Player Matchup

Kukulkan
Kukulkan
Galrogg
Kukulkan
Level 38
God Stats
2W - 2L
1,353 SR
Queue Stats
28W - 21L
1,586 Elo+
Party 3
Kuzenbo
Kuzenbo
Shnubzie
Kuzenbo
Level 87
God Stats
4W - 4L
1,491 SR
Queue Stats
74W - 64L
1,473 Elo+
Party 3
Jing Wei
Jing Wei
WhiskeySquertz
Jing Wei
Level 42
God Stats
11W - 10L
1,696 SR
Queue Stats
114W - 112L
1,478 Elo+
Solo
Bakasura
Bakasura
impairedboy
Bakasura
Level 25
God Stats
6W - 6L
1,523 SR
Queue Stats
17W - 15L
1,527 Elo+
Party 1
Merlin
Merlin
zer0312
Merlin
Level 102
God Stats
0W - 5L
1,054 SR
Queue Stats
107W - 118L
1,494 Elo+
Party 1
Team Averages
Level 59
1,423 SR
1,512 Elo+

VS

Team Averages
Level 92
1,678 SR
1,461 Elo+
Tyr
Tyr
Frecкles
Tyr
Level 147
God Stats
12W - 12L
1,671 SR
Queue Stats
63W - 57L
1,552 Elo+
Party 2
Ishtar
Ishtar
GrimgorzArdBoy
Ishtar
Level 26
God Stats
3W - 0L
1,773 SR
Queue Stats
37W - 23L
1,610 Elo+
Party 2
Sol
Sol
Kaiixa
Sol
Level 47
God Stats
5W - 2L
1,769 SR
Queue Stats
399W - 418L
1,412 Elo+
Solo
Loki
Loki
KxllSwxtch
Loki
Level 104
God Stats
6W - 2L
1,560 SR
Queue Stats
67W - 47L
1,567 Elo+
Party 2
Cabrakan
Cabrakan
dubstepyoda
Cabrakan
Level 135
God Stats
1W - 0L
1,615 SR
Queue Stats
6W - 17L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Galrogg
Kukulkan
16
4 / 5 / 2
10,425
496
17,301
12,635
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Shnubzie
Kuzenbo
12
0 / 2 / 2
8,484
404
9,898
16,279
22,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
15
0 / 2 / 0
8,858
422
6,496
14,286
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
impairedboy
Bakasura
16
3 / 7 / 1
9,541
454
10,178
25,883
12,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
zer0312
Merlin
16
1 / 3 / 1
9,717
463
12,257
11,341
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 4
11,691
557
14,641
18,141
10,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 1 / 3
10,156
484
8,415
12,285
5,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Kaiixa
Sol
18
9 / 2 / 4
11,668
556
17,959
21,295
10,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 3 / 10
9,870
470
11,926
16,937
7,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
dubstepyoda
Cabrakan
14
1 / 1 / 8
9,571
456
6,825
15,471
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
19
19
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Kukulkan
Galrogg
Kukulkan
4
5
2
1
W
0
1
3
1.5
W
Sol
Kaiixa
Sol
9
2
4
5.5
W
2
3
10
2.33
L
Kuzenbo
Shnubzie
Kuzenbo
0
2
2
0.5
L
Jing Wei
0
2
0
0
W
Cabrakan
dubstepyoda
Cabrakan
1
1
8
5
L
Bakasura
impairedboy
Bakasura
3
7
1
0.5
L
Merlin
zer0312
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,130
Damage
59,766
80,424
Taken
84,129
53,293
Mitigated
52,698
18,391
Healing
33,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,641
2,022
0
6,301
18,141
10,078
0
9,123
8,773
0
85,955
L
Kukulkan
Galrogg
Kukulkan
17,301
1,155
0
1,250
12,635
6,244
0
2,616
10,019
73,869
0
W
8,415
4,740
0
2,217
12,285
5,684
538
4,629
7,387
0
110,193
W
Sol
Kaiixa
Sol
17,959
8,564
0
13,682
21,295
10,542
1,668
14,183
6,766
80,954
9,591
W
11,926
3,813
0
6,646
16,937
7,299
0
4,053
12,583
0
83,183
L
Kuzenbo
Shnubzie
Kuzenbo
9,898
4,409
0
1,716
16,279
22,194
231
5,782
10,497
23,604
3,992
L
Jing Wei
6,496
4,755
0
6,406
14,286
6,716
756
1,970
12,316
0
84,217
W
Cabrakan
dubstepyoda
Cabrakan
6,825
1,170
0
4,662
15,471
19,095
0
7,248
7,915
20,997
0
L
Bakasura
impairedboy
Bakasura
10,178
6,790
0
8,187
25,883
12,909
0
7,179
18,704
0
69,390
L
Merlin
zer0312
Merlin
12,257
212
0
832
11,341
5,230
564
5,187
6,154
81,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
52,956
535
Minions Killed
640
0
Camps Cleared
0
2,004,059
Distance Traveled
1,970,567
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,691
557
143
7
0
429,785
0
L
Kukulkan
10,425
496
115
5
0
350,908
2
W
Ishtar
10,156
484
216
10
0
423,428
0
W
Sol
11,668
556
137
7
0
367,079
0
W
Loki
9,870
470
124
6
0
409,025
3
L
Kuzenbo
8,484
404
29
1
0
424,541
0
L
Jing Wei
8,858
422
139
7
0
379,821
4
W
Cabrakan
9,571
456
20
1
0
341,250
5
L
Bakasura
9,541
454
109
5
0
445,461
1
L
Merlin
9,717
463
143
7
0
403,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role