Player Matchup

Xing Tian
Xing Tian
Mark_E_R
Xing Tian
Level 141
God Stats
10W - 1L
1,615 SR
Queue Stats
61W - 55L
1,487 Elo+
Party 1
Artemis
Artemis
SaanGokuTRexkid
Artemis
Level 120
God Stats
88W - 69L
1,548 SR
Queue Stats
1,470W - 1,554L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Slickback777
Kukulkan
Level 160
God Stats
103W - 80L
1,587 SR
Queue Stats
461W - 496L
1,517 Elo+
Party 1
Nox
Nox
Woggzzz
Nox
Level 160
God Stats
9W - 13L
1,391 SR
Queue Stats
515W - 560L
1,447 Elo+
Party 1
Hun Batz
Hun Batz
brr_440
Hun Batz
Level 149
God Stats
3W - 3L
1,549 SR
Queue Stats
171W - 179L
1,386 Elo+
Party 1
Team Averages
Level 146
1,538 SR
1,456 Elo+

VS

Team Averages
Level 93
1,508 SR
1,477 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Drewmanatorr
Ra
Level 97
God Stats
1W - 2L
1,515 SR
Queue Stats
25W - 23L
1,511 Elo+
Solo
Fenrir
Fenrir
SilliFox
Fenrir
Level 64
God Stats
2W - 5L
1,444 SR
Queue Stats
598W - 610L
1,407 Elo+
Solo
Chang'e
Chang'e
felonyfox__
Chang'e
Level 105
God Stats
1W - 2L
1,491 SR
Queue Stats
703W - 785L
1,495 Elo+
Solo
Charybdis
Charybdis
olikabe
Charybdis
Level 69
God Stats
19W - 14L
1,591 SR
Queue Stats
461W - 500L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mark_E_R
Xing Tian
17
2 / 1 / 14
10,905
1,091
10,980
13,417
16,158
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 0 / 6
10,401
1,040
9,058
6,435
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Slickback777
Kukulkan
16
3 / 0 / 11
10,697
1,070
18,920
7,297
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nox
16
6 / 1 / 10
10,787
1,079
11,104
6,104
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
brr_440
Hun Batz
16
6 / 0 / 7
10,773
1,077
16,202
8,427
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

282

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 4 / 0
9,124
912
10,706
10,679
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 7 / 0
9,700
970
9,780
14,835
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SilliFox
Fenrir
14
0 / 3 / 1
8,726
873
4,052
16,960
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
felonyfox__
Chang'e
15
0 / 5 / 2
9,185
919
8,556
16,198
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
olikabe
Charybdis
14
0 / 1 / 1
9,147
915
4,898
10,637
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
20
Kills
2
2
Deaths
20
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
0
0
L
2
7
0
0.29
W
Xing Tian
Mark_E_R
Xing Tian
2
1
14
9
W
3
0
6
6
L
Fenrir
SilliFox
Fenrir
0
3
1
0.17
W
Kukulkan
Slickback777
Kukulkan
3
0
11
8.5
W
Nox
6
1
10
11
W
Hun Batz
brr_440
Hun Batz
6
0
7
9.5
L
Chang'e
felonyfox__
Chang'e
0
5
2
0.2
L
Charybdis
olikabe
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,264
Damage
37,992
41,680
Taken
69,309
29,163
Mitigated
31,704
2,358
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,706
235
0
798
10,679
4,729
0
5,926
4,753
43,176
0
L
9,780
310
1,229
3,103
14,835
6,296
0
7,694
7,141
33,332
0
W
Xing Tian
Mark_E_R
Xing Tian
10,980
716
316
1,015
13,417
16,158
0
8,120
5,114
21,467
0
W
9,058
4,666
0
902
6,435
2,871
0
4,484
1,912
0
24,516
L
Fenrir
SilliFox
Fenrir
4,052
1,514
0
959
16,960
9,165
0
10,545
6,415
0
5,619
W
Kukulkan
Slickback777
Kukulkan
18,920
577
0
0
7,297
3,174
0
5,840
1,327
56,250
0
W
Nox
11,104
1,007
0
125
6,104
3,094
0
4,024
2,080
23,550
0
W
Hun Batz
brr_440
Hun Batz
16,202
4,521
0
0
8,427
3,866
0
6,574
1,762
0
28,849
L
Chang'e
felonyfox__
Chang'e
8,556
370
1,260
5,181
16,198
7,033
0
9,336
6,862
19,155
0
L
Charybdis
olikabe
Charybdis
4,898
3,596
0
1,906
10,637
4,481
0
7,503
3,134
0
25,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,563
Gold Earned
45,882
225
Minions Killed
209
9
Camps Cleared
7
983,604
Distance Traveled
909,905
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,124
912
75
8
0
168,272
0
L
Ra
9,700
970
65
7
1
197,227
1
W
Xing Tian
10,905
1,091
21
2
1
195,982
3
W
Artemis
10,401
1,040
31
3
5
178,922
0
L
Fenrir
8,726
873
7
1
1
205,980
0
W
Kukulkan
10,697
1,070
91
9
0
198,748
2
W
Nox
10,787
1,079
38
4
1
198,619
3
W
Hun Batz
10,773
1,077
44
4
2
211,333
0
L
Chang'e
9,185
919
16
2
3
174,177
1
L
Charybdis
9,147
915
46
5
2
164,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role