Player Matchup

Bellona
Bellona
Gamermunkie121
Bellona
Level 125
God Stats
0W - 6L
1,059 SR
Queue Stats
37W - 55L
1,392 Elo+
Party 1
Izanami
Izanami
OuOHI1
Izanami
Level 135
God Stats
0W - 2L
1,666 SR
Queue Stats
9W - 16L
1,380 Elo+
Party 1
Nox
Nox
SnowCr0w
Nox
Level 129
God Stats
6W - 8L
1,457 SR
Queue Stats
169W - 177L
1,444 Elo+
Party 1
Thanatos
Thanatos
XI Beamz
Thanatos
Level 104
God Stats
5W - 6L
1,463 SR
Queue Stats
73W - 91L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
aWildFloridaMan
Baron Samedi
Level 40
God Stats
1W - 1L
1,584 SR
Queue Stats
103W - 120L
1,459 Elo+
Solo
Team Averages
Level 107
1,446 SR
1,425 Elo+

VS

Team Averages
Level 67
1,362 SR
1,359 Elo+
Tyr
Tyr
 
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Akuma561
Ao Kuang
Level 42
God Stats
3W - 6L
1,381 SR
Queue Stats
71W - 97L
1,413 Elo+
Party 2
Cerberus
Cerberus
AllGodKi
Cerberus
Level 40
God Stats
2W - 1L
1,252 SR
Queue Stats
7W - 16L
1,241 Elo+
Party 2
Nox
Nox
DinghoAteMyBaby
Nox
Level 126
God Stats
5W - 6L
1,409 SR
Queue Stats
55W - 61L
1,406 Elo+
Solo
Ishtar
Ishtar
Taiju
Ishtar
Level 26
God Stats
3W - 5L
1,268 SR
Queue Stats
4W - 9L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,448
545
2,181
5,628
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
OuOHI1
Izanami
8
0 / 3 / 0
4,812
481
2,954
5,714
1,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,760
476
1,703
6,772
3,051
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
XI Beamz
Thanatos
7
0 / 4 / 0
4,670
467
1,114
7,671
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
aWildFloridaMan
Baron Samedi
7
0 / 3 / 0
4,347
435
1,374
6,069
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 0 / 0
5,508
551
3,082
4,636
2,340
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Akuma561
Ao Kuang
8
0 / 0 / 2
4,748
475
897
5,416
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
AllGodKi
Cerberus
9
4 / 0 / 1
6,252
625
3,615
5,356
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
5 / 0 / 1
6,238
624
6,385
3,346
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Taiju
Ishtar
9
3 / 0 / 4
5,743
574
4,048
3,001
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
W
Ao Kuang
Akuma561
Ao Kuang
0
0
2
1
W
Cerberus
AllGodKi
Cerberus
4
0
1
4.5
W
5
0
1
5.5
L
0
0
0
0
L
Izanami
OuOHI1
Izanami
0
3
0
0
L
0
2
0
0
W
Ishtar
Taiju
Ishtar
3
0
4
5
L
Thanatos
XI Beamz
Thanatos
0
4
0
0
L
Baron Samedi
aWildFloridaMan
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,326
Damage
18,027
31,854
Taken
21,755
14,771
Mitigated
8,938
9,668
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,082
582
0
2,541
4,636
2,340
0
285
4,351
0
35,272
W
Ao Kuang
Akuma561
Ao Kuang
897
281
0
949
5,416
1,824
0
524
4,892
25,048
0
W
Cerberus
AllGodKi
Cerberus
3,615
66
189
2,684
5,356
2,373
0
701
4,655
15,027
7,294
W
6,385
542
0
420
3,346
1,507
0
1,300
2,046
38,746
0
L
2,181
1,051
0
1,765
5,628
4,431
34
222
5,406
0
33,833
L
Izanami
OuOHI1
Izanami
2,954
2,205
0
854
5,714
1,524
0
2,135
3,579
0
35,852
L
1,703
493
0
1,529
6,772
3,051
0
3,514
3,258
13,645
0
W
Ishtar
Taiju
Ishtar
4,048
2,727
0
1,000
3,001
894
58
267
2,734
0
32,033
L
Thanatos
XI Beamz
Thanatos
1,114
397
0
4,641
7,671
3,226
0
1,031
6,640
0
31,414
L
Baron Samedi
aWildFloridaMan
Baron Samedi
1,374
66
0
879
6,069
2,539
0
3,474
2,595
23,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
28,489
283
Minions Killed
307
0
Camps Cleared
0
908,333
Distance Traveled
975,445
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,508
551
72
7
0
194,638
0
W
Ao Kuang
4,748
475
49
5
0
220,632
3
W
Cerberus
6,252
625
34
3
0
202,684
1
W
Nox
6,238
624
74
7
0
191,816
5
L
Bellona
5,448
545
88
9
0
207,847
2
L
Izanami
4,812
481
78
8
0
172,087
2
L
Nox
4,760
476
28
3
0
159,186
2
W
Ishtar
5,743
574
78
8
0
165,675
0
L
Thanatos
4,670
467
54
5
0
208,003
0
L
Baron Samedi
4,347
435
35
4
0
161,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role