Player Matchup

Sol
Sol
DinoHunter31
Sol
Level 88
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 5L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
Maxwolf18
Gilgamesh
Level 128
God Stats
1W - 1L
1,570 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 1
Atlas
Atlas
SquidSquad99
Atlas
Level 109
God Stats
2W - 1L
1,441 SR
Queue Stats
2W - 6L
1,301 Elo+
Party 1
Apollo
Apollo
itsPerbOnTTV
Apollo
Level 155
God Stats
31W - 17L
1,584 SR
Queue Stats
87W - 101L
1,446 Elo+
Solo
Pele
Pele
stevo31145
Pele
Level 101
God Stats
2W - 2L
1,546 SR
Queue Stats
2W - 5L
1,341 Elo+
Party 1
Team Averages
Level 116
1,568 SR
1,368 Elo+

VS

Team Averages
Level 101
1,516 SR
1,445 Elo+
Set
Set
INK909
Set
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
280W - 299L
1,462 Elo+
Solo
Bastet
Bastet
Pandasenpai97
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 170L
1,423 Elo+
Party 2
Xbalanque
Xbalanque
Vertexcrof
Xbalanque
Level 159
God Stats
7W - 8L
1,436 SR
Queue Stats
80W - 100L
1,463 Elo+
Party 2
Eset
Eset
YinYangSoulll
Eset
Level 103
God Stats
2W - 3L
1,528 SR
Queue Stats
287W - 293L
1,468 Elo+
Solo
Horus
Horus
itsyourboi14721
Horus
Level 54
God Stats
11W - 6L
1,617 SR
Queue Stats
173W - 194L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,852
585
2,280
3,852
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Maxwolf18
Gilgamesh
10
3 / 1 / 0
5,956
596
3,430
6,698
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 3
5,572
557
3,884
5,508
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
10
2 / 0 / 1
5,748
575
4,954
5,342
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 3
5,771
577
3,071
5,920
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
INK909
Set
10
1 / 2 / 1
5,767
577
4,119
6,279
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,101
510
2,088
8,616
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Vertexcrof
Xbalanque
8
1 / 1 / 0
5,214
521
3,654
5,706
1,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
5,413
541
3,537
4,283
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 1 / 1
4,572
457
3,226
7,833
4,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
3
4
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Set
INK909
Set
1
2
1
0.75
W
Gilgamesh
Maxwolf18
Gilgamesh
3
1
0
3
L
1
3
0
0.33
W
1
1
3
2.5
L
Xbalanque
Vertexcrof
Xbalanque
1
1
0
1
L
0
0
1
0.5
W
Apollo
2
0
1
2.5
L
0
1
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
16,624
27,320
Taken
32,717
12,708
Mitigated
13,563
11,378
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,280
997
0
1,558
3,852
1,601
1,286
1,110
2,742
36,753
6,146
L
Set
INK909
Set
4,119
1,543
0
1,384
6,279
2,374
0
0
5,875
0
35,538
W
Gilgamesh
Maxwolf18
Gilgamesh
3,430
1,005
0
3,089
6,698
3,576
0
425
6,273
0
32,071
L
2,088
582
0
3,351
8,616
2,843
0
452
8,126
0
26,663
W
3,884
1,701
386
1,826
5,508
3,775
0
306
5,202
16,442
0
L
Xbalanque
Vertexcrof
Xbalanque
3,654
1,620
0
1,615
5,706
1,835
350
1,546
4,160
0
33,737
L
3,537
127
16
799
4,283
1,517
0
1,570
2,713
40,970
0
W
Apollo
4,954
2,505
0
1,861
5,342
1,635
0
214
5,128
0
41,933
L
3,226
1,959
1,234
3,881
7,833
4,994
0
2,296
5,537
0
19,472
W
3,071
907
0
2,658
5,920
2,121
0
1,482
4,438
0
30,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
26,067
325
Minions Killed
305
0
Camps Cleared
0
1,001,712
Distance Traveled
984,767
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,852
585
85
9
0
174,662
3
L
Set
5,767
577
65
7
0
207,389
0
W
Gilgamesh
5,956
596
66
7
0
202,147
0
L
Bastet
5,101
510
59
6
0
208,512
0
W
Atlas
5,572
557
20
2
0
194,494
1
L
Xbalanque
5,214
521
68
7
0
172,847
1
L
Eset
5,413
541
80
8
0
189,575
4
W
Apollo
5,748
575
84
8
0
199,316
1
L
Horus
4,572
457
33
3
0
206,444
0
W
Pele
5,771
577
70
7
0
231,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role