Player Matchup

Charybdis
Charybdis
ByCyruXx
Charybdis
Level 119
God Stats
0W - 1L
1,329 SR
Queue Stats
152W - 130L
1,182 Elo+
Solo
Scylla
Scylla
GroveTheGreat
Scylla
Level 142
God Stats
5W - 7L
1,441 SR
Queue Stats
219W - 205L
1,443 Elo+
Solo
Bellona
Bellona
dragonmatr12345
Bellona
Level 97
God Stats
1W - 2L
1,395 SR
Queue Stats
87W - 105L
1,434 Elo+
Solo
Sylvanus
Sylvanus
vampiresage7
Sylvanus
Level 143
God Stats
1W - 2L
1,460 SR
Queue Stats
280W - 287L
1,425 Elo+
Solo
Ne Zha
Ne Zha
xVixiee_
Ne Zha
Level 67
God Stats
2W - 3L
1,533 SR
Queue Stats
207W - 221L
1,419 Elo+
Solo
Team Averages
Level 114
1,432 SR
1,381 Elo+

VS

Team Averages
Level 101
1,369 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Benzariz
Baron Samedi
Level 121
God Stats
7W - 11L
1,403 SR
Queue Stats
110W - 147L
1,459 Elo+
Party 1
Ishtar
Ishtar
BrotherPT
Ishtar
Level 84
God Stats
4W - 6L
1,501 SR
Queue Stats
58W - 78L
1,419 Elo+
Party 1
Mercury
Mercury
CrookSakeDevil
Mercury
Level 102
God Stats
2W - 3L
1,242 SR
Queue Stats
118W - 111L
1,505 Elo+
Solo
Ymir
Ymir
LeOzZllN
Ymir
Level 112
God Stats
6W - 9L
1,327 SR
Queue Stats
175W - 209L
1,428 Elo+
Party 1
King Arthur
King Arthur
XvirusBR
King Arthur
Level 85
God Stats
18W - 28L
1,372 SR
Queue Stats
109W - 124L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ByCyruXx
Charybdis
14
1 / 4 / 3
8,418
443
10,096
14,901
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 5
9,253
487
7,482
10,116
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 6
7,603
400
9,328
18,462
17,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
vampiresage7
Sylvanus
13
2 / 7 / 2
8,635
454
11,025
21,097
19,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
xVixiee_
Ne Zha
12
6 / 8 / 3
8,405
442
10,549
19,090
8,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Benzariz
Baron Samedi
14
4 / 5 / 8
9,338
491
10,267
13,651
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
BrotherPT
Ishtar
16
4 / 2 / 7
10,231
538
16,288
11,818
5,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 5 / 9
9,371
493
9,102
15,855
5,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
15
4 / 2 / 10
10,045
529
9,115
19,175
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
XvirusBR
King Arthur
19
9 / 1 / 2
12,261
645
16,469
17,399
12,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
15
Kills
24
24
Deaths
15
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Benzariz
Baron Samedi
4
5
8
1.6
W
Ishtar
BrotherPT
Ishtar
4
2
7
3.75
L
Charybdis
ByCyruXx
Charybdis
1
4
3
0.63
W
3
5
9
1.5
L
5
2
5
3.75
W
Ymir
4
2
10
4.5
W
King Arthur
XvirusBR
King Arthur
9
1
2
10
L
1
3
6
1.33
L
Sylvanus
vampiresage7
Sylvanus
2
7
2
0.43
L
Ne Zha
xVixiee_
Ne Zha
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
61,241
83,666
Taken
77,898
56,571
Mitigated
48,940
20,194
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Benzariz
Baron Samedi
10,267
370
1,929
4,685
13,651
7,317
50
2,856
10,795
51,737
0
W
Ishtar
BrotherPT
Ishtar
16,288
11,091
0
2,685
11,818
5,836
1,064
2,479
9,339
0
81,239
L
Charybdis
ByCyruXx
Charybdis
10,096
5,801
0
5,452
14,901
6,204
66
3,216
11,685
0
74,755
W
9,102
4,785
0
1,292
15,855
5,961
0
2,708
13,147
0
59,773
L
7,482
171
0
1,500
10,116
4,478
420
2,716
7,400
57,679
0
W
Ymir
9,115
371
0
4,561
19,175
16,919
0
2,802
16,373
46,521
0
W
King Arthur
XvirusBR
King Arthur
16,469
2,480
0
7,207
17,399
12,907
264
6,450
10,949
4,935
104,232
L
9,328
3,246
0
3,289
18,462
17,283
174
4,308
14,154
0
52,650
L
Sylvanus
vampiresage7
Sylvanus
11,025
3,523
944
5,343
21,097
19,898
0
4,800
16,297
46,965
11,847
L
Ne Zha
xVixiee_
Ne Zha
10,549
3,391
0
3,666
19,090
8,708
0
5,267
13,823
0
40,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,314
Gold Earned
51,246
409
Minions Killed
537
0
Camps Cleared
0
1,669,599
Distance Traveled
1,827,386
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,338
491
82
4
0
335,366
2
W
Ishtar
10,231
538
129
7
0
336,860
2
L
Charybdis
8,418
443
105
6
0
335,560
4
W
Mercury
9,371
493
70
4
0
449,159
0
L
Scylla
9,253
487
80
4
0
356,081
2
W
Ymir
10,045
529
69
4
0
348,429
0
W
King Arthur
12,261
645
187
10
0
357,572
3
L
Bellona
7,603
400
71
4
0
371,805
5
L
Sylvanus
8,635
454
94
5
0
248,915
1
L
Ne Zha
8,405
442
59
3
0
357,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role