Player Matchup

Gilgamesh
Gilgamesh
GuestHomeAcc
Gilgamesh
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
LiteWarrior18
Zhong Kui
Level 105
God Stats
7W - 4L
1,749 SR
Queue Stats
58W - 73L
1,426 Elo+
Party 2
Chiron
Chiron
RandyColyer
Chiron
Level 48
God Stats
11W - 8L
1,558 SR
Queue Stats
86W - 99L
1,358 Elo+
Solo
Anubis
Anubis
SavieeeGee
Anubis
Level 43
God Stats
8W - 12L
1,446 SR
Queue Stats
146W - 174L
1,403 Elo+
Solo
Ymir
Ymir
Shlmuf
Ymir
Level 49
God Stats
2W - 1L
1,477 SR
Queue Stats
41W - 41L
1,534 Elo+
Party 2
Team Averages
Level 58
1,546 SR
1,429 Elo+

VS

Team Averages
Level 89
1,513 SR
1,453 Elo+
Ymir
Ymir
InsaneFrags---
Ymir
Level 45
God Stats
16W - 16L
1,500 SR
Queue Stats
204W - 199L
1,417 Elo+
Solo
Cerberus
Cerberus
Mj235835
Cerberus
Level 143
God Stats
5W - 6L
1,511 SR
Queue Stats
303W - 275L
1,382 Elo+
Solo
Hera
Hera
RyuketsuEyes
Hera
Level 88
God Stats
9W - 5L
1,658 SR
Queue Stats
189W - 149L
1,545 Elo+
Party 1
Lancelot
Lancelot
SlxwedMovement
Lancelot
Level 49
God Stats
7W - 11L
1,480 SR
Queue Stats
248W - 199L
1,557 Elo+
Party 1
Izanami
Izanami
yackhead
Izanami
Level 121
God Stats
3W - 7L
1,416 SR
Queue Stats
208W - 207L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GuestHomeAcc
Gilgamesh
8
1 / 3 / 1
5,058
562
3,448
7,759
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
LiteWarrior18
Zhong Kui
9
1 / 2 / 0
5,563
618
4,358
10,167
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
9
0 / 0 / 2
5,052
561
4,522
5,674
2,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
SavieeeGee
Anubis
9
0 / 2 / 0
5,178
575
3,632
7,832
4,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Shlmuf
Ymir
9
1 / 0 / 1
5,550
617
2,279
4,403
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,005
667
5,650
8,340
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Mj235835
Cerberus
8
0 / 2 / 0
4,375
486
2,266
8,859
4,245
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 1
5,787
643
5,489
4,373
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
9
2 / 0 / 3
5,337
593
5,657
7,450
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
yackhead
Izanami
1
0 / 0 / 0
1,785
198
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
7
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GuestHomeAcc
Gilgamesh
1
3
1
0.5
L
2
0
2
3
W
Zhong Kui
LiteWarrior18
Zhong Kui
1
2
0
0.5
L
Cerberus
Mj235835
Cerberus
0
2
0
0
W
Chiron
0
0
2
1
L
3
1
1
3.5
W
Anubis
SavieeeGee
Anubis
0
2
0
0
W
Ymir
Shlmuf
Ymir
1
0
1
1.5
L
Lancelot
2
0
3
3.5
L
Izanami
yackhead
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,239
Damage
19,062
35,835
Taken
29,022
19,528
Mitigated
12,733
15,892
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GuestHomeAcc
Gilgamesh
3,448
1,386
0
2,236
7,759
3,727
0
3,006
4,753
0
26,927
L
5,650
2,294
0
3,799
8,340
3,648
0
3,403
4,937
39,755
0
W
Zhong Kui
LiteWarrior18
Zhong Kui
4,358
1,158
54
6,076
10,167
6,645
844
3,087
7,080
42,357
0
L
Cerberus
Mj235835
Cerberus
2,266
308
0
2,168
8,859
4,245
0
1,940
6,919
22,914
0
W
Chiron
4,522
1,876
362
1,850
5,674
2,114
630
1,719
3,955
0
41,325
L
5,489
1,977
0
270
4,373
1,687
0
2,334
2,039
40,979
0
W
Anubis
SavieeeGee
Anubis
3,632
694
0
3,799
7,832
4,410
0
4,673
3,159
34,604
0
W
Ymir
Shlmuf
Ymir
2,279
764
0
1,515
4,403
2,632
216
920
3,483
19,593
1,902
L
Lancelot
5,657
1,935
0
2,329
7,450
3,153
0
2,465
4,985
0
26,258
L
Izanami
yackhead
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
23,289
298
Minions Killed
221
0
Camps Cleared
0
858,307
Distance Traveled
757,813
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,058
562
47
5
0
192,510
2
L
Ymir
6,005
667
64
7
0
175,414
2
W
Zhong Kui
5,563
618
72
8
0
154,607
2
L
Cerberus
4,375
486
38
4
0
174,937
0
W
Chiron
5,052
561
70
8
0
185,830
0
L
Hera
5,787
643
67
7
0
181,512
3
W
Anubis
5,178
575
68
8
0
148,219
1
W
Ymir
5,550
617
41
5
0
177,141
0
L
Lancelot
5,337
593
52
6
0
225,950
0
L
Izanami
1,785
198
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role