Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver II
Darksamurai84
Achilles
Silver II
Level 107
God Stats
6W - 10L
1,299 SR
Queue Stats
69W - 69L
1,086 MMR
Party 1
Aphrodite
Aphrodite
Silver III
sheon088
Aphrodite
Silver III
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 52L
786 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,433 SR
1,124 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,358 SR
1,153 MMR
Ganesha
Ganesha
Silver II
KarlMarx2024
Ganesha
Silver II
Level 156
God Stats
28W - 44L
1,343 SR
Queue Stats
433W - 490L
999 MMR
Party 2
Merlin
Merlin
Silver I
ShadowSpeedy
Merlin
Silver I
Level 129
God Stats
96W - 132L
1,451 SR
Queue Stats
1,184W - 1,567L
1,218 MMR
Party 2
Tyr
Tyr
Gold IV
The Wood Inc
Tyr
Gold IV
Level 154
God Stats
7W - 9L
1,279 SR
Queue Stats
539W - 558L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
4 / 1 / 4
13,280
699
16,182
24,502
30,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Darksamurai84
Achilles
17
4 / 4 / 5
12,226
643
18,475
32,821
39,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
sheon088
Aphrodite
17
1 / 3 / 7
11,804
621
17,221
19,913
13,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
VamanaShivaBaron SamediGilgameshAtlas

VS

Bans
Ah Muzen CabDanzaburouVulcanMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KarlMarx2024
Ganesha
15
0 / 2 / 8
12,007
632
11,315
21,647
29,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
15
0 / 6 / 6
11,049
582
25,772
17,863
8,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 1 / 0
12,611
664
24,578
25,452
31,666
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
9
Kills
8
8
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
4
6
W
Achilles
Darksamurai84
Achilles
4
4
5
1.63
L
Ganesha
KarlMarx2024
Ganesha
0
2
8
2
L
Merlin
0
6
6
0.5
L
8
1
0
8
W
Aphrodite
sheon088
Aphrodite
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,878
Damage
61,665
77,236
Taken
64,962
83,788
Mitigated
69,648
44,215
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,182
8,351
2,420
7,599
24,502
30,324
478
9,857
14,645
0
32,551
W
Achilles
Darksamurai84
Achilles
18,475
6,792
1,458
5,180
32,821
39,712
322
16,123
16,698
4,787
35,521
L
Ganesha
KarlMarx2024
Ganesha
11,315
828
0
6,028
21,647
29,906
0
7,892
13,755
22,447
0
L
Merlin
25,772
1,406
700
2,345
17,863
8,076
144
4,487
13,376
79,998
0
L
24,578
3,902
542
8,293
25,452
31,666
0
6,474
18,978
113
41,382
W
Aphrodite
sheon088
Aphrodite
17,221
1,446
14,336
13,222
19,913
13,752
667
11,407
8,506
68,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
35,667
185
Minions Killed
194
8
Camps Cleared
6
1,063,061
Distance Traveled
966,763
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,280
699
34
2
0
359,144
0
W
Achilles
12,226
643
39
2
5
355,341
0
L
Ganesha
12,007
632
0
0
0
333,108
1
L
Merlin
11,049
582
126
7
5
292,351
1
L
Tyr
12,611
664
68
4
1
341,304
5
W
Aphrodite
11,804
621
112
6
3
348,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role