Player Matchup

Ah Puch
Ah Puch
GuestHomeAcc
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,438 Elo+
Solo
Cthulhu
Cthulhu
HUFFB0Y
Cthulhu
Level 122
God Stats
3W - 2L
1,647 SR
Queue Stats
29W - 17L
1,559 Elo+
Solo
Ymir
Ymir
InsaneFrags---
Ymir
Level 45
God Stats
16W - 16L
1,297 SR
Queue Stats
204W - 199L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
Springier-miDIOS
Tsukuyomi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 90L
1,517 Elo+
Solo
Sol
Sol
nevergoldfreak
Sol
Level 114
God Stats
6W - 10L
1,579 SR
Queue Stats
292W - 296L
1,478 Elo+
Solo
Team Averages
Level 79
1,505 SR
1,479 Elo+

VS

Team Averages
Level 82
1,497 SR
1,564 Elo+
Ymir
Ymir
 
Ymir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Bobbyreed_215
Yu Huang
Level 13
God Stats
1W - 3L
1,373 SR
Queue Stats
3W - 6L
1,714 Elo+
Party 1
Thanatos
Thanatos
Chaisee
Thanatos
Level 106
God Stats
6W - 2L
1,694 SR
Queue Stats
36W - 28L
1,624 Elo+
Solo
King Arthur
King Arthur
LiteWarrior18
King Arthur
Level 105
God Stats
3W - 6L
1,419 SR
Queue Stats
58W - 73L
1,438 Elo+
Party 2
Neith
Neith
Shlmuf
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GuestHomeAcc
Ah Puch
15
4 / 2 / 7
9,532
596
12,398
10,337
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HUFFB0Y
Cthulhu
14
7 / 1 / 6
9,507
594
10,053
9,039
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
8 / 1 / 4
10,485
655
13,936
14,429
12,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
15
5 / 3 / 4
9,241
578
7,355
13,841
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 4 / 5
8,570
536
14,863
15,072
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 4 / 4
7,451
466
6,314
21,000
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Bobbyreed_215
Yu Huang
13
1 / 3 / 2
7,966
498
6,776
13,502
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Chaisee
Thanatos
12
6 / 9 / 0
8,099
506
10,272
16,257
6,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
LiteWarrior18
King Arthur
13
0 / 6 / 1
7,643
478
5,279
13,223
9,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Shlmuf
Neith
12
4 / 4 / 2
8,025
502
9,808
12,926
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
26
Kills
11
11
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
4
0.5
L
Yu Huang
Bobbyreed_215
Yu Huang
1
3
2
0.67
L
Thanatos
Chaisee
Thanatos
6
9
0
0.67
W
Ah Puch
GuestHomeAcc
Ah Puch
4
2
7
3.75
W
Cthulhu
HUFFB0Y
Cthulhu
7
1
6
10
W
8
1
4
10
L
King Arthur
LiteWarrior18
King Arthur
0
6
1
0.08
L
Neith
Shlmuf
Neith
4
4
2
1.25
W
Tsukuyomi
5
3
4
2.33
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,605
Damage
38,449
62,718
Taken
76,908
35,071
Mitigated
39,177
22,242
Healing
23,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,314
1,408
0
6,420
21,000
11,616
0
16,294
4,562
35,147
0
L
Yu Huang
Bobbyreed_215
Yu Huang
6,776
167
0
1,741
13,502
5,527
0
8,556
4,644
56,814
0
L
Thanatos
Chaisee
Thanatos
10,272
4,400
0
9,141
16,257
6,668
0
7,202
8,886
0
36,715
W
Ah Puch
GuestHomeAcc
Ah Puch
12,398
662
0
4,024
10,337
3,999
1,752
3,109
7,228
71,596
0
W
Cthulhu
HUFFB0Y
Cthulhu
10,053
1,161
1,264
1,968
9,039
6,583
33
1,982
7,057
33,030
0
W
13,936
5,158
0
5,096
14,429
12,268
636
2,304
12,125
74,905
0
L
King Arthur
LiteWarrior18
King Arthur
5,279
1,161
0
2,065
13,223
9,854
0
7,748
5,475
202
49,546
L
Neith
Shlmuf
Neith
9,808
5,362
0
4,596
12,926
5,512
1,530
9,919
2,973
0
45,109
W
Tsukuyomi
7,355
2,878
0
1,816
13,841
7,222
1,445
2,925
10,916
0
69,453
W
14,863
6,587
0
8,074
15,072
4,999
1,324
2,972
12,100
63,940
6,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,335
Gold Earned
39,184
500
Minions Killed
388
0
Camps Cleared
0
1,492,356
Distance Traveled
1,383,460
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,451
466
40
3
0
281,021
0
L
Yu Huang
7,966
498
112
7
0
291,481
3
L
Thanatos
8,099
506
53
3
0
275,581
0
W
Ah Puch
9,532
596
131
8
0
305,978
4
W
Cthulhu
9,507
594
38
2
0
284,793
2
W
Ymir
10,485
655
122
8
0
301,734
3
L
King Arthur
7,643
478
101
6
0
285,764
2
L
Neith
8,025
502
82
5
0
249,613
1
W
Tsukuyomi
9,241
578
101
6
0
331,024
1
W
Sol
8,570
536
108
7
0
268,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role