Player Matchup

Cernunnos
Cernunnos
DivineHeretic
Cernunnos
Level 153
God Stats
5W - 7L
1,475 SR
Queue Stats
101W - 123L
1,467 Elo+
Party 1
Ullr
Ullr
Maltradox
Ullr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,529 Elo+
Party 1
Khepri
Khepri
SableElysian
Khepri
Level 23
God Stats
26W - 13L
1,690 SR
Queue Stats
45W - 45L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wildrage550
Cu Chulainn
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 69L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
iReetso
Sylvanus
Level 77
God Stats
3W - 4L
1,513 SR
Queue Stats
82W - 80L
1,507 Elo+
Party 1
Team Averages
Level 86
1,536 SR
1,485 Elo+

VS

Team Averages
Level 82
1,579 SR
1,593 Elo+
Vamana
Vamana
Diocletian97
Vamana
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 126L
1,691 Elo+
Party 2
Thoth
Thoth
Goalkeeper58
Thoth
Level 100
God Stats
9W - 3L
1,805 SR
Queue Stats
254W - 221L
1,704 Elo+
Party 2
Hou Yi
Hou Yi
KobeWan248
Hou Yi
Level 145
God Stats
2W - 0L
1,862 SR
Queue Stats
210W - 209L
1,440 Elo+
Party 3
Bakasura
Bakasura
Ramontajada
Bakasura
Level 42
God Stats
7W - 3L
1,500 SR
Queue Stats
130W - 105L
1,695 Elo+
Party 2
Nox
Nox
tworad
Nox
Level 29
God Stats
1W - 2L
1,230 SR
Queue Stats
27W - 36L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DivineHeretic
Cernunnos
18
9 / 8 / 4
12,246
557
17,733
24,139
11,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
16
2 / 6 / 5
10,508
478
9,464
23,401
9,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
14
0 / 8 / 9
9,404
427
6,099
22,900
29,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Wildrage550
Cu Chulainn
16
2 / 7 / 1
10,440
475
7,974
20,580
19,486
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
iReetso
Sylvanus
15
3 / 5 / 3
9,879
449
11,967
23,646
15,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
11 / 1 / 12
13,949
634
23,316
21,927
11,269
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 2 / 8
12,274
558
19,858
12,983
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
KobeWan248
Hou Yi
17
6 / 7 / 10
11,944
543
21,320
20,196
8,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Ramontajada
Bakasura
20
11 / 3 / 3
14,571
662
19,578
27,315
15,476
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Nox
tworad
Nox
15
1 / 3 / 17
11,398
518
7,090
10,869
11,532
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
16
Kills
34
34
Deaths
16
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Vamana
11
1
12
17
L
Cernunnos
DivineHeretic
Cernunnos
9
8
4
1.38
W
5
2
8
4.5
W
Hou Yi
KobeWan248
Hou Yi
6
7
10
1.57
L
Ullr
2
6
5
0.75
W
Bakasura
Ramontajada
Bakasura
11
3
3
4.17
L
Khepri
0
8
9
0.56
L
Cu Chulainn
Wildrage550
Cu Chulainn
2
7
1
0.36
L
Sylvanus
iReetso
Sylvanus
3
5
3
0.9
W
Nox
tworad
Nox
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,237
Damage
91,162
114,666
Taken
93,290
85,530
Mitigated
52,073
22,729
Healing
35,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
23,316
13,985
0
5,558
21,927
11,269
802
4,795
17,132
0
123,004
L
Cernunnos
DivineHeretic
Cernunnos
17,733
10,737
0
8,155
24,139
11,076
840
2,978
20,181
0
92,014
W
19,858
993
0
3,356
12,983
5,547
1,659
5,417
7,566
102,568
0
W
Hou Yi
KobeWan248
Hou Yi
21,320
12,839
0
7,606
20,196
8,249
4,246
4,260
15,675
0
107,474
L
Ullr
9,464
3,440
0
5,028
23,401
9,597
0
7,893
14,751
0
85,953
W
Bakasura
Ramontajada
Bakasura
19,578
12,496
0
15,332
27,315
15,476
120
2,208
25,107
0
99,901
L
Khepri
6,099
654
0
1,674
22,900
29,415
0
5,740
17,013
28,717
0
L
Cu Chulainn
Wildrage550
Cu Chulainn
7,974
1,621
0
417
20,580
19,486
1,124
2,222
16,375
89
58,367
L
Sylvanus
iReetso
Sylvanus
11,967
2,100
1,531
5,924
23,646
15,956
332
7,695
15,780
62,946
14,366
W
Nox
tworad
Nox
7,090
2,035
561
3,052
10,869
11,532
442
2,841
8,028
18,407
1,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,477
Gold Earned
64,136
506
Minions Killed
612
0
Camps Cleared
0
1,870,064
Distance Traveled
2,196,854
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,949
634
150
7
0
528,797
2
L
Cernunnos
12,246
557
136
6
0
325,473
2
W
Thoth
12,274
558
130
6
0
412,307
6
W
Hou Yi
11,944
543
118
5
0
388,030
5
L
Ullr
10,508
478
111
5
0
392,829
1
W
Bakasura
14,571
662
188
9
0
474,062
1
L
Khepri
9,404
427
32
1
0
382,428
4
L
Cu Chulainn
10,440
475
108
5
0
390,478
1
L
Sylvanus
9,879
449
119
5
0
378,856
4
W
Nox
11,398
518
26
1
0
393,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role