Player Matchup

Nu Wa
Nu Wa
Biotekt
Nu Wa
Level 144
God Stats
92W - 90L
1,557 SR
Queue Stats
802W - 876L
1,537 Elo+
Solo
Ne Zha
Ne Zha
Jay__1246
Ne Zha
Level 126
God Stats
3W - 0L
1,690 SR
Queue Stats
93W - 93L
1,457 Elo+
Party 2
Athena
Athena
SMILEY_1321
Athena
Level 157
God Stats
1W - 0L
1,562 SR
Queue Stats
71W - 102L
1,433 Elo+
Party 2
Skadi
Skadi
Shadow_031508
Skadi
Level 17
God Stats
5W - 3L
1,676 SR
Queue Stats
11W - 12L
1,418 Elo+
Party 2
Horus
Horus
vic_0808
Horus
Level 160
God Stats
2W - 3L
1,181 SR
Queue Stats
210W - 237L
1,527 Elo+
Party 2
Team Averages
Level 121
1,533 SR
1,475 Elo+

VS

Team Averages
Level 110
1,641 SR
1,507 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Countableslayer
Freya
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 36L
1,458 Elo+
Solo
Xbalanque
Xbalanque
SmittyXXphoenix
Xbalanque
Level 158
God Stats
9W - 10L
1,556 SR
Queue Stats
143W - 179L
1,433 Elo+
Solo
Sylvanus
Sylvanus
Swaggoat87
Sylvanus
Level 69
God Stats
3W - 1L
1,925 SR
Queue Stats
120W - 98L
1,581 Elo+
Party 1
Fenrir
Fenrir
TomPlatz
Fenrir
Level 128
God Stats
4W - 5L
1,726 SR
Queue Stats
218W - 208L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Biotekt
Nu Wa
16
1 / 1 / 7
9,623
740
11,116
7,148
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Jay__1246
Ne Zha
18
7 / 3 / 6
10,540
811
11,078
13,403
7,263
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
16
1 / 0 / 12
9,934
764
8,605
14,186
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 4 / 8
10,031
772
9,095
11,503
5,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
vic_0808
Horus
17
4 / 1 / 13
10,991
845
12,134
15,262
15,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
1 / 4 / 6
9,688
745
13,682
8,810
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 4
8,081
622
5,264
15,208
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
SmittyXXphoenix
Xbalanque
16
2 / 2 / 1
9,160
705
4,845
6,372
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Swaggoat87
Sylvanus
15
1 / 1 / 7
9,390
722
8,430
15,067
17,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
TomPlatz
Fenrir
17
5 / 2 / 4
10,138
780
8,278
15,950
7,682
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
18
Kills
9
9
Deaths
18
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
6
1
W
Nu Wa
Biotekt
Nu Wa
1
1
7
4.5
L
0
9
4
0.22
W
Ne Zha
Jay__1246
Ne Zha
7
3
6
3.33
W
Athena
1
0
12
7
W
5
4
8
2.25
L
Xbalanque
SmittyXXphoenix
Xbalanque
2
2
1
1.25
L
Sylvanus
Swaggoat87
Sylvanus
1
1
7
4.5
L
Fenrir
TomPlatz
Fenrir
5
2
4
3.5
W
Horus
vic_0808
Horus
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
40,499
61,502
Taken
61,407
47,751
Mitigated
38,214
11,291
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,682
2,484
0
250
8,810
3,828
439
1,635
7,175
66,789
0
W
Nu Wa
Biotekt
Nu Wa
11,116
3,225
0
0
7,148
2,965
1,301
2,050
4,992
46,279
0
L
5,264
1,342
0
1,181
15,208
6,432
240
5,436
9,772
16,158
0
W
Ne Zha
Jay__1246
Ne Zha
11,078
2,684
0
3,182
13,403
7,263
1,136
4,959
7,890
0
39,069
W
Athena
8,605
2,054
0
1,727
14,186
17,111
120
6,317
7,433
18,271
0
W
9,095
4,301
0
500
11,503
5,283
2,405
4,800
6,604
0
25,062
L
Xbalanque
SmittyXXphoenix
Xbalanque
4,845
925
0
894
6,372
2,716
1,301
2,294
4,078
0
29,235
L
Sylvanus
Swaggoat87
Sylvanus
8,430
1,775
707
3,512
15,067
17,556
0
4,286
10,781
17,384
0
L
Fenrir
TomPlatz
Fenrir
8,278
4,446
0
3,798
15,950
7,682
0
6,104
9,846
19
24,745
W
Horus
vic_0808
Horus
12,134
5,677
1,601
4,281
15,262
15,129
616
8,441
6,563
46
32,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,119
Gold Earned
46,457
223
Minions Killed
225
0
Camps Cleared
0
1,419,228
Distance Traveled
1,157,880
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,688
745
99
8
0
237,659
3
W
Nu Wa
9,623
740
83
6
0
279,625
0
L
Freya
8,081
622
33
3
0
214,533
0
W
Ne Zha
10,540
811
57
4
0
269,898
3
W
Athena
9,934
764
15
1
0
297,373
1
W
Skadi
10,031
772
35
3
0
263,467
1
L
Xbalanque
9,160
705
48
4
0
199,615
2
L
Sylvanus
9,390
722
13
1
0
232,282
1
L
Fenrir
10,138
780
32
2
0
273,791
0
W
Horus
10,991
845
33
3
0
308,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role