655
66
3
0
449,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role