Player Matchup

Sun Wukong
Sun Wukong
BlackSerenade
Sun Wukong
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 41L
1,367 Elo+
Party 3
Izanami
Izanami
Maxek1
Izanami
Level 22
God Stats
1W - 7L
1,500 SR
Queue Stats
7W - 31L
1,044 Elo+
Party 3
Jormungandr
Jormungandr
Nebamant
Jormungandr
Level 141
God Stats
0W - 1L
1,700 SR
Queue Stats
436W - 355L
1,596 Elo+
Party 2
Pele
Pele
Nebasomnium
Pele
Level 142
God Stats
5W - 4L
1,625 SR
Queue Stats
391W - 306L
1,585 Elo+
Party 2
Yu Huang
Yu Huang
golimoon
Yu Huang
Level 140
God Stats
22W - 22L
1,540 SR
Queue Stats
121W - 143L
1,437 Elo+
Solo
Team Averages
Level 95
1,573 SR
1,406 Elo+

VS

Team Averages
Level 120
1,607 SR
1,736 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Mirechi
Vulcan
Level 145
God Stats
14W - 6L
1,576 SR
Queue Stats
1,896W - 946L
1,986 Elo+
Party 1
Danzaburou
Danzaburou
SoyYoPrro
Danzaburou
Level 108
God Stats
18W - 16L
1,588 SR
Queue Stats
122W - 108L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Teksetta
Sylvanus
Level 160
God Stats
34W - 21L
1,732 SR
Queue Stats
488W - 407L
1,627 Elo+
Party 1
Fenrir
Fenrir
WaverlyAmardeep
Fenrir
Level 29
God Stats
10W - 1L
1,637 SR
Queue Stats
286W - 21L
2,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackSerenade
Sun Wukong
15
1 / 5 / 1
9,281
928
12,708
21,276
14,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Maxek1
Izanami
15
0 / 11 / 5
9,497
950
9,974
20,503
8,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Nebamant
Jormungandr
15
1 / 5 / 3
9,414
941
13,414
19,952
20,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 11 / 2
9,733
973
14,941
28,444
11,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
golimoon
Yu Huang
15
2 / 3 / 2
9,904
990
12,643
11,695
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

93

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
6 / 0 / 22
11,854
1,185
13,973
15,369
14,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Mirechi
Vulcan
18
11 / 0 / 15
12,001
1,200
27,909
8,720
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SoyYoPrro
Danzaburou
16
3 / 3 / 18
10,735
1,074
17,291
13,397
6,633
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Teksetta
Sylvanus
17
3 / 2 / 20
10,355
1,036
13,373
15,580
19,997
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 1 / 16
12,955
1,296
23,652
17,653
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
126
6
Kills
35
35
Deaths
6
13
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
22
17
L
Sun Wukong
BlackSerenade
Sun Wukong
1
5
1
0.3
L
Izanami
Maxek1
Izanami
0
11
5
0.23
W
Vulcan
Mirechi
Vulcan
11
0
15
18.5
L
Jormungandr
Nebamant
Jormungandr
1
5
3
0.5
L
2
11
2
0.27
W
Danzaburou
SoyYoPrro
Danzaburou
3
3
18
4
W
Sylvanus
Teksetta
Sylvanus
3
2
20
6.5
W
12
1
16
20
L
Yu Huang
golimoon
Yu Huang
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,680
Damage
96,198
101,870
Taken
70,719
60,770
Mitigated
62,972
8,107
Healing
29,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,973
4,976
4,858
5,307
15,369
14,936
0
5,735
9,456
0
18,623
L
Sun Wukong
BlackSerenade
Sun Wukong
12,708
2,236
0
938
21,276
14,755
0
11,364
9,727
0
22,612
L
Izanami
Maxek1
Izanami
9,974
6,797
0
792
20,503
8,073
0
7,202
12,993
0
24,630
W
Vulcan
Mirechi
Vulcan
27,909
6,489
0
575
8,720
4,821
0
1,720
6,914
51,567
0
L
Jormungandr
Nebamant
Jormungandr
13,414
1,757
0
2,458
19,952
20,854
0
8,812
11,092
24,730
0
L
14,941
3,750
0
3,919
28,444
11,731
0
10,654
17,544
0
29,833
W
Danzaburou
SoyYoPrro
Danzaburou
17,291
9,933
0
3,246
13,397
6,633
0
5,824
7,273
0
40,635
W
Sylvanus
Teksetta
Sylvanus
13,373
2,220
5,818
6,113
15,580
19,997
0
5,697
9,444
21,094
0
W
23,652
7,752
0
3,764
17,653
16,585
0
5,718
11,575
94
39,141
L
Yu Huang
golimoon
Yu Huang
12,643
523
0
0
11,695
5,357
0
3,344
7,965
37,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,829
Gold Earned
57,900
185
Minions Killed
189
4
Camps Cleared
9
907,413
Distance Traveled
1,026,000
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,854
1,185
3
0
0
222,177
0
L
Sun Wukong
9,281
928
21
2
1
207,868
1
L
Izanami
9,497
950
39
4
0
146,990
0
W
Vulcan
12,001
1,200
69
7
2
239,631
1
L
Jormungandr
9,414
941
32
3
0
187,717
0
L
Pele
9,733
973
33
3
1
187,169
0
W
Danzaburou
10,735
1,074
66
7
2
156,028
1
W
Sylvanus
10,355
1,036
13
1
1
186,936
0
W
Fenrir
12,955
1,296
38
4
4
221,228
0
L
Yu Huang
9,904
990
60
6
2
177,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role