Player Matchup

Bakasura
Bakasura
NationGuarder
Bakasura
Level 44
God Stats
6W - 0L
1,846 SR
Queue Stats
85W - 92L
1,412 Elo+
Party 3
Heimdallr
Heimdallr
RaexS
Heimdallr
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 72L
1,450 Elo+
Party 3
Amaterasu
Amaterasu
keldint
Amaterasu
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 59L
1,406 Elo+
Party 3
Geb
Geb
swagmoneyman
Geb
Level 63
God Stats
4W - 0L
1,769 SR
Queue Stats
60W - 49L
1,460 Elo+
Party 3
He Bo
He Bo
xDillxn
He Bo
Level 43
God Stats
5W - 4L
1,435 SR
Queue Stats
51W - 63L
1,372 Elo+
Party 3
Team Averages
Level 51
1,610 SR
1,420 Elo+

VS

Team Averages
Level 53
1,486 SR
1,391 Elo+
Ao Kuang
Ao Kuang
Akuma561
Ao Kuang
Level 42
God Stats
3W - 6L
1,479 SR
Queue Stats
71W - 97L
1,434 Elo+
Party 2
Artio
Artio
AllGodKi
Artio
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,272 Elo+
Party 2
Aphrodite
Aphrodite
Hiso-Chan
Aphrodite
Level 126
God Stats
12W - 4L
1,611 SR
Queue Stats
253W - 278L
1,477 Elo+
Party 1
Ishtar
Ishtar
Taiju
Ishtar
Level 26
God Stats
3W - 5L
1,340 SR
Queue Stats
4W - 9L
1,277 Elo+
Party 2
Erlang Shen
Erlang Shen
ghoul1012
Erlang Shen
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 67L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NationGuarder
Bakasura
20
12 / 2 / 9
14,417
601
23,170
24,992
13,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
RaexS
Heimdallr
19
8 / 1 / 5
13,637
568
22,431
16,131
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
keldint
Amaterasu
20
4 / 1 / 9
13,992
583
20,517
21,606
20,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 19
13,216
551
10,483
23,899
29,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
xDillxn
He Bo
18
5 / 5 / 15
12,912
538
23,575
14,105
6,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Akuma561
Ao Kuang
13
0 / 7 / 5
8,890
370
6,114
24,371
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
AllGodKi
Artio
12
0 / 9 / 3
9,003
375
9,782
36,946
26,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Hiso-Chan
Aphrodite
16
7 / 8 / 0
11,630
485
15,581
24,930
10,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Taiju
Ishtar
17
2 / 4 / 3
10,550
440
13,835
13,664
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
ghoul1012
Erlang Shen
17
2 / 6 / 1
10,741
448
11,893
31,925
23,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
33
Kills
11
11
Deaths
34
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Akuma561
Ao Kuang
0
7
5
0.36
L
Artio
AllGodKi
Artio
0
9
3
0.17
L
Aphrodite
Hiso-Chan
Aphrodite
7
8
0
0.88
W
Bakasura
NationGuarder
Bakasura
12
2
9
8.25
W
Heimdallr
RaexS
Heimdallr
8
1
5
10.5
L
Ishtar
Taiju
Ishtar
2
4
3
0.88
L
Erlang Shen
ghoul1012
Erlang Shen
2
6
1
0.42
W
Amaterasu
keldint
Amaterasu
4
1
9
8.5
W
4
2
19
6.75
W
He Bo
xDillxn
He Bo
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,176
Damage
57,205
100,733
Taken
131,836
78,864
Mitigated
74,447
31,817
Healing
44,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Akuma561
Ao Kuang
6,114
2,808
0
5,729
24,371
8,494
0
3,864
19,550
61,622
0
L
Artio
AllGodKi
Artio
9,782
1,039
1,231
9,605
36,946
26,207
0
10,606
24,847
33,200
5,101
L
Aphrodite
Hiso-Chan
Aphrodite
15,581
698
5,155
10,568
24,930
10,884
852
8,916
13,917
86,216
0
W
Bakasura
NationGuarder
Bakasura
23,170
15,128
0
5,343
24,992
13,731
3,936
8,803
15,666
0
118,923
W
Heimdallr
RaexS
Heimdallr
22,431
8,955
0
4,522
16,131
7,824
6,604
6,753
9,378
35
103,894
L
Ishtar
Taiju
Ishtar
13,835
9,502
0
1,678
13,664
5,438
394
3,048
10,537
0
86,162
L
Erlang Shen
ghoul1012
Erlang Shen
11,893
5,213
0
10,273
31,925
23,424
383
6,537
25,211
0
82,592
W
Amaterasu
keldint
Amaterasu
20,517
9,659
0
12,632
21,606
20,650
2,215
1,648
19,570
0
123,132
W
10,483
1,774
0
6,106
23,899
29,985
701
6,109
17,790
36,576
0
W
He Bo
xDillxn
He Bo
23,575
2,331
0
3,214
14,105
6,674
2,490
8,490
5,615
72,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,174
Gold Earned
50,814
631
Minions Killed
545
0
Camps Cleared
0
2,438,700
Distance Traveled
2,233,915
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,890
370
78
3
0
456,556
1
L
Artio
9,003
375
46
2
0
453,661
0
L
Aphrodite
11,630
485
146
6
0
363,887
3
W
Bakasura
14,417
601
173
7
0
579,846
1
W
Heimdallr
13,637
568
143
6
0
454,307
0
L
Ishtar
10,550
440
146
6
0
435,201
0
L
Erlang Shen
10,741
448
129
5
0
524,610
2
W
Amaterasu
13,992
583
179
7
0
513,186
3
W
Geb
13,216
551
27
1
0
475,245
0
W
He Bo
12,912
538
109
5
0
416,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role